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jamfile-engine: Import version 1.0.3 from old haiku-files.org
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## Haiku Generic Jamfile v1.0.3 ## | ||
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## Fill in this file to specify the project being created, and the referenced | ||
## Jamfile-engine will do all of the hard work for you. This handles both | ||
## Intel and PowerPC builds of BeOS and Haiku. | ||
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## Application Specific Settings --------------------------------------------- | ||
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# Specify the name of the binary | ||
# If the name has spaces, you must quote it: "My App" | ||
NAME = ; | ||
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# Specify the type of binary | ||
# APP: Application | ||
# SHARED: Shared library or add-on | ||
# STATIC: Static library archive | ||
# DRIVER: Kernel Driver | ||
TYPE = ; | ||
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# Specify the application MIME signature, if you plan to use localization | ||
# features. String format x-vnd.<VendorName>-<AppName> is recommended. | ||
APP_MIME_SIG = ; | ||
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# Specify the source files to use | ||
# Full paths or paths relative to the Jamfile can be included. | ||
# All files, regardless of directory, will have their object | ||
# files created in the common object directory. | ||
# Note that this means this Jamfile will not work correctly | ||
# if two source files with the same name (source.c or source.cpp) | ||
# are included from different directories. | ||
# Ex: SRCS = file1.cpp file2.cpp file3.cpp ; | ||
SRCS = ; | ||
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# Specify the resource files to use | ||
# Full path or a relative path to the resource file can be used. | ||
RSRCS = ; | ||
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# Additionally specify the path of rdef files to compile and add to resources | ||
RDEFS = ; | ||
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# Specify additional libraries to link against | ||
# There are two acceptable forms of library specifications | ||
# - if your library follows the naming pattern of: | ||
# libXXX.so or libXXX.a you can simply specify XXX | ||
# library: libbe.so entry: be | ||
# | ||
# - for localization support add following libs: | ||
# locale localestub | ||
# | ||
# - if your library does not follow the standard library | ||
# naming scheme you need to specify the path to the library | ||
# and it's name | ||
# library: my_lib.a entry: my_lib.a or path/my_lib.a | ||
LIBS = ; | ||
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# Specify additional paths to directories following the standard | ||
# libXXX.so or libXXX.a naming scheme. You can specify full paths | ||
# or paths relative to the Jamfile. The paths included may not | ||
# be recursive, so include all of the paths where libraries can | ||
# be found. Directories where source files are found are | ||
# automatically included. | ||
LIBPATHS = ; | ||
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# Additional paths to look for system headers | ||
# These use the form: #include <header> | ||
# source file directories are NOT auto-included here | ||
SYSTEM_INCLUDE_PATHS = ; | ||
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# Additional paths to look for local headers | ||
# thes use the form: #include "header" | ||
# source file directories are automatically included | ||
LOCAL_INCLUDE_PATHS = ; | ||
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# Specify the level of optimization that you desire | ||
# NONE, SOME, FULL | ||
OPTIMIZE = ; | ||
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# Specify the codes for languages you are going to support in this | ||
# application. The default "en" one must be provided too. "jam catkeys" | ||
# will recreate only locales/en.catkeys file. Use it as template for | ||
# creating other languages catkeys. All localization files must be | ||
# placed in "locales" sub-directory. | ||
LOCALES = ; | ||
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# Specify any preprocessor symbols to be defined. The symbols will not | ||
# have their values set automatically; you must supply the value (if any) | ||
# to use. For example, setting DEFINES to "DEBUG=1" will cause the | ||
# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" | ||
# would pass "-DDEBUG" on the compiler's command line. | ||
DEFINES = ; | ||
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# Specify special warning levels | ||
# if unspecified default warnings will be used | ||
# NONE = supress all warnings | ||
# ALL = enable all warnings | ||
WARNINGS = ; | ||
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# Specify whether image symbols will be created | ||
# so that stack crawls in the debugger are meaningful | ||
# if TRUE symbols will be created | ||
SYMBOLS = ; | ||
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# Specify debug settings | ||
# if TRUE will allow application to be run from a source-level | ||
# debugger. Note that this will disable all optimzation. | ||
DEBUGGER = ; | ||
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# Specify additional compiler flags for all files | ||
COMPILER_FLAGS = ; | ||
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# Specify additional linker flags | ||
LINKER_FLAGS = ; | ||
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# (for TYPE == DRIVER only) Specify desired location of driver in the /dev | ||
# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will | ||
# instruct the driverinstall rule to place a symlink to your driver's binary in | ||
# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at | ||
# /dev/video/usb when loaded. Default is "misc". | ||
DRIVER_PATH = ; | ||
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## Include the Jamfile-engine | ||
include $(BUILDHOME)/etc/Jamfile-engine ; |
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