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Bugfix
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weihao committed May 11, 2018
1 parent 63b94d2 commit c557f7b
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Showing 8 changed files with 233 additions and 93 deletions.
3 changes: 1 addition & 2 deletions .idea/compiler.xml

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8 changes: 0 additions & 8 deletions .idea/misc.xml

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3 changes: 1 addition & 2 deletions .idea/modules.xml

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273 changes: 218 additions & 55 deletions .idea/workspace.xml

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Expand Up @@ -7,6 +7,7 @@
import org.pixeltime.enchantmentsenhance.util.Util;

import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;

Expand All @@ -20,7 +21,9 @@ public class SecretBook {
* @param player Targeted player.
*/
public static void addFailstackToStorage(Player player) {
storage.get(player.getName()).add(Failstack.getLevel(player));
List<Integer> temp = storage.get(player.getName());
temp.add(Failstack.getLevel(player));
Collections.sort(temp);
Failstack.resetLevel(player);
Util.sendMessage(SettingsManager.lang.getString("Save.createFailstack")
.replaceAll("%failstack%", Integer.toString(Failstack.getLevel(
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Expand Up @@ -46,7 +46,7 @@ public static void addLang() {
SettingsManager.lang.addDefault("Messages.madeTradeable", "&2It is now trade available!");
SettingsManager.lang.addDefault("Messages.madeUnbound", "&2It is now unbound!");
SettingsManager.lang.addDefault("Messages.noDrop", "&4This item cannot be dropped!");
SettingsManager.lang.addDefault("Messages.moStorage", "&4This item cannot be stored!");
SettingsManager.lang.addDefault("Messages.noStorage", "&4This item cannot be stored!");

SettingsManager.lang.addDefault("Save.createFailstack", "&6You created &9Advice of Valks+%failstack%");
SettingsManager.lang.addDefault("Save.noFailstack", "&cYou don't have any &9Advice of Valks!");
Expand All @@ -65,7 +65,6 @@ public static void addLang() {
SettingsManager.lang.addDefault("Help.debug", "&6collect debugging information for developer to fix issues.");
SettingsManager.lang.addDefault("Help.reform", "&6upgrade the grade of the gear.");


SettingsManager.lang.addDefault("Menu.gui.title", "Enhancement");
SettingsManager.lang.addDefault("Menu.gui.enhance", "Enhance");
SettingsManager.lang.addDefault("Menu.gui.force", "Force");
Expand Down Expand Up @@ -105,9 +104,9 @@ public static void addLang() {
"0 = weapon stone, 1 = armor stone, 2 = conc weapon, 3 = conc armor");

SettingsManager.lang.addDefault("Add.successful", "&aYou gave %player% %number% of %stone%.");

SettingsManager.lang.addDefault("Reform.gui.title", "Item Reform");
SettingsManager.lang.addDefault("Reform.reform", "Reform Item");

SettingsManager.lang.options().copyDefaults(true);
SettingsManager.saveLang();
}
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Expand Up @@ -60,6 +60,8 @@ public static void addLang() {
SettingsManager.lang.addDefault("Help.inventory", "&6查看你已收集的道具.");
SettingsManager.lang.addDefault("Help.select", "&6/enhance select {n} 来使用巴尔克斯的忠告.");
SettingsManager.lang.addDefault("Help.add", "&6给予一个玩家指定黑石.");
SettingsManager.lang.addDefault("Help.debug", "&6收集数据以帮助开发者解决问题.");
SettingsManager.lang.addDefault("Help.reform", "&6打开改良道具的面板.");

SettingsManager.lang.addDefault("Menu.gui.title", "潜力突破界面");
SettingsManager.lang.addDefault("Menu.gui.enhance", "强化");
Expand All @@ -79,27 +81,6 @@ public static void addLang() {
SettingsManager.lang.addDefault("Menu.lore.ifDowngrade", "&6潜力突破失败会使物品&c降级");
SettingsManager.lang.addDefault("Menu.lore.ifDestroy", "&6潜力突破失败会使物品&4炸裂");

SettingsManager.lang.addDefault("Name.0", "+1 ");
SettingsManager.lang.addDefault("Name.1", "+2 ");
SettingsManager.lang.addDefault("Name.2", "+3 ");
SettingsManager.lang.addDefault("Name.3", "+4 ");
SettingsManager.lang.addDefault("Name.4", "+5 ");
SettingsManager.lang.addDefault("Name.5", "+6 ");
SettingsManager.lang.addDefault("Name.6", "+7 ");
SettingsManager.lang.addDefault("Name.7", "+8 ");
SettingsManager.lang.addDefault("Name.8", "+9 ");
SettingsManager.lang.addDefault("Name.9", "+10 ");
SettingsManager.lang.addDefault("Name.10", "+11 ");
SettingsManager.lang.addDefault("Name.11", "+12 ");
SettingsManager.lang.addDefault("Name.12", "+13 ");
SettingsManager.lang.addDefault("Name.13", "+14 ");
SettingsManager.lang.addDefault("Name.14", "+15 ");
SettingsManager.lang.addDefault("Name.15", "I 场");
SettingsManager.lang.addDefault("Name.16", "II 光");
SettingsManager.lang.addDefault("Name.17", "III 高");
SettingsManager.lang.addDefault("Name.18", "IV 有");
SettingsManager.lang.addDefault("Name.19", "V 同");

SettingsManager.lang.addDefault("Item.title", "&6你已收集以下道具:");
SettingsManager.lang.addDefault("Item.listing", "&e%ITEM% &f: &c%COUNT%");
SettingsManager.lang.addDefault("Item.0", "&6黑石 (武器)");
Expand All @@ -117,7 +98,11 @@ public static void addLang() {

SettingsManager.lang.addDefault("Example.command.add.guide", "enhance add <玩家> <附魔石类型> <数量>");
SettingsManager.lang.addDefault("Example.command.add.stone", "0 = 黑石 (武器), 1 = 黑石 (防具), 2 = 凝聚魔力的黑石 (武器), 3 = 凝聚魔力的黑石 (防具)");

SettingsManager.lang.addDefault("Add.successful", "你给%player%了%number%个%stone%.");
SettingsManager.lang.addDefault("Reform.gui.title", "道具改良");
SettingsManager.lang.addDefault("Reform.reform", "改良道具");

SettingsManager.lang.options().copyDefaults(true);
SettingsManager.saveLang();
}
Expand Down
Expand Up @@ -9,7 +9,7 @@ class KM {
getMain().logger.info("Kotlin module is enabled: Hello World!")
}
@JvmStatic
fun sorting(a: IntArray)
fun sortArray(a: IntArray)
{
a.sort()
}
Expand Down

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