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// Automatically generated Godot externs: DO NOT EDIT
// MIT licensed, see LICENSE.md
package godot;
@:native("Godot.RoomManager.PVSMode")
@:csNative
extern enum RoomManager_PVSMode {
/**
Use only `godot.Portal`s at runtime to determine visibility. PVS will not be generated at `godot.Room`s conversion, and gameplay notifications cannot be used.
**/
Disabled;
/**
Use a combination of PVS and `godot.Portal`s to determine visibility (this is usually fastest and most accurate).
**/
Partial;
/**
Use only the PVS (potentially visible set) of `godot.Room`s to determine visibility.