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LeaderOS email verification support #136
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And if you want to do this, I can give you a LeaderOS api. |
A value that determine whether the player is verified his email? |
Yos |
So you just need to check it at the player login event |
And cancel the event if the value is false |
I may create a new branch for this |
Thank you so much! |
Sorry, but are you going to do that, or just create a branch? |
Working on it, when stable will push this. Maybe a bit slow because I need more tests and keep compatibility:( |
We need to sync with upstream changes currently, they may drop the support of old versions |
Thank you, have a nice day |
What feature do you want to see added?
When the LeaderOS uses the email verification, you can't access the user settings and other things in the web before you verify your email. But If I connect the authmerereloaded and the leaderos, like they are saving in same database (LeaderOS has authme support no worries) when the user registers on the web, the leaderos adds the user to the database, and the user can login with their password. I need a system that checks the isVerified (0 - not verified, 1 - verified) value in the database at the user's data, and if the user is not verified, than kicks it from the server.
Are there any alternatives?
I edit the plugin myself
Anything else?
I really hope you can do that, because this is a good thing, you can call it LeaderOS email verification support.
Thank you for your answer.
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