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Builtins.hx
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Builtins.hx
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/*
* format - Haxe File Formats
* NekoVM emulator by Nicolas Cannasse
*
* Copyright (c) 2008, The Haxe Project Contributors
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
package format.neko;
import format.neko.Value;
class Builtins {
public static inline var CINVALID = -1000;
var vm : VM;
public var table : Map<String,Value>;
public function new(vm) {
this.vm = vm;
table = new Map();
b("objsetproto", VFun2(objsetproto));
b("typeof", VFun1(typeof));
b("string", VFun1(string));
b("print", VFunVar(print));
}
// -------- HELPERS ---------------------
function b(name, f) {
table.set(name, VFunction(f));
}
public function _nargs( f : ValueFunction ) {
return switch( f ) {
case VFun0(_): 0;
case VFun1(_): 1;
case VFun2(_): 2;
case VFun3(_): 3;
case VFun4(_): 4;
case VFun5(_): 5;
case VFunVar(_): -1;
}
}
public function _compare( a : Value, b : Value ) : Int {
switch( a ) {
case VInt(a):
switch(b) {
case VInt(b):
return (a == b)?0:((a < b)? -1:1);
case VFloat(b):
return (a == b)?0:((a < b)? -1:1);
case VString(b):
var a = Std.string(a);
return (a == b)?0:((a < b)? -1:1);
default:
}
case VFloat(a):
switch(b) {
case VInt(b):
return (a == b)?0:((a < b)? -1:1);
case VFloat(b):
return (a == b)?0:((a < b)? -1:1);
case VString(b):
var a = Std.string(a);
return (a == b)?0:((a < b)? -1:1);
default:
}
case VString(a):
switch(b) {
case VInt(b):
var b = Std.string(b);
return (a == b)?0:((a < b)? -1:1);
case VFloat(b):
var b = Std.string(b);
return (a == b)?0:((a < b)? -1:1);
case VString(b):
return (a == b)?0:((a < b)? -1:1);
case VBool(b):
var b = Std.string(b);
return (a == b)?0:((a < b)? -1:1);
default:
}
case VBool(a):
switch( b ) {
case VString(b):
var a = Std.string(a);
return (a == b)?0:((a < b)? -1:1);
case VBool(b):
return (a == b) ? 0 : (a ? 1 : -1);
default:
}
case VObject(a):
switch( b ) {
case VObject(b):
if( a == b )
return 0;
throw "TODO";
default:
}
case VProxy(a):
switch( b ) {
case VProxy(b):
return ( a == b ) ? 0 : CINVALID;
default:
}
default:
}
return (a == b) ? 0 : CINVALID;
}
public function _string( v : Value ) {
return switch( v ) {
case VNull: "null";
case VInt(i): Std.string(i);
case VFloat(f): Std.string(f);
case VBool(b): b?"true":"false";
case VArray(a):
var b = new StringBuf();
b.addChar("[".code);
var first = true;
for( v in a ) {
if( first ) first = false else b.addChar(",".code);
b.add(_string(v));
}
b.addChar("]".code);
b.toString();
case VString(s): s;
case VFunction(f): "#function:" + _nargs(f);
case VAbstract(_): "#abstract";
case VObject(_):
throw "TODO";
case VProxy(o):
Std.string(o);
case VProxyFunction(f):
Std.string(f);
}
}
// ----------------- BUILTINS -------------------
public function typeof( o : Value ) : Value {
return VInt(switch( o ) {
case VProxy(_): 5; // $tobject
case VProxyFunction(_): 7; // $tfunction
default: Type.enumIndex(o);
});
}
function print( vl : Array<Value> ) {
var buf = new StringBuf();
for( v in vl )
buf.add(_string(v));
vm.doPrint(buf.toString());
return VNull;
}
function string( v : Value ) {
return VString(_string(v));
}
function objsetproto( o : Value, p : Value ) : Value {
switch( o ) {
case VObject(o):
switch(p) {
case VNull: o.proto = null;
case VObject(p): o.proto = p;
default: return null;
}
default:
return null;
}
return VNull;
}
}