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Random? More like ranFUN!

Extends System.Random for usage with System and MonoGame.

Quick overview

  • Choose picks a random item from a List, Array or parameters
  • NextVectorUnit generates random unit Vectors and NextRotateVector gives Vectors a random direction
  • NextRotation generates a random rotation Matrix
  • NextColor generates random Colors
  • NextChar and NextString generate random characters and strings
  • Create Distributions which return random values in the frequencies that you desire.

Need more Random? More specific Random?

Make an issue with a suggestion or implement it yourself and create a pull request!

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Extension methods for System.Random usable with MonoGame

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