/
main.rs
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/
main.rs
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mod chamber;
mod common;
mod config;
mod door;
mod dungeon;
mod edit_actions;
mod export;
mod file_actions;
pub mod observers;
mod state;
mod storage;
mod view;
use gtk::gio::{ActionEntry, Menu, MenuItem, MenuModel};
use gtk::{glib, Application, ApplicationWindow, Label, Notebook};
use gtk::{prelude::*, PopoverMenuBar};
use observers::{DebugObserver, HistoryObserver};
use state::StateController;
use std::cell::RefCell;
use std::rc::Rc;
use view::buttons::{AddChamberButton, EditModeButton};
use view::canvas::Canvas;
use view::chamber_edit::ChamberEdit;
use view::chamber_list::ChamberList;
use view::door_edit::DoorEdit;
use view::door_list::DoorList;
const APP_ID: &str = "org.rerere.DungeonPlanner";
fn main() -> glib::ExitCode {
// Create a new application
let app = Application::builder().application_id(APP_ID).build();
// Connect to "activate" signal of `app`
app.connect_activate(build_ui);
// Set keyboard accelerator to trigger "win.close".
app.set_accels_for_action("win.close", &["<Ctrl>W"]);
app.set_accels_for_action("file.new", &["<Ctrl>N"]);
app.set_accels_for_action("file.open", &["<Ctrl>O"]);
app.set_accels_for_action("file.save", &["<Ctrl>S"]);
app.set_accels_for_action("file.save_as", &["<Ctrl><Shift>S"]);
app.set_accels_for_action("file.export_pdf", &["<Ctrl>P"]);
app.set_accels_for_action("file.player_map_pdf", &["<Ctrl><Shift>P"]);
app.set_accels_for_action("edit.unselect", &["Escape"]);
app.set_accels_for_action("edit.delete_selected", &["Delete"]);
app.set_accels_for_action("edit.undo", &["<Ctrl>Z"]);
app.set_accels_for_action("edit.add_chamber", &["<Alt>C"]);
// modes
app.set_accels_for_action("edit.mode_select", &["<Alt>S"]);
app.set_accels_for_action("edit.mode_append_chamber", &["<Alt>A"]);
app.set_accels_for_action("edit.mode_split_edge", &["<Alt>F"]);
app.set_accels_for_action("edit.mode_add_door", &["<Alt>D"]);
// Run the application
app.run()
}
fn build_ui(app: &Application) {
let control = Rc::new(RefCell::new(StateController::new()));
let history = HistoryObserver::new(control.clone(), None);
/*
* |--------|-----------------------|
* | Tools | |
* |--------| |
* |chamber | Canvas |
* | List | |
* |--------| |
* |Context | |
* |--------|-----------------------|
*/
let side_box = gtk::Box::builder()
.orientation(gtk::Orientation::Vertical)
.build();
let tool_box = gtk::FlowBox::builder()
.selection_mode(gtk::SelectionMode::None)
.build();
let canvas = Canvas::new(control.clone());
let add_chamber_button = AddChamberButton::new(control.clone());
let select_chamber_button =
EditModeButton::new(control.clone(), state::EditMode::Select, "edit-find");
let split_edge_button =
EditModeButton::new(control.clone(), state::EditMode::SplitEdge, "edit-cut");
let append_verts_button = EditModeButton::new(
control.clone(),
state::EditMode::AppendChamber,
"document-edit",
);
let delete_corner_button = EditModeButton::new(
control.clone(),
state::EditMode::RemoveVertex,
"list-remove",
);
let add_door_button =
EditModeButton::new(control.clone(), state::EditMode::AddDoor, "insert-link");
tool_box.append(&add_chamber_button.widget);
tool_box.append(&select_chamber_button.borrow().widget);
tool_box.append(&append_verts_button.borrow().widget);
tool_box.append(&split_edge_button.borrow().widget);
tool_box.append(&delete_corner_button.borrow().widget);
tool_box.append(&add_door_button.borrow().widget);
side_box.append(&tool_box);
let object_tabs = Notebook::builder().build();
side_box.append(&object_tabs);
let chamber_tab = gtk::Box::builder()
.orientation(gtk::Orientation::Vertical)
.build();
let chamber_tab_label = Label::new(Some("Chambers"));
object_tabs.append_page(&chamber_tab, Some(&chamber_tab_label));
let chamber_list = ChamberList::new(control.clone());
let chamber_edit = ChamberEdit::new(control.clone());
chamber_tab.append(&chamber_list.borrow().scrolled_window);
chamber_tab.append(&chamber_edit.borrow().widget);
let door_tab = gtk::Box::builder()
.orientation(gtk::Orientation::Vertical)
.build();
let door_tab_label = Label::new(Some("Doors"));
object_tabs.append_page(&door_tab, Some(&door_tab_label));
let door_list = DoorList::new(control.clone());
let door_edit = DoorEdit::new(control.clone());
door_tab.append(&door_list.borrow().scrolled_window);
door_tab.append(&door_edit.borrow().widget);
let main_box = gtk::Paned::builder()
.start_child(&side_box)
.end_child(&canvas.borrow().widget)
.build();
let file_menu = Menu::new();
file_menu.insert_item(0, &MenuItem::new(Some("New Dungeon"), Some("file.new")));
file_menu.insert_item(5, &MenuItem::new(Some("Open ..."), Some("file.open")));
file_menu.insert_item(10, &MenuItem::new(Some("Save ..."), Some("file.save")));
file_menu.insert_item(
11,
&MenuItem::new(Some("Save As ..."), Some("file.save_as")),
);
file_menu.insert_item(
20,
&MenuItem::new(Some("Export PDF ..."), Some("file.export_pdf")),
);
file_menu.insert_item(
20,
&MenuItem::new(Some("Export Player Map ..."), Some("file.player_map_pdf")),
);
let edit_menu = Menu::new();
edit_menu.insert_item(0, &MenuItem::new(Some("Undo"), Some("edit.undo")));
edit_menu.insert_item(
10,
&MenuItem::new(Some("Add new Chamber"), Some("edit.add_chamber")),
);
let mode_menu = Menu::new();
mode_menu.insert_item(0, &MenuItem::new(Some("Select"), Some("edit.mode_select")));
mode_menu.insert_item(
0,
&MenuItem::new(Some("Append Chamber"), Some("edit.mode_append_chamber")),
);
mode_menu.insert_item(
0,
&MenuItem::new(Some("Split Wall"), Some("edit.mode_split_edge")),
);
mode_menu.insert_item(
0,
&MenuItem::new(Some("Add Door"), Some("edit.mode_add_door")),
);
edit_menu.insert_submenu(20, Some("Change Mode"), &mode_menu);
let menu = Menu::new();
menu.insert_submenu(0, Some("File"), &file_menu);
menu.insert_submenu(1, Some("Edit"), &edit_menu);
let menu_model: MenuModel = menu.into();
let menubar = PopoverMenuBar::from_model(Some(&menu_model));
let window_box = gtk::Box::builder()
.orientation(gtk::Orientation::Vertical)
.build();
window_box.append(&menubar);
window_box.append(&main_box);
// Create a window
let window = ApplicationWindow::builder()
.application(app)
.title("Dungeon Planner - Unsaved Dungeon")
.child(&window_box)
.maximized(true)
.show_menubar(true)
.build();
// actions
let file_actions = file_actions::file_actions(control.clone(), history.clone(), window.clone());
window.insert_action_group("file", Some(&file_actions));
let edit_actions = edit_actions::edit_actions(control.clone(), history.clone());
window.insert_action_group("edit", Some(&edit_actions));
let action_close = ActionEntry::builder("close")
.activate(|window: &ApplicationWindow, _, _| {
window.close();
})
.build();
window.add_action_entries([action_close]);
DebugObserver::new(control.clone());
history.borrow_mut().activate();
window.present();
}