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All source needed to build a new server (including tODE clients) should be cached on disk #47

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dalehenrich opened this issue Jan 7, 2015 · 2 comments

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@dalehenrich
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Obviously the internet is needed to get the initial copies for all artifacts, but for the basic GsDevKitHome, all code needs to be cached on local disk, so builds/rebuilds can all be done without requiring an internet connection

@dalehenrich
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Here's [Marten's original message][http://forum.world.st/Glass-box2-squeakfoundation-org-down-td4798110.html]

@krono
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krono commented Jan 7, 2015

The specific problem here was FFI

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