SDL MacOS Mojave 10.4 black screen. #33016
To help us debug your issue please explain:
Use an SDL program, and it will show a black screen.
I'm not aware of a working patch at the time of writing.
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This appears to be a problem with the SDL projects, and not within Homebrew's configuration. Once a fix has been issued by upstream, we can integrated it into Homebrew (pul request welcome). That looks possible for SDL2, but SDL1 is long dead, so I am not sure how this can go there…
Many thanks for reporting the issue.
Yes, I'm following the issue closely and will submit a PR when a fix is available.
ps. I have a question about process around here... I think perhaps I'm confused, as other "upstream issue" breakages are left open. I thought linking to the upstream bug would be useful for people tracking to see if this has been fixed yet, and that it would reduce other people having to submit the same issue again. I know this is useful for people tracking the breakage, but if it's not something that this project wants then I won't link things up anymore. Is the difference "This appears to be a problem with the SDL projects, and not within Homebrew's configuration"? So I only submit issues that are to do with breakages if the issue is not in upstream?
pps. Probably a better word for SDL 1 is undead ;) There's an SDL 1 branch that collects fixes, and 'one' new release planned. There's more than 50k apps using SDL1... with users in the hundreds of millions(way more than homebrew).
As you say, we have to walk a fine line: we can't handle bug reports for all packages we ship, but we want to make sure a. they do not come from Homebrew packaging, b. they are reported upstream.
Basically, once a bug is identified, analysed, and reported upstream, there is not much we can do until it's fixed. Keeping all issues open would be a nightmare for us in terms of prioritising support. People can still find the issue if they search for it!