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quests_13_1.txt
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quests_13_1.txt
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//===== Hercules Script ======================================
//= Quest NPCs related to Ash-Vacuum
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 2.7a
//===== Description: =========================================
//= [Official Conversion]
//= Contains Quests:
//= Onward to the Other World
//= - Will differ from iRO wiki's version as iRO changed it.
//= I may mimic the change later for those who want it.
//= New Surroundings
//= Attitude to the New
//= Finding a Fairy & Finding a Giant Tree
//= The Tripartite Union's Feud
//= Cat Hand Agent
//= - Contains untranslated dialog.
//= Part Time Work
//= - Contains Custom translated dialog.
//= Report from the New World
//= - Contains Custom translated dialog.
// Persuing Rayan Moore
//= - Contains Custom translated dialog.
//===== Additional Comments: =================================
//= 1.0 First Version. [L0ne_W0lf]
//= 1.1 I missed an end in one of the lhz guards. [L0ne_W0lf]
//= 1.2 Fixed missing ends, wrong label and some typos [Gepard]
//= 1.3 Added the two remaining 13.1 quests. [L0ne_W0lf]
//= Cat Hand Agents no longer ignore you with 300+ points.
//= 1.4 Changed killmonsterall -> killmonster. (bugreport:4131)
//= 1.5 Removed a 'close;' which should have been 'close2'. (bugreport:4276)
//= 1.6 Fixed check in cat hand agent.
//= 1.7 Moved the close in Cat Hand Service Warps. (bugreport:4079) [L0ne_W0lf]
//= 1.8 Added 13.2 Additions to Report from the New World NPCs
//= 1.9 Upped success rates for Report from the New World drops.
//= 2.0 Added Mid Camp Warper, translated from the Official [Slim]
//= 2.1 Fixed some typos [tr0n]
//= 2.2 A little optimization (-25kb). [Euphy]
//= 2.3 Updated to match the new Izlude Map. [Masao]
//= 2.4 More optimization (-32kb). [Euphy]
//= 2.5 Yet more optimization (-22kb). [Euphy]
//= 2.5a Minor fixes. [Euphy]
//= 2.6 Disabled "Ash Vacuum Warper" as it's no longer in iRO. [Euphy]
//= 2.6a Added 'npcskill' command. [Euphy]
//= 2.7 Updated incorrect EXP values & added checkre() checks [Streusel]
//= 2.7a Modified Promotional Staff for Izlude
//============================================================
// Onward to the New World
//============================================================
prontera,163,53,3 script Promotional Staff#prt 100,{
mes "[Promotional Staff]";
mes "We are looking for adventurers who are super curious and extremely brave.";
mes "Join us for a wonderful adventure!";
next;
mes "[Promotional Staff]";
mes "Hey, you're a knowledgeable person, right?";
mes "Are you interested in my story?";
next;
switch(select("Yes.:No, thanks.")) {
case 1:
mes "[Promotional Staff]";
mes "You're a real adventurer.";
mes "Good for you!";
mes "You won't regret it.";
next;
mes "[Promotional Staff]";
mes "I usually send adventurers to";
mes "newly found places for research.";
mes "It's quite challenging, as nobody's";
mes "ever been to these places.";
next;
mes "[Promotional Staff]";
mes "The missions are quite dangerous,";
mes "so only those who are courageous";
mes "are qualified for the challenge";
mes "of this mission.";
next;
mes "[Promotional Staff]";
mes "I'm not sure that you're strong";
mes "enough, but you seem brave. How";
mes "about going to the kingdom";
mes "receptionist? He should be in the";
mes "first room of Prontera Castle.";
next;
mes "[Promotional Staff]";
mes "From what I've heard about this";
mes "new place... It's not a new continent.";
mes "I don't know where it is.";
mes "Hmm... Inside of the sky?";
next;
mes "[Promotional Staff]";
mes "Could just be a rumor,";
mes "but I don't know exactly.";
mes "It's not my business.";
next;
mes "[Promotional Staff]";
mes "Anyway, I'm supposed to inform many";
mes "adventurers about it.";
mes "There's no time to waste!";
close;
case 2:
mes "[Promotional Staff]";
mes "Huh, I thought you were a real";
mes "adventurer. You're missing a big";
mes "opportunity. You're definitely not";
mes "brave. Absolutely not!";
close;
}
}
prt_castle,121,51,3 script Alliance Manager#prt 752,{
if (ep13_ryu == 13) {
mes "[Alliance Manager]";
mes "If we'd had the initiative over Schwartzvald, we could take advantage over them! But we lost the opportunity.";
next;
mes "[Alliance Manager]";
mes "Though we are allied with them, that's nothing more than a formality.";
mes "We will take advantage over them.";
next;
mes "[Alliance Manager]";
mes "Do you know what we are here for? These are the things that help to have control over multiple countries and get to know their magic.";
next;
mes "[Alliance Manager]";
mes "Whatever. Though the things are not useful to us, we'd better destroy them, to prevent them from being used by others.";
next;
mes "[Alliance Manager]";
mes "Anything except things which are not found on Rune-Midgarts... keep them hidden. Just let us know of whatever you are holding.";
close;
}
if (ep13_ryu == 12) {
mes "[Alliance Manager]";
mes "...Do you have any business with me?";
next;
mes "[Alliance Manager]";
mes "Hm... The boss had you come to me,";
mes "to talk about the issues? Ok!";
next;
mes "[Alliance Manager]";
mes "So, everything is going well?";
mes "You're allied with Schwartzvald?";
mes "They will join with you.";
mes "I know this.";
next;
mes "[Alliance Manager]";
mes "Hm....ok.";
next;
mes "[Alliance Manager]";
mes "You are all going, forward through";
mes "the dimensional rift...";
next;
mes "[Alliance Manager]";
mes "Good. It's started.";
mes "We also need to be preparted to not";
mes "let ourselves be convinced to turn over.";
next;
mes "[Alliance Manager]";
mes "We are so-called 'allies',";
mes "so we can't take advantages over";
mes "each other in public, but we can do";
mes "it secretly.";
next;
mes "[Alliance Manager]";
mes "The Schwartzvald... they are all";
mes "snobs. I know what they did.";
mes "They'll try to get what they can";
mes "with little or no work. I know";
mes "their dirty tricks.";
next;
mes "[Alliance Manager]";
mes "We shouldn't loose anything to them,";
mes "no way! We are not as powerful as";
mes "most of them.";
next;
mes "[Alliance Manager]";
mes "We only have a strange dimensional";
mes "rift in our reserves, but nothing";
mes "else... Only we are about to trick";
mes "them, to win over them!";
next;
mes "[Alliance Manager]";
mes "You are a member of our alliance.";
mes "Always be careful not to get lost.";
next;
changequest 10068,10069;
set ep13_ryu,13;
mes "[Alliance Manager]";
mes "Thanks for reporting to us.";
mes "We are better prepared.";
mes "Good job. You can go now.";
close;
}
mes "[Alliance Manager]";
mes "Do you have any business here?";
close;
}
prt_castle,117,51,5 script Member of Alliance#prt 754,{
if ((ep13_ryu == 12) || (ep13_ryu == 13)) {
mes "[Member of Alliance]";
mes "If we have absolute power, we wouldn't have to get along with Schwartzvald and Arunafeltz.";
next;
mes "[Member of Alliance]";
mes "I don't know when Satan Morroc will attack us, and whether we're powerful enough to detect him.";
next;
mes "[Member of Alliance]";
mes "We couldn't avoid cooperating with them. We don't have many choices left.";
next;
mes "[Member of Alliance]";
mes "So we will take advantage over them in secret, in this dimensional rift.";
close;
}
mes "[Member of Alliance]";
mes "If we'd have had more power,";
mes "we wouldn't be like this now.";
mes "Strength is most important.";
close;
}
prt_castle,83,67,5 script Recruiter for the Brave 109,{
if (ep13_ryu == 12) {
mes "[Recruiter]";
mes "Why have you come again?";
mes "You'd better go to Schwartzvald to register.";
next;
mes "[Recruiter]";
mes "What? You came to here to convey a story? Go ahead.";
next;
mes "[Recruiter]";
mes "Move to the side. There's a Manager who is dealing with all of us, and is involved in international relations here on Rune Midgard.";
next;
mes "[Recruiter]";
mes "Just talk to him.";
close;
}
if (ep13_ryu > 8) {
mes "[Recruiter]";
mes "Just go there.";
mes "You can get nothing from me.";
mes "Let's rush to";
mes "^FF0000Lighthalzen^000000, which is the original place for the three kingdoms...";
close;
}
if (ep13_ryu == 8) {
mes "[Recruiter]";
mes "I've heard of you.";
mes "You've finished the tests from the Promotional Staff?";
next;
mes "[Recruiter]";
mes "You are definitely brave enough to venture to this new land.";
mes "I will now appoint you to detect and have adventures in Ash-Vacuum.";
next;
select("Ash-Vacuum?");
mes "[Recruiter]";
mes "Hm. That's the code name of the place where you will have your adventure. Frankly, we don't know exactly what it is, but we call it 'Ash-Vacuum'.";
next;
mes "[Recruiter]";
mes "Believe it or not,";
mes "it's definitely true.";
mes "So listen carefully.";
mes "Please.";
next;
mes "[Recruiter]";
mes "Ash-Vacuum... is a living place... that's totally different from where we are living now.";
next;
mes "[Recruiter]";
mes "It's an unknown place.";
mes "We don't know what's there,";
mes "or who is living there.";
mes "It's beyond our guess.";
mes "Nobody knows.";
next;
mes "[Recruiter]";
mes "Only the brave, like you, deserve to go there. There will be many dangerous things around you, but you must explore it on behalf of Rune Midgard.";
next;
mes "[Recruiter]";
mes "Hmm......";
next;
mes "[Recruiter]";
mes "Anyway, I am sure that there are many opportunities for fame and fortune there...";
next;
mes "[Recruiter]";
mes "First, you should go to ^FF0000Lighthalzen^000000 to register for the United Midgard Alliance. I believe they are meeting at the Rekenber Corporation Headquarters...";
next;
mes "[Recruiter]";
mes "You can get a detailed guide, better than me, there. Go there and find him...";
next;
mes "[Recruiter]";
mes "I've done what I can. Go there, and get to it!";
next;
mes "[Recruiter]";
mes "Remember, go to ^FF0000Lighthalzen^000000, then follow the directions of the guide there.";
next;
changequest 10064,10065;
set ep13_ryu,9;
if(checkre(0))
getexp 66000,21000;
else
getexp 660000,210000;
mes "[Recruiter]";
mes "Just go there!";
mes "And listen carefully";
mes "about your mission!";
mes "I'm done here...";
close;
}
if (ep13_ryu > 0) {
mes "[Recruiter]";
mes "What're you doing here?";
mes "Just go to ^FF0000Aldebaran^000000, and find the ^FF0000Promotional Staff^000000. As I advised you, you'd better save time.";
close;
}
mes "[Recruiter]";
mes "Brave ones! Come to me!";
mes "Real brave people!";
mes "Would you mind trying a challenging mission?";
next;
mes "[Recruiter]";
mes "I am a recruiter looking for brave people in Prontera! My goal is to recruit the bravest adventurers for this mission.";
next;
mes "[Recruiter]";
mes "Would you like to join?";
mes "This is always open to you.";
mes "I know, you're super curious.";
mes "Just try whatever you want.";
next;
switch(select("Yes, I am interested.:No, thanks.")) {
case 1:
mes "[Recruiter]";
mes "Oh! Yes! You're quite curious!";
mes "You're a real adventurer.";
mes "A genuine desire for adventure.";
mes "Ok! Let me start by telling you the story of the mission!!";
next;
mes "[Recruiter]";
mes "All of this of course, the Promotional Staff can tell you, but they're not that reliable. So, let me explain to you. Just listen carefully.";
next;
mes "[Recruiter]";
mes "Um... There's not that much to tell you...";
mes "...";
next;
mes "[Recruiter]";
mes "The point is that we want someone who is curious and brave, to go to new places. And I choose you!!";
next;
mes "[Recruiter]";
mes "This is a special place among unknown places. Quite special! I can't tell you much just now. Just believe me that it is truly uncommon!";
next;
mes "[Recruiter]";
mes "So, now, let me test you.";
mes "Once I get you qualified,";
mes "I will tell you everything.";
next;
mes "[Recruiter]";
mes "Just go to the ^FF0000Promotional Staff^000000 in Aldebaran and get permission. They can judge you more carefully than me. Go ahead.";
next;
mes "[Recruiter]";
mes "They will take care of everything, if you say that you've been sent by the Recruiter in Prontera.";
next;
setquest 10057;
set ep13_ryu,1;
mes "[Recruiter]";
mes "Time is zeny, just go.";
mes "As soon as you visit the Promotional Staff, you will be allowed to travel to the unknown land.";
close;
case 2:
mes "[Recruiter]";
mes "Are you seriously enjoying your adventures? You're not that curious.";
next;
mes "[Recruiter]";
mes "Just go about your business!";
next;
mes "[Recruiter]";
mes "-Muttering and complaining...-";
close;
}
}
aldebaran,127,138,3 script Promotional Staff#alde 100,{
if (ep13_ryu > 3) {
mes "[Promotional Staff]";
mes "Did you try out for the test, or are you already enjoying your adventures?";
close;
}
if (ep13_ryu == 3) {
mes "[Promotional Staff]";
mes "Just visit the ^FF0000Promotional Staff in Geffen^000000. You have no business with me anymore. Bless you. I wish you a safe adventure.";
close;
}
if ((ep13_ryu == 2) && (countitem(909) > 299)) {
mes "[Promotional Staff]";
mes "Hey! Let me know once you collect all of them.";
mes "Don't disturb me anymore. I'm a busy man... What a waste.";
next;
mes "[Promotional Staff]";
mes "Hm? Did you bring all of them?";
mes "No! It's quite an annoying job";
mes "I'm impressed that you managed to do such a menial thing to bring 300 Jellopy!";
next;
mes "[Promotional Staff]";
mes "You have guts kid!";
mes "You're a good-willed person!";
mes "Ok, you win!";
mes "You pass!!";
next;
mes "[Promotional Staff]";
mes "Adventurers like you";
mes "are not common";
mes "A hard-boiled soldier!";
mes "Stronger than me!";
next;
mes "[Promotional Staff]";
mes "Now can you go to the";
mes "Promotional Staff in Geffen?";
mes "He will test you again.";
next;
mes "[Promotional Staff]";
mes "You know this isn't an easy quest.";
mes "You resolved to carry it out, didn't you?";
mes "Brace yourself for it.";
next;
delitem 909,300; //Jellopy
changequest 10058,10059;
set ep13_ryu,3;
mes "[Promotional Staff]";
mes "Anyway you did the first step.";
mes "Bless you!";
close;
}
if (ep13_ryu == 2) {
mes "[Promotional Staff]";
mes "Don't forget to bring... ^FF0000300 Jellopy^000000.";
mes "Got it? ^FF0000300 Jellopy^000000!";
mes "Let me know once you got them.";
close;
}
if (ep13_ryu == 1) {
mes "[Promotional Staff]";
mes "We want the adventurers who are super curious and extremely brave. Join us for a wonderful adventure!";
next;
mes "[Promotional Staff]";
mes "Hey, you're a well-versed person, right? Are you interested in my story?";
next;
select("I have something for you.");
mes "[Promotional Staff]";
mes "For me??";
mes "I hate annoying stuff.";
next;
mes "[Promotional Staff]";
mes "Ahh... I sensed that I would get your request.";
mes "The recruiter sent you here to get tested?";
mes "Hmm.";
next;
mes "[Promotional Staff]";
mes "Ah! They always push me,";
mes "to suffer from so much work";
mes "I live a hard life!";
next;
mes "[Promotional Staff]";
mes "My job is testing if you are strong and brave enough for this adventure.";
mes "What a bother!";
next;
mes "[Promotional Staff]";
mes "I will accept you if you bring me ^FF0000300 Jellopy^000000.";
mes "I believe that you can bring them to me.";
mes "Are you ready?";
next;
changequest 10057,10058;
set ep13_ryu,2;
mes "[Promotional Staff]";
mes "Just go ahead and hunt monsters, or whatever and collect 300 jellopies.";
mes "Then we can go forward.";
close;
}
mes "[Promotional Staff]";
mes "We want the adventurers who are super curious and extremely brave. Join us for a wonderful adventure!";
next;
mes "[Promotional Staff]";
mes "Hey, you're a well-versed person, right? Are you interested in my story?";
next;
switch(select("Yes.:No, thanks.")) {
case 1:
mes "[Promotional Staff]";
mes "You're a real adventurer.";
mes "Good for you!";
mes "You won't regret it.";
next;
mes "[Promotional Staff]";
mes "I usually send adventurers to";
mes "newly found places for research.";
mes "It's quite challeging, as nobody's ever been to these places.";
next;
mes "[Promotional Staff]";
mes "The missions are quite dangerous,";
mes "so only those who are courageous";
mes "are qualified for the challenge";
mes "of this mission.";
next;
mes "[Promotional Staff]";
mes "I'm not sure that you're strong enough, but you seem brave. How about going to the kingdom receptionist? He should be in the first room of Prontera Castle.";
next;
mes "[Promotional Staff]";
mes "From what I've heard about this place... It's not a new continent.";
mes "I don't know where it is.";
mes "Hmm... Inside of the sky?";
next;
mes "[Promotional Staff]";
mes "Could just be a rumor,";
mes "but I don't know exactly.";
mes "It's not my business.";
next;
mes "[Promotional Staff]";
mes "Anyway, I'm supposed to inform many adventurers about it.";
mes "There's no time to waste!";
close;
case 2:
mes "[Promotional Staff]";
mes "Huh, I thought you were a real adventurer. You're missing a big opportunity. You're definitely not brave. Absolutely not!";
close;
}
}
geffen,90,67,3 script Promotional Staff#gef 100,{
if (ep13_ryu > 6) {
mes "[Promotional Staff]";
mes "Did you take the test?";
mes "Or are you already enjoying your adventure?";
close;
}
if (ep13_ryu == 6) {
mes "[Promotional Staff]";
mes "You didn't visit ^FF0000Izlude^000000, did you?";
mes "Or do you have any business in Geffen?";
close;
}
if ((ep13_ryu == 5) && (countitem(723) > 0)) {
mes "[Promotional Staff]";
mes "Wow, you brought a genuine Jewel.";
mes "You are absolutely qualified.";
mes "I can tell these things.";
next;
mes "[Promotional Staff]";
mes "Am I exaggerating?";
mes "It's true that you're";
mes "considerably strong.";
next;
mes "[Promotional Staff]";
mes "Ok! My job is done.";
mes "Good job!!";
next;
mes "[Promotional Staff]";
mes "Next step is Izlude!";
mes "You can get tested by the Promotional Staff there.";
mes "Hurry up!";
next;
mes "[Promotional Staff]";
mes "The unknown place...";
mes "It is a very dangerous place so you must go through these tests before we can send you....";
mes "We're pretty picky.";
next;
delitem 723,1; //Cardinal_Jewel
changequest 10061,10062;
set ep13_ryu,6;
mes "[Promotional Staff]";
mes "I hope you can do it!";
mes "Good luck!";
close;
}
if (ep13_ryu == 5) {
mes "[Promotional Staff]";
mes "^FF00001 Ruby!!^000000.";
mes "Don't you forget it!";
mes "Hurry up! Time is zeny!";
close;
}
if ((ep13_ryu == 4) && (countitem(721) > 0)) {
mes "[Promotional Staff]";
mes "You brought it so soon!";
mes "You're a real adventurer!";
mes "I will accept this Emerald as evidence.";
next;
mes "[Promotional Staff]";
mes "This isn't something I wanted to keep for myself.";
mes "You know that, right?";
next;
mes "[Promotional Staff]";
mes "Next bring me ^FF00001 Ruby^000000.";
mes "I can't judge you with only one jewel.";
mes "So I need one more stone.";
next;
delitem 721,1; //Azure_Jewel
changequest 10060,10061;
set ep13_ryu,5;
mes "[Promotional Staff]";
mes "Please bring me a Ruby.";
mes "As I mentioned, this is the second request.";
mes "I will wait until you bring me a stone again.";
close;
}
if (ep13_ryu == 4) {
mes "[Promotional Staff]";
mes "The one you should bring me is";
mes "^FF0000Emerald^000000. Can you get it?";
close;
}
if (ep13_ryu == 3) {
mes "[Promotional Staff]";
mes "We are recruiting adventurers who are strong and curious. Try your life at something more challenging.";
next;
mes "[Promotional Staff]";
mes "Hey, you're a knowledgeable person, right? Are you interested in my story?";
next;
select("The Staff in Aldebaran sent me.");
mes "[Promotional Staff]";
mes "Oh he did?";
next;
mes "[Promotional Staff]";
mes "Ok, I guess that it's time for the second part of your test.";
next;
mes "[Promotional Staff]";
mes "I need you to gather some stones for me.";
next;
mes "[Promotional Staff]";
mes "I will accept you if you bring ^FF00001 Emerald^000000.";
mes "Are you ready?";
next;
changequest 10059,10060;
set ep13_ryu,4;
mes "[Promotional Staff]";
mes "Just bring me ^ff00001 Emerald^000000.";
mes "That isn't hard for you right?";
mes "Then we can go forward.";
close;
}
mes "[Promotional Staff]";
mes "We want adventurers who are super curious and extremely brave. Join us for a wonderful adventure!";
next;
mes "[Promotional Staff]";
mes "Hey, you're a knowledgeable person, right? Are you interested in my story?";
next;
switch(select("Yes.:No, thanks.")) {
case 1:
mes "[Promotional Staff]";
mes "You're a real adventurer.";
mes "Good for you!";
mes "You won't regret it.";
next;
mes "[Promotional Staff]";
mes "I usually send adventurers to";
mes "newly found places for research.";
mes "It's quite challeging, as nobody's ever been to these places.";
next;
mes "[Promotional Staff]";
mes "The missions are quite dangerous,";
mes "so only those who are courageous";
mes "are qualified for the challenge";
mes "of this mission.";
next;
mes "[Promotional Staff]";
mes "I'm not sure that you're strong enough, but you seem brave. How about going to the kingdom receptionist? He should be in the first room of Prontera Castle.";
next;
mes "[Promotional Staff]";
mes "From what I've heard about this place... It's not a new continent.";
mes "I don't know where it is.";
mes "Hmm... Inside of the sky?";
next;
mes "[Promotional Staff]";
mes "Could just be a rumor,";
mes "but I don't know exactly.";
mes "It's not my business.";
next;
mes "[Promotional Staff]";
mes "Anyway, I'm supposed to inform many adventurers about it.";
mes "There's no time to waste!";
close;
case 2:
mes "[Promotional Staff]";
mes "Huh, I thought you were a real adventurer. You're missing a big opportunity. You're definitely not brave. Absolutely not!";
close;
}
}
- script ::Promotional Staff#iz -1,{
if (ep13_ryu > 8) {
mes "[Promotional Staff]";
mes "I bless you for your future! May it be full of happiness!";
close;
}
if (ep13_ryu == 8) {
mes "[Promotional Staff]";
mes "The test is done!";
mes "If you have any other business, go to the palace.";
close;
}
if ((ep13_ryu == 7) && (BaseLevel > 69)) {
mes "[Promotional Staff]";
mes "Wow! You are considerably";
mes "stronger than before!";
mes "Let me see...";
mes "You look different!";
next;
mes "[Promotional Staff]";
mes "Um...";
next;
mes "[Promotional Staff]";
mes "Ok, it's done!";
mes "You seemed a sore weak of a soul,";
mes "but now, you're quite stronger than";
mes "before. Great! You will do!!";
next;
mes "[Promotional Staff]";
mes "We have quite high expectations to meet.";
mes "Though the new place is dangerous,";
mes "no need to check thoroughly";
mes "anymore.";
next;
mes "[Promotional Staff]";
mes "It's not a hell-hole!";
mes "Ukk!";
next;
mes "[Promotional Staff]";
mes "Anyway, just go back to the";
mes "Recruiter. I will forward to him";
mes "that you passed all the steps. Good";
mes "job, friend!";
next;
changequest 10063,10064;
set ep13_ryu,8;
mes "[Promotional Staff]";
mes "Bless all of your heart,";
mes "for your great future!";
close;
}
if (ep13_ryu == 7) {
mes "[Promotional Staff]";
mes "You don't look that strong.";
mes "Nothing but skin and bones!";
mes "Not reliable.";
mes "You should level up more before";
mes "considering this adventure.";
next;
mes "[Promotional Staff]";
mes "I don't need adventurers who are";
mes "body-builders... but at least";
mes "someone not so little!!";
close;
}
if (ep13_ryu == 6) {
mes "[Promotional Staff]";
mes "We are recruiting adventurers";
mes "who are quite strong and curious.";
next;
mes "[Promotional Staff]";
mes "Hey, you're a knowledgeable adventurer. Are you interested in my story?";
next;
select("I have something for you.");
mes "[Promotional Staff]";
mes "Um, you're the one sent to be tested, correct? You are in the right place. I'm the Promotional Staff in Izlude.";
next;
mes "[Promotional Staff]";
mes "I guess you're qualified enough to go... I think no more testing is needed.";
next;
mes "[Promotional Staff]";
mes "Let me see...";
next;
if (BaseLevel > 69) {
mes "[Promotional Staff]";
mes "I think you're good enough!";
mes "No more testing!!";
mes "Ok! You pass!";
next;
mes "[Promotional Staff]";
mes "We have quite high expectations to meet.";
mes "Though the new place is dangerous,";
mes "no need to check thoroughly right now.";
next;
mes "[Promotional Staff]";
mes "It's not a hell-hole!";
mes "Ukk...";
next;
mes "[Promotional Staff]";
mes "Anyway, just go back to the recruiter.";
mes "I will forward to him that you passed all the steps.";
mes "Good job, friend!";
next;
changequest 10062,10064;
set ep13_ryu,8;
mes "[Promotional Staff]";
mes "May Freya bless you,";
mes "for your great future!";
close;
}
else {
mes "[Promotional Staff]";
mes "Hmm...";
next;
mes "[Promotional Staff]";
mes "You don't look that strong.";
mes "Nothing but skin and bones!";
mes "Not reliable.";
mes "I can't let you pass.";
next;
changequest 10062,10063;
set ep13_ryu,7;
mes "[Promotional Staff]";
mes "Please level up a little more. I";
mes "can't accept that you're strong";
mes "enough. Sorry.";
close;
}
}
mes "[Promotional Staff]";
mes "We want the adventurers who are super curious";
mes "and extremely brave.";
mes "Join us for a wonderful adventure!";
next;
mes "[Promotional Staff]";
mes "Hey, you're a well-knowledged person, as I know. Are you interested in my story?";
next;
switch(select("Yes.:No, thanks.")) {
case 1:
mes "[Promotional Staff]";
mes "You're a real adventurer.";
mes "Good for you!";
mes "You won't regret it.";
next;
mes "[Promotional Staff]";
mes "I usually send adventurers to";
mes "newly found places for research.";
mes "It's quite challeging, as nobody's ever been to these places.";
next;
mes "[Promotional Staff]";
mes "The missions are quite dangerous,";
mes "so only those who are courageous";
mes "are qualified for the challenge";
mes "of this mission.";
next;
mes "[Promotional Staff]";
mes "I'm not sure that you're strong enough, but you seem brave. How about going to the kingdom receptionist? He should be in the first room of Prontera Castle.";
next;
mes "[Promotional Staff]";
mes "From what I've heard about this place... It's not a new continent.";
mes "I don't know where it is.";
mes "Hmm... Inside of the sky?";
next;
mes "[Promotional Staff]";
mes "Could just be a rumor,";
mes "but I don't know exactly.";
mes "It's not my business.";
next;
mes "[Promotional Staff]";
mes "Anyway, I'm supposed to inform many adventurers about it.";
mes "There's no time to waste!";
close;
case 2:
mes "[Promotional Staff]";
mes "Huh, I thought you were a real adventurer. You're missing a big opportunity. You're definitely not brave. Absolutely not!";
close;
}
}
lighthalzen,220,292,3 script Guide#ep13_1 899,{
if (ep13_ryu > 8) {
mes "[Guide]";
mes "Welcome! You've arrived at Lighthalzen, which is the base of three kingdoms.";
next;
mes "[Guide]";
mes "You have to register your name. Go to the 2nd floor in Rekenbereu on the northwest side.";
next;
mes "[Guide]";
mes "Be careful not to lose your way!";
close;
}
mes "[Guide]";
mes "Welcome! You've arrived at Lighthalzen, which is the base of three kingdoms.";
close;
}
lhz_in01,136,260,5 script Munkenro#1 967,{
if (ep13_ryu == 20) {
mes "-At this spot, it's possible to overhear something. Listen carefully through the wall...-";
next;
mes "[Munkenro]";
mes "You're a good buddy!";
mes "But...";
next;
mes "[Munkenro]";
mes "We can't avoid this...";
mes "You know better than I!";
mes "We can't go through this,";
mes "in this current status.";
next;
mes "[Munkenro]";
mes "I did all I could do...";
mes "Please...";
next;
mes "[Munkenro]";
mes "......";
next;
mes "[Munkenro]";
mes "............";
next;
mes "..................";
next;
mes "[" + strcharinfo(0) + "]";
mes "There's no avoiding it.";
mes "Ok, I need to try.";
close;
}
if ((ep13_ryu == 18) || (ep13_ryu == 19)) {
mes "[Munkenro]";
mes "You are ready to try this...";
next;
mes "[Munkenro]";
mes "Oh! My friend...";
next;
mes "[Munkenro]";
mes "Nothing can be controlled anymore... Am I trying this...?";
close;
}
if ((ep13_ryu == 15) || (ep13_ryu == 16) || (ep13_ryu == 17)) {
mes "[Munkenro]";
mes "Peace for the three kingdoms...?";
mes "Isn't it impossible...?";
next;
mes "[Munkenro]";
mes "Are you sure that";
mes "you can do that?";
close;
}
if (ep13_ryu == 14) {
mes "[Munkenro]";
mes "Nothing shall prevent me from doing my duty. Nothing!";
next;
mes "[Munkenro]";
mes "Sikaiz is a kind and upright person. But he can't be cautious about everything. It could cause serious problems.";
next;
mes "[Munkenro]";
mes "So that's why I am here for him. I always worry about him...";
next;
mes "[Munkenro]";
mes "I don't know what I would do if something were to happen...";
close;
}
mes "[Munkenro]";
mes "......";
close;
}
lhz_in01,132,259,5 script Sikaiz#1 868,{
if ((ep13_ryu == 18) || (ep13_ryu == 19)) {
mes "[Sikaiz]";
mes "Please come to me ASAP.";
mes "I hope you play an active part.";
next;
mes "[Sikaiz]";
mes "We all expect you to make the biggest impact.";
close;
}
if (ep13_ryu == 17) {
mes "[Sikaiz]";
mes "Only thing you should do is write down your name and show me your great face";
next;
mes "[Sikaiz]";
mes "I already accept you. Just write down your name here. Go ahead.";
next;
input .@input$;
if (.@input$ != strcharinfo(0)) {
mes "[Sikaiz]";
mes "Don't you know your own name?";
mes "Write it again.";
close;
}
else {
mes "[Sikaiz]";
mes "Ok. I got your name, " + strcharinfo(0) + ". Great name! Registration is done!";
mes "You've become a member of the three kingdoms!";
next;
mes "[Sikaiz]";
mes "All done.";
mes "Go to the field Officer of Schwartzvalt. He should be in the banquet hall of this building downstairs.";
next;
mes "[Sikaiz]";
mes "Only thing left for you is to go to the Officer to say that you are leaving now.";
next;
mes "[Sikaiz]";
mes "As soon as you tell him,";
mes "come back to me again.";
mes "You are not the only one expecting this great challenge. I am too.";
next;
mes "[Sikaiz]";
mes "I believe you can do it!";
mes "It would bear watching you.";
next;
changequest 10073,10074;
set ep13_ryu,18;
mes "[Sikaiz]";
mes "See you then.";
close;
}