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Error: couldn’t switch to requested monitor resolution #3731

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YanEx13 opened this issue May 2, 2024 · 0 comments
Open

Error: couldn’t switch to requested monitor resolution #3731

YanEx13 opened this issue May 2, 2024 · 0 comments
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bug:unconfirmed Someone works on identifying the issue

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@YanEx13
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YanEx13 commented May 2, 2024

Describe the bug

When launching any game through Heroic Flatpak, the error "Error: couldn’t switch to requested monitor resolution" appears. Heroic Native (rpm) games launch normally.

Add logs

(20:04:41) INFO:    [Legendary]:        Legendary location: /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/legendary
(20:04:41) INFO:    [Gog]:              GOGDL location: /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/gogdl
(20:04:41) INFO:    [Connection]:       Connectivity: check-online
(20:04:41) INFO:    [Connection]:       Pinging external endpoints
(20:04:41) INFO:    [Gog]:              Checking for existing gog manifests
(20:04:42) INFO:    [Backend]:          DRM module staus {
  "oimompecagnajdejgnnjijobebaeigek": {
    "status": "new",
    "title": "Widevine Content Decryption Module",
    "version": "4.10.2710.0"
  }
}
(20:04:43) WARNING: [Backend]:          Failed to register protocol with OS.
(20:04:43) INFO:    [Legendary]:        Running command: LEGENDARY_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/legendary --version
(20:04:43) INFO:    [Gog]:              Running command: GOGDL_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/gogdl --auth-config-path /home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json --version
(20:04:43) INFO:    [Nile]:             Running command: NILE_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/nile_config /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/nile --version
(20:04:43) INFO:    [Connection]:       Connectivity: online
(20:04:43) INFO:    [Gog]:              Running command: GOGDL_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/gogdl --auth-config-path /home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(20:04:43) INFO:    [Gog]:              Checking if login is valid
(20:04:43) INFO:    [Gog]:              Running command: GOGDL_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/gogdl --auth-config-path /home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(20:04:43) INFO:    [Backend]:          AreWeAntiCheatYet data downloaded
(20:04:43) INFO:    [Backend]:          
System Information:
CPU: 12x 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz
Memory: 16.38 GB (used: 2.05 GB)
GPUs:
  GPU 0:
    Name: NVIDIA Corporation GA106M [GeForce RTX 3060 Mobile / Max-Q]
    IDs: D=2520 V=10de SD=88f8 SV=103c
    Driver: nvidia
  GPU 1:
    Name: Intel Corporation TigerLake-H GT1 [UHD Graphics]
    IDs: D=9a68 V=8086 SD=88f8 SV=103c
    Driver: i915
OS: Fedora Linux 40 (KDE Plasma) (linux)

The current system is not a Steam Deck
We are running inside a Flatpak container

Software Versions:
  Heroic: 2.14.1 Flame Emperor Sabo
  Legendary: 0.20.34 Direct Intervention
  gogdl: 1.0.1
  Nile: 1.0.2 Jonathan Joestar

(20:04:44) INFO:    [Gog]:              Saved username to config file
(20:04:44) INFO:    [Frontend]:         Refreshing undefined Library
(20:04:44) WARNING: [Backend]:          refresh not implemented on Sideload Library Manager
(20:04:44) INFO:    [Legendary]:        Refreshing library...
(20:04:44) INFO:    [Legendary]:        Refreshing Epic Games...
(20:04:44) INFO:    [Gog]:              Running command: GOGDL_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/gogdl --auth-config-path /home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(20:04:44) INFO:    [Backend]:          Frontend Ready
(20:04:44) INFO:    [Legendary]:        Running command: LEGENDARY_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/legendary list --third-party
(20:04:44) INFO:    [Gog]:              Getting GOG library
(20:04:44) INFO:    [Gog]:              Running command: GOGDL_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/gogdl --auth-config-path /home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(20:04:45) INFO:    [Backend]:          Checking for current version changelog
(20:04:45) INFO:    [Winetricks]:       Downloading Winetricks
(20:04:46) INFO:    [Gog]:              Saved games data
(20:04:47) INFO:    [Legendary]:        Game list updated, got 379 games & DLCs
(20:04:47) WARNING: [Backend]:          listUpdateableGames not implemented on Sideload Library Manager
(20:04:47) INFO:    [Gog]:              Running command: GOGDL_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gogdlConfig /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/gogdl --auth-config-path /home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/gog_store/auth.json auth
(20:04:47) INFO:    [Backend]:          Launching Doki Doki Literature Club Plus! (c5109bdceb3a453bb38c2fdc964ddee8)
(20:04:47) INFO:    [Backend]:          Preventing display from sleep
(20:04:47) INFO:    [Backend]:          Checking if wine version exists: Wine - Wine-GE-Proton8-26
(20:04:47) INFO:    [Backend]:          Preventing machine to sleep
(20:04:47) INFO:    [Backend]:          Started Discord Rich Presence
(20:04:47) INFO:    [Backend]:          Checking if wine version exists: Wine - Wine-GE-Proton8-26
(20:04:47) INFO:    [Backend]:          Checking if wine version exists: Wine - Wine-GE-Proton8-26
(20:04:47) INFO:    [Backend]:          Checking if wine version exists: Wine - Wine-GE-Proton8-26
(20:04:47) DEBUG:   [Backend]:          Running Wine command: wineboot --init
(20:04:47) INFO:    [WineDownloader]:   Updating wine versions info
(20:04:47) INFO:    [WineDownloader]:   Fetching upstream information...
(20:04:48) INFO:    [WineDownloader]:   wine versions updated
(20:04:48) INFO:    [Gog]:              Found 0 game(s) to update
(20:04:48) INFO:    [Legendary]:        Checking for game updates: LEGENDARY_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/legendary list --third-party
(20:04:49) INFO:    [Backend]:          Starting the Download Queue
(20:04:49) INFO:    [DXVKInstaller]:    installing dxvk on... /mnt/zex/Games/Heroic/Prefixes/Doki Doki Literature Club Plus
(20:04:49) INFO:    [DXVKInstaller]:    dxvk already installed!
(20:04:49) INFO:    [DXVKInstaller]:    installing dxvk-nvapi on... /mnt/zex/Games/Heroic/Prefixes/Doki Doki Literature Club Plus
(20:04:49) INFO:    [DXVKInstaller]:    dxvk-nvapi already installed!
(20:04:49) INFO:    [DXVKInstaller]:    installing vkd3d on... /mnt/zex/Games/Heroic/Prefixes/Doki Doki Literature Club Plus
(20:04:49) INFO:    [DXVKInstaller]:    vkd3d already installed!
(20:04:49) INFO:    [Legendary]:        Launching Doki Doki Literature Club Plus!: LD_LIBRARY_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64:/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib:/usr/lib/extensions/vulkan/gamescope/lib HEROIC_APP_NAME=c5109bdceb3a453bb38c2fdc964ddee8 HEROIC_APP_RUNNER=legendary HEROIC_APP_SOURCE=epic DRI_PRIME=1 __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia STEAM_COMPAT_INSTALL_PATH=/mnt/zex/Games/Heroic/DokiDokiLitClubPlus LD_PRELOAD= DOTNET_BUNDLE_EXTRACT_BASE_DIR= DOTNET_ROOT= WINEPREFIX="/mnt/zex/Games/Heroic/Prefixes/Doki Doki Literature Club Plus" WINEDLLOVERRIDES=winemenubuilder.exe=d WINE_FULLSCREEN_FSR=0 WINEESYNC=1 WINEFSYNC=1 DXVK_ENABLE_NVAPI=1 DXVK_NVAPI_ALLOW_OTHER_DRIVERS=1 PROTON_EAC_RUNTIME=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/eac_runtime PROTON_BATTLEYE_RUNTIME=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/battleye_runtime ORIG_LD_LIBRARY_PATH=/usr/lib/extensions/vulkan/gamescope/lib GST_PLUGIN_SYSTEM_PATH_1_0=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64/gstreamer-1.0:/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib/gstreamer-1.0 WINEDLLPATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64/wine:/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib/wine LEGENDARY_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/legendary launch c5109bdceb3a453bb38c2fdc964ddee8 --wine /home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/bin/wine --wrapper "/usr/lib/extensions/vulkan/MangoHud/bin/mangohud --dlsym /app/bin/gamemoderun" --language ru
(20:04:49) INFO:    [Backend]:          Stopping Power Saver Blocker
(20:04:51) INFO:    [Legendary]:        Found 0 games to update
(20:04:58) INFO:    [Backend]:          Stopped Discord Rich Presence
(20:04:58) INFO:    [Backend]:          Stopping Display Power Saver Blocker
(20:04:58) INFO:    [Frontend]:         Refreshing legendary Library
(20:04:58) INFO:    [Legendary]:        Refreshing library...
(20:04:58) INFO:    [Legendary]:        Refreshing Epic Games...
(20:04:58) INFO:    [Legendary]:        Running command: LEGENDARY_CONFIG_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/legendaryConfig/legendary /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/legendary list --third-party
(20:05:01) INFO:    [Legendary]:        Game list updated, got 379 games & DLCs

Launching "Doki Doki Literature Club Plus!" (legendary)
Native? No
Installed in: /mnt/zex/Games/Heroic/DokiDokiLitClubPlus

System Info:
CPU: 12x 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz
Memory: 16.38 GB (used: 2.05 GB)
GPUs:
  GPU 0:
    Name: NVIDIA Corporation GA106M [GeForce RTX 3060 Mobile / Max-Q]
    IDs: D=2520 V=10de SD=88f8 SV=103c
    Driver: nvidia
  GPU 1:
    Name: Intel Corporation TigerLake-H GT1 [UHD Graphics]
    IDs: D=9a68 V=8086 SD=88f8 SV=103c
    Driver: i915
OS: Fedora Linux 40 (KDE Plasma) (linux)

The current system is not a Steam Deck
We are running inside a Flatpak container

Software Versions:
  Heroic: 2.14.1 Flame Emperor Sabo
  Legendary: 0.20.34 Direct Intervention
  gogdl: 1.0.1
  Nile: 1.0.2 Jonathan Joestar

Game Settings: {
	"autoInstallDxvk": true,
	"autoInstallDxvkNvapi": true,
	"autoInstallVkd3d": true,
	"preferSystemLibs": false,
	"enableEsync": true,
	"enableMsync": false,
	"enableFsync": true,
	"launcherArgs": "",
	"nvidiaPrime": true,
	"enviromentOptions": [],
	"wrapperOptions": [],
	"showFps": false,
	"showMangohud": true,
	"useGameMode": true,
	"battlEyeRuntime": true,
	"eacRuntime": true,
	"language": "",
	"beforeLaunchScriptPath": "",
	"afterLaunchScriptPath": "",
	"wineVersion": {
		"bin": "/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/bin/wine",
		"name": "Wine - Wine-GE-Proton8-26",
		"type": "wine",
		"lib": "/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64",
		"lib32": "/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib",
		"wineserver": "/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/bin/wineserver"
	},
	"winePrefix": "/mnt/zex/Games/Heroic/Prefixes/Doki Doki Literature Club Plus",
	"wineCrossoverBottle": ""
}

Game launched at: Thu May 02 2024 20:04:47 GMT+0200 (Центральная Европа, летнее время)

Winetricks packages: 

Launch Command: LD_LIBRARY_PATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64:/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib:/usr/lib/extensions/vulkan/gamescope/lib HEROIC_APP_NAME=c5109bdceb3a453bb38c2fdc964ddee8 HEROIC_APP_RUNNER=legendary HEROIC_APP_SOURCE=epic DRI_PRIME=1 __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia STEAM_COMPAT_INSTALL_PATH=/mnt/zex/Games/Heroic/DokiDokiLitClubPlus LD_PRELOAD= DOTNET_BUNDLE_EXTRACT_BASE_DIR= DOTNET_ROOT= WINEPREFIX="/mnt/zex/Games/Heroic/Prefixes/Doki Doki Literature Club Plus" WINEDLLOVERRIDES=winemenubuilder.exe=d WINE_FULLSCREEN_FSR=0 WINEESYNC=1 WINEFSYNC=1 DXVK_ENABLE_NVAPI=1 DXVK_NVAPI_ALLOW_OTHER_DRIVERS=1 PROTON_EAC_RUNTIME=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/eac_runtime PROTON_BATTLEYE_RUNTIME=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/battleye_runtime ORIG_LD_LIBRARY_PATH=/usr/lib/extensions/vulkan/gamescope/lib GST_PLUGIN_SYSTEM_PATH_1_0=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64/gstreamer-1.0:/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib/gstreamer-1.0 WINEDLLPATH=/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64/wine:/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib/wine /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/legendary launch c5109bdceb3a453bb38c2fdc964ddee8 --wine /home/yanex/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/bin/wine --wrapper "/usr/lib/extensions/vulkan/MangoHud/bin/mangohud --dlsym /app/bin/gamemoderun" --language ru

Game Log:
[cli] INFO: Logging in...
[Core] INFO: Trying to re-use existing login session...
[cli] INFO: Checking for updates...
[Core] INFO: Getting authentication token...
[cli] INFO: Launching c5109bdceb3a453bb38c2fdc964ddee8...
gamemodeauto: 
gamemodeauto: 
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
002c:fixme:winediag:LdrInitializeThunk wine-staging 8.0 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
006c:err:wineusb:DriverEntry Failed to initialize Unix library, status 0xc0000135.
006c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\wineusb": c0000135
0034:fixme:service:scmdatabase_autostart_services Auto-start service L"wineusb" failed to start: 126
008c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
008c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
008c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
008c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00a0:err:hid:udev_bus_init UDEV monitor creation failed
00f8:err:xrandr:xrandr14_get_adapters Failed to get adapters
00f8:err:xrandr:xrandr14_get_adapters Failed to get adapters
00f8:err:xrandr:xrandr14_get_adapters Failed to get adapters
00f8:err:xrandr:xrandr14_get_adapters Failed to get adapters
[2024-05-02 20:04:52.121] [MANGOHUD] [error] [overlay_params.cpp:1003] Failed to read presets file: '/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/MangoHud/presets.conf'
0134:fixme:oleacc:find_class_data unhandled window class: L"#32769"
0134:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0134:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0134:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000B71C08, 000000000062FAC0: stub!
0134:err:xrandr:xrandr14_get_adapters Failed to get adapters
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BB6948, 0000000001D9FAB0: stub!
00e8:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
00e8:fixme:imm:ImmReleaseContext (0000000000020062, 000000000001005E): stub
[2024-05-02 20:04:52.388] [MANGOHUD] [error] [overlay_params.cpp:1003] Failed to read presets file: '/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/MangoHud/presets.conf'
00e8:err:xrandr:xrandr14_get_adapters Failed to get adapters
warn:  CreateDXGIFactory2: Ignoring flags
info:  Game: Doki Doki Literature Club Plus.exe
info:  DXVK: v2.3.1
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x61fd4000
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
info:    OpenXR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
info:  Enabled instance extensions:
info:    VK_EXT_surface_maintenance1
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
[2024-05-02 20:04:52.588] [MANGOHUD] [error] [overlay_params.cpp:1003] Failed to read presets file: '/home/yanex/.var/app/com.heroicgameslauncher.hgl/config/MangoHud/presets.conf'
warn:  Skipping CPU adapter: llvmpipe (LLVM 17.0.6, 256 bits)
info:  NVIDIA GeForce RTX 3060 Laptop GPU:
info:    Driver : NVIDIA 550.76.0
info:    Memory Heap[0]: 
info:      Size: 6144 MiB
info:      Flags: 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[2]: Property Flags = 0x1
info:      Memory Type[5]: Property Flags = 0x7
info:    Memory Heap[1]: 
info:      Size: 11715 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x6
info:      Memory Type[4]: Property Flags = 0xe
info:  Intel(R) UHD Graphics (TGL GT1):
info:    Driver : Intel open-source Mesa driver 24.0.6
info:    Memory Heap[0]: 
info:      Size: 11715 MiB
info:      Flags: 0x1
info:      Memory Type[0]: Property Flags = 0x1
info:      Memory Type[1]: Property Flags = 0x7
info:      Memory Type[2]: Property Flags = 0xf
info:      Memory Type[3]: Property Flags = 0x21
info:  D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info:  D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1
info:  Device properties:
info:    Device : NVIDIA GeForce RTX 3060 Laptop GPU
info:    Driver : NVIDIA 550.76.0
info:  Enabled device extensions:
info:    VK_EXT_attachment_feedback_loop_layout
info:    VK_EXT_conservative_rasterization
info:    VK_EXT_custom_border_color
info:    VK_EXT_depth_bias_control
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_extended_dynamic_state3
info:    VK_EXT_fragment_shader_interlock
info:    VK_EXT_graphics_pipeline_library
info:    VK_EXT_memory_priority
info:    VK_EXT_non_seamless_cube_map
info:    VK_EXT_robustness2
info:    VK_EXT_shader_module_identifier
info:    VK_EXT_swapchain_maintenance1
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_external_memory_win32
info:    VK_KHR_external_semaphore_win32
info:    VK_KHR_maintenance5
info:    VK_KHR_pipeline_library
info:    VK_KHR_present_id
info:    VK_KHR_present_wait
info:    VK_KHR_swapchain
info:    VK_KHR_win32_keyed_mutex
info:    VK_NVX_binary_import
info:    VK_NVX_image_view_handle
info:  Device features:
info:    robustBufferAccess                     : 1
info:    fullDrawIndexUint32                    : 1
info:    imageCubeArray                         : 1
info:    independentBlend                       : 1
info:    geometryShader                         : 1
info:    tessellationShader                     : 1
info:    sampleRateShading                      : 1
info:    dualSrcBlend                           : 1
info:    logicOp                                : 1
info:    multiDrawIndirect                      : 1
info:    drawIndirectFirstInstance              : 1
info:    depthClamp                             : 1
info:    depthBiasClamp                         : 1
info:    fillModeNonSolid                       : 1
info:    depthBounds                            : 1
info:    wideLines                              : 1
info:    multiViewport                          : 1
info:    samplerAnisotropy                      : 1
info:    textureCompressionBC                   : 1
info:    occlusionQueryPrecise                  : 1
info:    pipelineStatisticsQuery                : 1
info:    vertexPipelineStoresAndAtomics         : 1
info:    fragmentStoresAndAtomics               : 1
info:    shaderImageGatherExtended              : 1
info:    shaderClipDistance                     : 1
info:    shaderCullDistance                     : 1
info:    shaderFloat64                          : 1
info:    shaderInt64                            : 1
info:    variableMultisampleRate                : 1
info:    shaderResourceResidency                : 1
info:    shaderResourceMinLod                   : 1
info:    sparseBinding                          : 1
info:    sparseResidencyBuffer                  : 1
info:    sparseResidencyImage2D                 : 1
info:    sparseResidencyImage3D                 : 1
info:    sparseResidency2Samples                : 1
info:    sparseResidency4Samples                : 1
info:    sparseResidency8Samples                : 1
info:    sparseResidency16Samples               : 1
info:    sparseResidencyAliased                 : 1
info:  Vulkan 1.1
info:    shaderDrawParameters                   : 1
info:  Vulkan 1.2
info:    samplerMirrorClampToEdge               : 1
info:    drawIndirectCount                      : 1
info:    samplerFilterMinmax                    : 1
info:    hostQueryReset                         : 1
info:    timelineSemaphore                      : 1
info:    bufferDeviceAddress                    : 1
info:    shaderOutputViewportIndex              : 1
info:    shaderOutputLayer                      : 1
info:    vulkanMemoryModel                      : 1
info:  Vulkan 1.3
info:    robustImageAccess                      : 0
info:    pipelineCreationCacheControl           : 1
info:    shaderDemoteToHelperInvocation         : 1
info:    shaderZeroInitializeWorkgroupMemory    : 0
info:    synchronization2                       : 1
info:    dynamicRendering                       : 1
info:  VK_AMD_shader_fragment_mask
info:    extension supported                    : 0
info:  VK_EXT_attachment_feedback_loop_layout
info:    attachmentFeedbackLoopLayout           : 0
info:  VK_EXT_conservative_rasterization
info:    extension supported                    : 1
info:  VK_EXT_custom_border_color
info:    customBorderColors                     : 1
info:    customBorderColorWithoutFormat         : 1
info:  VK_EXT_depth_clip_enable
info:    depthClipEnable                        : 1
info:  VK_EXT_depth_bias_control
info:    depthBiasControl                       : 1
info:    leastRepresentableValueForceUnormRepresentation : 1
info:    floatRepresentation                    : 0
info:    depthBiasExact                         : 1
info:  VK_EXT_extended_dynamic_state3
info:    extDynamicState3AlphaToCoverageEnable  : 1
info:    extDynamicState3DepthClipEnable        : 1
info:    extDynamicState3RasterizationSamples   : 1
info:    extDynamicState3SampleMask             : 1
info:    extDynamicState3LineRasterizationMode  : 1
info:  VK_EXT_fragment_shader_interlock
info:    fragmentShaderSampleInterlock          : 1
info:    fragmentShaderPixelInterlock           : 1
info:  VK_EXT_full_screen_exclusive
info:    extension supported                    : 0
info:  VK_EXT_graphics_pipeline_library
info:    graphicsPipelineLibrary                : 1
info:  VK_EXT_line_rasterization
info:    rectangularLines                       : 1
info:    smoothLines                            : 1
info:  VK_EXT_memory_budget
info:    extension supported                    : 1
info:  VK_EXT_memory_priority
info:    memoryPriority                         : 1
info:  VK_EXT_non_seamless_cube_map
info:    nonSeamlessCubeMap                     : 0
info:  VK_EXT_robustness2
info:    robustBufferAccess2                    : 1
info:    robustImageAccess2                     : 1
info:    nullDescriptor                         : 1
info:  VK_EXT_shader_module_identifier
info:    shaderModuleIdentifier                 : 1
info:  VK_EXT_shader_stencil_export
info:    extension supported                    : 0
info:  VK_EXT_swapchain_colorspace
info:    extension supported                    : 0
info:  VK_EXT_swapchain_maintenance1
info:    swapchainMaintenance1                  : 1
info:  VK_EXT_hdr_metadata
info:    extension supported                    : 0
info:  VK_EXT_transform_feedback
info:    transformFeedback                      : 1
info:    geometryStreams                        : 1
info:  VK_EXT_vertex_attribute_divisor
info:    vertexAttributeInstanceRateDivisor     : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  VK_KHR_external_memory_win32
info:    extension supported                    : 1
info:  VK_KHR_external_semaphore_win32
info:    extension supported                    : 1
info:  VK_KHR_maintenance5
info:    maintenance5                           : 1
info:  VK_KHR_present_id
info:    presentId                              : 1
info:  VK_KHR_present_wait
info:    presentWait                            : 1
info:  VK_NV_raw_access_chains
info:    shaderRawAccessChains                  : 0
info:  VK_NVX_binary_import
info:    extension supported                    : 1
info:  VK_NVX_image_view_handle
info:    extension supported                    : 1
info:  VK_KHR_win32_keyed_mutex
info:    extension supported                    : 1
info:  Queue families:
info:    Graphics : 0
info:    Transfer : 1
info:    Sparse   : 0
info:  Memory type mask for sparse resources: 0x2
warn:  DXVK: No state cache file found
info:  DXVK: Graphics pipeline libraries supported
info:  NVIDIA GeForce RTX 3060 Laptop GPU:
info:    Driver : NVIDIA 550.76.0
info:    Memory Heap[0]: 
info:      Size: 6144 MiB
info:      Flags: 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[2]: Property Flags = 0x1
info:      Memory Type[5]: Property Flags = 0x7
info:    Memory Heap[1]: 
info:      Size: 11715 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x6
info:      Memory Type[4]: Property Flags = 0xe
info:  Intel(R) UHD Graphics (TGL GT1):
info:    Driver : Intel open-source Mesa driver 24.0.6
info:    Memory Heap[0]: 
info:      Size: 11715 MiB
info:      Flags: 0x1
info:      Memory Type[0]: Property Flags = 0x1
info:      Memory Type[1]: Property Flags = 0x7
info:      Memory Type[2]: Property Flags = 0xf
info:      Memory Type[3]: Property Flags = 0x21
00e8:fixme:wbemprox:client_security_SetBlanket 000000006E7A0E40, 0000000000926EB0, 10, 0, (null), 3, 3, 0000000000000000, 0
00e8:fixme:wbemprox:client_security_Release 000000006E7A0E40
info:  NVIDIA GeForce RTX 3060 Laptop GPU:
info:    Driver : NVIDIA 550.76.0
info:    Memory Heap[0]: 
info:      Size: 6144 MiB
info:      Flags: 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[2]: Property Flags = 0x1
info:      Memory Type[5]: Property Flags = 0x7
info:    Memory Heap[1]: 
info:      Size: 11715 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x6
info:      Memory Type[4]: Property Flags = 0xe
info:  Intel(R) UHD Graphics (TGL GT1):
info:    Driver : Intel open-source Mesa driver 24.0.6
info:    Memory Heap[0]: 
info:      Size: 11715 MiB
info:      Flags: 0x1
info:      Memory Type[0]: Property Flags = 0x1
info:      Memory Type[1]: Property Flags = 0x7
info:      Memory Type[2]: Property Flags = 0xf
info:      Memory Type[3]: Property Flags = 0x21
info:  DXVK: Using 12 compiler threads
0210:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 000000006AACFF50
0210:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",000000006AACFEF8): stub
info:  D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info:  D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info:  Device properties:
info:    Device : NVIDIA GeForce RTX 3060 Laptop GPU
info:    Driver : NVIDIA 550.76.0
info:  Enabled device extensions:
info:    VK_EXT_attachment_feedback_loop_layout
info:    VK_EXT_conservative_rasterization
info:    VK_EXT_custom_border_color
info:    VK_EXT_depth_bias_control
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_extended_dynamic_state3
info:    VK_EXT_fragment_shader_interlock
info:    VK_EXT_graphics_pipeline_library
info:    VK_EXT_memory_priority
info:    VK_EXT_non_seamless_cube_map
info:    VK_EXT_robustness2
info:    VK_EXT_shader_module_identifier
info:    VK_EXT_swapchain_maintenance1
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_external_memory_win32
info:    VK_KHR_external_semaphore_win32
info:    VK_KHR_maintenance5
info:    VK_KHR_pipeline_library
info:    VK_KHR_present_id
info:    VK_KHR_present_wait
info:    VK_KHR_swapchain
info:    VK_KHR_win32_keyed_mutex
info:    VK_NVX_binary_import
info:    VK_NVX_image_view_handle
info:  Device features:
info:    robustBufferAccess                     : 1
info:    fullDrawIndexUint32                    : 1
info:    imageCubeArray                         : 1
info:    independentBlend                       : 1
info:    geometryShader                         : 1
info:    tessellationShader                     : 1
info:    sampleRateShading                      : 1
info:    dualSrcBlend                           : 1
info:    logicOp                                : 1
info:    multiDrawIndirect                      : 1
info:    drawIndirectFirstInstance              : 1
info:    depthClamp                             : 1
info:    depthBiasClamp                         : 1
info:    fillModeNonSolid                       : 1
info:    depthBounds                            : 1
info:    wideLines                              : 1
info:    multiViewport                          : 1
info:    samplerAnisotropy                      : 1
info:    textureCompressionBC                   : 1
info:    occlusionQueryPrecise                  : 1
info:    pipelineStatisticsQuery                : 1
info:    vertexPipelineStoresAndAtomics         : 1
info:    fragmentStoresAndAtomics               : 1
info:    shaderImageGatherExtended              : 1
info:    shaderClipDistance                     : 1
info:    shaderCullDistance                     : 1
info:    shaderFloat64                          : 1
info:    shaderInt64                            : 1
info:    variableMultisampleRate                : 1
info:    shaderResourceResidency                : 1
info:    shaderResourceMinLod                   : 1
info:    sparseBinding                          : 1
info:    sparseResidencyBuffer                  : 1
info:    sparseResidencyImage2D                 : 1
info:    sparseResidencyImage3D                 : 1
info:    sparseResidency2Samples                : 1
info:    sparseResidency4Samples                : 1
info:    sparseResidency8Samples                : 1
info:    sparseResidency16Samples               : 1
info:    sparseResidencyAliased                 : 1
info:  Vulkan 1.1
info:    shaderDrawParameters                   : 1
info:  Vulkan 1.2
info:    samplerMirrorClampToEdge               : 1
info:    drawIndirectCount                      : 1
info:    samplerFilterMinmax                    : 1
info:    hostQueryReset                         : 1
info:    timelineSemaphore                      : 1
info:    bufferDeviceAddress                    : 1
info:    shaderOutputViewportIndex              : 1
info:    shaderOutputLayer                      : 1
info:    vulkanMemoryModel                      : 1
info:  Vulkan 1.3
info:    robustImageAccess                      : 0
info:    pipelineCreationCacheControl           : 1
info:    shaderDemoteToHelperInvocation         : 1
info:    shaderZeroInitializeWorkgroupMemory    : 0
info:    synchronization2                       : 1
info:    dynamicRendering                       : 1
info:  VK_AMD_shader_fragment_mask
info:    extension supported                    : 0
info:  VK_EXT_attachment_feedback_loop_layout
info:    attachmentFeedbackLoopLayout           : 0
info:  VK_EXT_conservative_rasterization
info:    extension supported                    : 1
info:  VK_EXT_custom_border_color
info:    customBorderColors                     : 1
info:    customBorderColorWithoutFormat         : 1
info:  VK_EXT_depth_clip_enable
info:    depthClipEnable                        : 1
info:  VK_EXT_depth_bias_control
info:    depthBiasControl                       : 1
info:    leastRepresentableValueForceUnormRepresentation : 1
info:    floatRepresentation                    : 0
info:    depthBiasExact                         : 1
info:  VK_EXT_extended_dynamic_state3
info:    extDynamicState3AlphaToCoverageEnable  : 1
info:    extDynamicState3DepthClipEnable        : 1
info:    extDynamicState3RasterizationSamples   : 1
info:    extDynamicState3SampleMask             : 1
info:    extDynamicState3LineRasterizationMode  : 1
info:  VK_EXT_fragment_shader_interlock
info:    fragmentShaderSampleInterlock          : 1
info:    fragmentShaderPixelInterlock           : 1
info:  VK_EXT_full_screen_exclusive
info:    extension supported                    : 0
info:  VK_EXT_graphics_pipeline_library
info:    graphicsPipelineLibrary                : 1
info:  VK_EXT_line_rasterization
info:    rectangularLines                       : 1
info:    smoothLines                            : 1
info:  VK_EXT_memory_budget
info:    extension supported                    : 1
info:  VK_EXT_memory_priority
info:    memoryPriority                         : 1
info:  VK_EXT_non_seamless_cube_map
info:    nonSeamlessCubeMap                     : 0
info:  VK_EXT_robustness2
info:    robustBufferAccess2                    : 1
info:    robustImageAccess2                     : 1
info:    nullDescriptor                         : 1
info:  VK_EXT_shader_module_identifier
info:    shaderModuleIdentifier                 : 1
info:  VK_EXT_shader_stencil_export
info:    extension supported                    : 0
info:  VK_EXT_swapchain_colorspace
info:    extension supported                    : 0
info:  VK_EXT_swapchain_maintenance1
info:    swapchainMaintenance1                  : 1
info:  VK_EXT_hdr_metadata
info:    extension supported                    : 0
info:  VK_EXT_transform_feedback
info:    transformFeedback                      : 1
info:    geometryStreams                        : 1
info:  VK_EXT_vertex_attribute_divisor
info:    vertexAttributeInstanceRateDivisor     : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  VK_KHR_external_memory_win32
info:    extension supported                    : 1
info:  VK_KHR_external_semaphore_win32
info:    extension supported                    : 1
info:  VK_KHR_maintenance5
info:    maintenance5                           : 1
info:  VK_KHR_present_id
info:    presentId                              : 1
info:  VK_KHR_present_wait
info:    presentWait                            : 1
info:  VK_NV_raw_access_chains
info:    shaderRawAccessChains                  : 0
info:  VK_NVX_binary_import
info:    extension supported                    : 1
info:  VK_NVX_image_view_handle
info:    extension supported                    : 1
info:  VK_KHR_win32_keyed_mutex
info:    extension supported                    : 1
info:  Queue families:
info:    Graphics : 0
info:    Transfer : 1
info:    Sparse   : 0
info:  Memory type mask for sparse resources: 0x2
warn:  DXVK: No state cache file found
info:  DXVK: Graphics pipeline libraries supported
info:  NVIDIA GeForce RTX 3060 Laptop GPU:
info:    Driver : NVIDIA 550.76.0
info:    Memory Heap[0]: 
info:      Size: 6144 MiB
info:      Flags: 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[2]: Property Flags = 0x1
info:      Memory Type[5]: Property Flags = 0x7
info:    Memory Heap[1]: 
info:      Size: 11715 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x6
info:      Memory Type[4]: Property Flags = 0xe
info:  Intel(R) UHD Graphics (TGL GT1):
info:    Driver : Intel open-source Mesa driver 24.0.6
info:    Memory Heap[0]: 
info:      Size: 11715 MiB
info:      Flags: 0x1
info:      Memory Type[0]: Property Flags = 0x1
info:      Memory Type[1]: Property Flags = 0x7
info:      Memory Type[2]: Property Flags = 0xf
info:      Memory Type[3]: Property Flags = 0x21
err:   D3D11SwapChain: Failed to recreate swap chain: -13
err:   DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259
err:   D3D11SwapChain: Failed to recreate swap chain: -13
err:   DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259
00e8:fixme:imm:ImeSetActiveContext himc 000000000001005E, flag 0x1 stub!
00f8:fixme:imm:ImeSetActiveContext himc 0000000000010026, flag 0 stub!
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BB69C8, 0000000001D9FAB0: stub!
0140:fixme:oleacc:find_class_data unhandled window class: L"#32770"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BB6A48, 0000000001D9FAB0: stub!
0140:fixme:oleacc:find_class_data unhandled window class: L"Static"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BC5998, 0000000001D9F960: stub!
0140:fixme:oleacc:find_class_data unhandled window class: L"Static"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BC5A18, 0000000001D9F960: stub!
0140:fixme:oleacc:find_class_data unhandled window class: L"Static"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BC5A98, 0000000001D9F960: stub!
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BC5B18, 0000000001D9F960: stub!
0140:fixme:oleacc:find_class_data unhandled window class: L"Button"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BC9598, 0000000001D9F960: stub!
0140:fixme:oleacc:find_class_data unhandled window class: L"Static"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BC9618, 0000000001D9FAB0: stub!
0140:fixme:oleacc:find_class_data unhandled window class: L"Static"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BC7378, 0000000001D9FAB0: stub!
0140:fixme:oleacc:find_class_data unhandled window class: L"Static"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BB6AC8, 0000000001D9FAB0: stub!
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BB9B58, 0000000001D9FAB0: stub!
0140:fixme:oleacc:find_class_data unhandled window class: L"Button"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BD15C8, 0000000001D9FAB0: stub!
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BD1648, 0000000001D9FAB0: stub!
0140:fixme:oleacc:find_class_data unhandled window class: L"Button"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002
0140:fixme:uiautomation:nc_provider_GetPatternProvider 0000000000BC9750, 10002, 0000000001D9ECC0: stub
0140:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BC96C0, 10002, 0000000001D9ECC0: stub
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BD16C8, 0000000001D9FAB0: stub!
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002
0140:fixme:uiautomation:nc_provider_GetPatternProvider 0000000000BB6C40, 10002, 0000000001D9ECC0: stub
0140:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BB6BB0, 10002, 0000000001D9ECC0: stub
0140:fixme:oleacc:find_class_data unhandled window class: L"Button"
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002
0140:fixme:uiautomation:nc_provider_GetPatternProvider 0000000000BC9750, 10002, 0000000001D9ECC0: stub
0140:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BC96C0, 10002, 0000000001D9ECC0: stub
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BB1230, 10002, 0000000001D9ECC0: stub
00e8:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000010F8E0
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BB1230, 10002, 0000000001D9ECC0: stub
00f0:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011FEB0
028c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011FEB0
gamemodeauto: 
============= End of log =============

Steps to reproduce

  1. Launch Heroic Flatpak
  2. Launch any game
  3. Get an error

Expected behavior

Normal launch of games, like in Heroic Native (rpm).

Screenshots

20240430_113555

Heroic Version

Latest Stable (Flatpak)

System Information

GPU: NVIDIA GeForce RTX 3060 Laptop GPU
Driver: 550.76
OS: Fedora 40 KDE (Wayland)
Flatpak: 1.15.8

Additional information

I have exactly the same problem on Steam Flatpak. If you first launch the game through Heroic Native and then close it, the games will start running normally through Heroic/Steam Flatpak.

@YanEx13 YanEx13 added the bug:unconfirmed Someone works on identifying the issue label May 2, 2024
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