/
Variant_Operator.hx
137 lines (111 loc) · 1.65 KB
/
Variant_Operator.hx
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// Automatically generated Godot externs: DO NOT EDIT
// MIT licensed, see LICENSE.md
package godot;
@:native("Godot.Variant.Operator")
@:csNative
extern enum Variant_Operator {
/**
Equality operator (`==`).
**/
Equal;
/**
Inequality operator (`!=`).
**/
NotEqual;
/**
Less than operator (`<`).
**/
Less;
/**
Less than or equal operator (`<=`).
**/
LessEqual;
/**
Greater than operator (`>`).
**/
Greater;
/**
Greater than or equal operator (`>=`).
**/
GreaterEqual;
/**
Addition operator (`+`).
**/
Add;
/**
Subtraction operator (`-`).
**/
Subtract;
/**
Multiplication operator (`*`).
**/
Multiply;
/**
Division operator (`/`).
**/
Divide;
/**
Unary negation operator (`-`).
**/
Negate;
/**
Unary plus operator (`+`).
**/
Positive;
/**
Remainder/modulo operator (`%`).
**/
Module;
/**
String concatenation operator (`+`).
**/
StringConcat;
/**
Left shift operator (`<<`).
**/
ShiftLeft;
/**
Right shift operator (`>>`).
**/
ShiftRight;
/**
Bitwise AND operator (`&`).
**/
BitAnd;
/**
Bitwise OR operator (`|`).
**/
BitOr;
/**
Bitwise XOR operator (`^`).
**/
BitXor;
/**
Bitwise NOT operator (`~`).
**/
BitNegate;
/**
Logical AND operator (`and` or `&&`).
**/
And;
/**
Logical OR operator (`or` or `||`).
**/
Or;
/**
Logical XOR operator (not implemented in GDScript).
**/
Xor;
/**
Logical NOT operator (`not` or `!`).
**/
Not;
/**
Logical IN operator (`in`).
**/
In;
/**
Represents the size of the `godot.Variant_Operator` enum.
**/
Max;
}