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Releases: HeroesToolChest/HeroesDataParser

Heroes Data Parser 4.4.0

14 Nov 03:46
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What's New

  • Added isActive property to hero/unit abilities (#64)
    • For abilities its default to true, which in that case the property won't show
    • As a reminder for talents, isActive is defaulted to false

Fixes

  • Updated the CLI splash url (#66)

Heroes Data Parser 4.3.2

29 Oct 00:28
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Fixes

  • Fixed missing abilityTalentLinkIds for Dehaka and Samuro (#62)
  • Fixed abilityTalentLinkId for Varian's talent VarianTwinBladesOfFury (#60)

Other

  • Both the data and gamestrings are now sorted by ordinal ignore case making it consistent between all operating systems
  • Release zip files for linux and osx are now .tar.gz instead of .zip

Heroes Data Parser 4.3.1

17 Oct 00:05
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Fixes

  • Fixed localized-json command not closing the last bracket in json output
  • Fixed some cooldown text not being localized in certain cases

Heroes Data Parser 4.3.0

13 Oct 16:31
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This update brings changes to sub-abilities and updates the code to dotnet core 3.0 which will require installing the dotnet 3.0 sdks or runtimes (unless you download the scd).

Before the parent links were just the ability id or talent id (the nameId), this work okay for talents but for abilities it would run into issues. Now the parent link is as follows:

for an ability
<nameId>|<buttonId>|<abilityType>|<isPassive> 
Note: if <isPassive> is false, it will not show

for a talent
<nameId>|<buttonId>

Another issue with the sub-abilities was that they were just arbitrarily assigned to either abilities or talents. Now if the talent grants the sub-abililty, it gets linked to that talent. If the sub-ability becomes available from activating an ability, it gets linked to that ability.

What's New

  • Updated all sub-abilities
    • Parent links are more specific
  • Added localized-json command

Other

  • Updated to dotnet core 3.0
    • fde and scd are published as a single executable (which actually just extracts to a temp directory)

Heroes Data Parser 4.2.4

24 Sep 23:47
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Fixes

  • Fixed error on extracting (#55)

Heroes Data Parser 4.2.3

06 Sep 03:05
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Fixes

  • Fixed Raynor's heroic ability being swapped with its subability (#52)
  • Fixed incorrect parent link for LiLiCancelJugof1000Cups (#53)
  • Fixed The Lost Viking's trait not being passive (#54)

Heroes Data Parser 4.2.2

31 Aug 05:33
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Fixes

  • Fixed Tassadar's Archon heroic ability (#49)
  • Fixed some abilityTalentLinkIds not being parsed correctly (#50)
  • Fixed veterancy parsing not parsing map specific veterancies
  • Fixed veterancy parsing not parsing const values

Other

  • Made Guldan's GuldanLifeTapFree ability a subability
  • Change Rehgar's RehgarTotemicProjection subability to RehgarEarthbindTotemColossalTotem

Heroes Data Parser 4.2.1

15 Aug 02:53
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Fixes

  • Fixed incorrect cooldown for Dva's Bunny Hop talent (#47)
  • Fixed Xul's bone armor abilities (#48)

Other

  • Removed abilityTalentLinkIds that don't reference an ability or talent
  • Moved Leoric's subabilities to his trait

Heroes Data Parser 4.2.0

07 Aug 02:54
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What's New

  • Added prerequisiteTalentIds property to hero talents
  • Added the variable name of tooltip <s> tags back in (#44)
  • Added Baleog, Erik, and Olaf abilities to The Lost Vikings abilities (#43)

Fixes

  • Fixed Anub'arak trait ability being hidden (#43)
  • Fixed localized-text option creating files before the final file creation
  • Made Qhira's NexusHunterRevolvingSweepSecondary a subability
  • Removed an extra party frame image from Qhira

Other

  • Added column alignment for the quick-compare command to allow for better readability

Heroes Data Parser 4.1.0

21 Jul 04:29
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What's New

  • No longer creates a locale data file for each locale selected when using the localized-text option (#42)
  • Removed the prefix # from color tags in tooltips
  • Added IsHidden property to emoticon data

Fixes

  • Fixed config.xml not found error when running as a dotnet global tool (#40)
  • Fixed Life, Energy, and Shield types not be written to the gamestrings file while using the localized-text option (#41)
  • Fixed AlexstraszaCleansingFlameDragonqueen being a subability
  • Fixed some color tag variables not being replaced with their hex value