Releases: HaHaWTH/AuthMeReReloaded
AuthMe-5.6.0-Fork-b31
B31 updated! Heres the changelog:
- Optimizations for GUI Captcha
- Localization for GUI Captcha
- Added fake player compatibility(such as NPCs)
- Unified code style
- Bump SQLite to 3.43.2.2
TODO in B32: Fully localized 3rd party features _(Implemented)_
AuthMe-5.6.0-Fork-b30
B30 updated! Heres the changelog:
1.TeleportUtils logic tweaks
2.Code structure improvement
3.Bug fixxxxxxxxxxxxxxxes
Stable version
AuthMe-5.6.0-Fork-b29
B29 updated! Heres the changelog:
1.Code logic improvement for LoginLocationFix
2.All teleport events will call TeleportUtils now
3.Bump sqlite-jdbc to 3.43.2.1
4.Code readability improvement
This version is advised to update :)
AuthMe-5.6.0-Fork-b28
B28 updated! Heres the changelog:
1.Fix issues with GUICaptchaHandler
2.Another rewrite for update checker
This version is advised to update :)
AuthMe-5.6.0-Fork-b27
B27 updated! Heres the changelog:
1.Improve LoginLocationFix logic
2.Fix legacy version compatibility
3.Rewrite the update checker
AuthMe-5.6.0-Fork-b26
B26 updated! Heres the changelog:
1.Code format
2.Add feature LoginLocationFix, in order to prevent players from stuck in the portal
3.Advanced logic improvement
AuthMe-5.6.0-Fork-b25
B25 updated! Heres the changelog:
1.Fix GUI Captcha NPE error
2.Fix #35
3.Performance Improvement
This version is advised to update:)
AuthMe-5.6.0-Fork-b24
B24 updated! Heres the changelog:
1.Add 1.8 compatibility
2.Player data purge logic tweaks
AuthMe-5.6.0-Fork-b23
B23 updated! Heres the changelog:
1.Update GeoLite2 database
2.Add data purge feature to delete player data and stats when they didn't finish the captcha
3.Bug Fix
4.Code cleanup
5.Fixed some config typo
6.Improved DoubleLoginFixListener logic
This version is advised to update:)
Sourcecode: 1c25908
AuthMe-5.6.0-Fork-b22
B22 updated! Heres the changelog:
- Fixed Issue #28 that causes AuthMe didn't identify floodgate players correctly
This version is advised to update
TODO in next update:
Make display messages fully translatable