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MenuDema.cs
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MenuDema.cs
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using UnityEngine;
using System.Collections;
public class MenuDema : MonoBehaviour {
public string loc1;
public string bossowski;
public string loc2;
public string loc3;
public string loc4;
public string loc5;
public string loc6;
public string bestia;
public string cutsceneBoss2;
public string boss2;
//------------------------------------------------------
public void Loc1()
{
Application.LoadLevel (loc1);
}
public void boss()
{
Application.LoadLevel (bossowski);
}
public void Loc2()
{
Application.LoadLevel (loc2);
}
public void Loc3()
{
Application.LoadLevel (loc3);
}
public void Loc1Poz2()
{
Application.LoadLevel (loc4);
}
public void Loc1Poz3()
{
Application.LoadLevel (loc5);
}
public void Loc2Poz1()
{
Application.LoadLevel (loc6);
}
public void QuitGame()
{
Application.Quit ();
}
public void Bestia()
{
Application.LoadLevel (bestia);
}
public void Boss2Cutscene()
{
Application.LoadLevel (cutsceneBoss2);
}
public void Boss2WithoutCutscene()
{
Application.LoadLevel (boss2);
}
}