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Rotating along the X axis is buggy #1

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Hotrian opened this issue Jul 20, 2016 · 2 comments
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Rotating along the X axis is buggy #1

Hotrian opened this issue Jul 20, 2016 · 2 comments
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@Hotrian
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Hotrian commented Jul 20, 2016

Not sure why this is happening, but it is :P

I was definitely able to rotate it fully around previously without bugging it out, so I must have derped something between then and now.

Not a serious issue, but can be annoying when it doesn't want to mirror back the right way.

@Hotrian Hotrian added the Bug label Jul 20, 2016
@Hotrian Hotrian self-assigned this Jul 20, 2016
@Hotrian Hotrian changed the title Rotating too far bugs out the display, mirroring it vertically Rotating along the X axis too far/fast bugs out the display, mirroring it vertically Jul 20, 2016
@Hotrian Hotrian changed the title Rotating along the X axis too far/fast bugs out the display, mirroring it vertically Rotating along the X axis is buggy Jul 20, 2016
@Hotrian
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Hotrian commented Jul 20, 2016

Not sure why the X Axis is acting up, the Y and Z axis seem fine.

@Hotrian
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Hotrian commented Jul 21, 2016

This is related to Euler Angles and Gimbal Lock. Not sure how I didn't encounter this error before. I believe I've fixed this in my local version, and the fix will be in the next commit.

Unfortunately, it might break when you try to load an old profile. In that case just load an older version to get your profile info, then delete them and load up the new version and remake them. Even if there aren't errors the new version will very likely load them incorrectly (because I'm no longer using Euler Angles, and that's what's saved in your current save). Sorry for the inconvenience.

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