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// Automatically generated Godot externs: DO NOT EDIT
// MIT licensed, see LICENSE.md
package godot;
import cs.system.*;
/**
CheckButton is a toggle button displayed as a check field. It's similar to `godot.CheckBox` in functionality, but it has a different appearance. To follow established UX patterns, it's recommended to use CheckButton when toggling it has an immediate effect on something. For instance, it should be used if toggling it enables/disables a setting without requiring the user to press a confirmation button.
See also `godot.BaseButton` which contains common properties and methods associated with this node.