I've done that:
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https://www.codechef.com/APRIL16/problems/COLOR Very easy one. Nothin to comment.
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https://www.codechef.com/APRIL16/problems/CHBLLNS I thought it was easy, but unfortunately debugging process was a way too long.
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https://www.codechef.com/APRIL16/problems/CHEFPATH Solutions is quite easy, but why does it work?
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https://www.codechef.com/APRIL16/problems/BIPIN3 Solutions is quite easy. Nice for fast modular powering.
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http://pl.spoj.com/problems/KC014/ Basic problem. 15 minutes.
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http://pl.spoj.com/problems/PROGC03/ Problem covers just implementing issues
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http://pl.spoj.com/problems/KNUTH_PI/ Tricky problem to train KMP. Compiler version does matter.
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http://pl.spoj.com/problems/PTPODZB/ Easy permutation exercise
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http://pl.spoj.com/problems/KRO/ tricky one, + for discovering fibonacci
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http://pl.spoj.com/problems/OIG1_SKL/ Two solutions. One with map and vector which 100 % on spoj. It's nlogn. However it uses to0 much memory on main.edu.pl so solutions implemented for main is based on modified quicksort. Optimal solutions on main exceeded time limits on spoj ;) What is important, implement quicksort without sorting duplicate elements multiple times.
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http://pl.spoj.com/problems/TTRI/ Very tricky one. Taught me how to eficiently use my variables.
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http://pl.spoj.com/problems/PTSUMY/ Recurence similiar to permutations
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http://pl.spoj.com/problems/ROZ/ Easy dynamic issue.
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http://pl.spoj.com/problems/NOE/ Interesting usage of XOR.
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http://pl.spoj.com/problems/EULER_PH/ Power of math. Multiplicative functions.
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http://main.edu.pl/pl/archive/oi/2/drz Quite pleasant tree problem.
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http://pl.spoj.com/problems/HEAP/ Implementing heap.
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http://pl.spoj.com/problems/PLEXSORT/ QuickSort
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http://pl.spoj.com/problems/PTWPZ091/ Easier than I thought.
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http://pl.spoj.com/problems/KC024/ Recursion.
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http://pl.spoj.com/problems/JBART/ MST - Kruskal algorithm
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http://pl.spoj.com/problems/PTWPZ085/ NWD, NWW varations
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http://pl.spoj.com/problems/TRNGLFLD/ Sorting...
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http://pl.spoj.com/problems/SPIN_PL/ Kruskal.
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http://pl.spoj.com/problems/SPEEDM/ Dynamic programming. Backpack problem.
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http://pl.spoj.com/problems/XIWTPZE/ Steinhaus problem of fault coin
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http://pl.spoj.com/problems/ETI07E2/ Just thinking. Easy and funny.
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http://pl.spoj.com/problems/FASTMAX/ Range tree;
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http://pl.spoj.com/problems/MACIERZE/ Dynamic programming. Matrix.
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http://pl.spoj.com/problems/PRACA/ I have tried Range tree, but it was pointless. It is much more basic.
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http://pl.spoj.com/problems/TAXIMAN/ The most annoying exercise in the world! It taught me the control of my variables.
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http://pl.spoj.com/problems/NAMES/ Easy one.
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http://pl.spoj.com/problems/AL_01_02/ Easy one.
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http://pl.spoj.com/problems/OIG1_DIA/ Hard stuff. Implementing BigNum is not that easy.
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http://pl.spoj.com/problems/INVER/ Merge sort.
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http://pl.spoj.com/problems/FIBONUMS/ Fast multiplication matrix. Fibonacci numbers.
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http://pl.spoj.com/problems/OIG1_BIT/ Dijsktra, but ugly. Should be done better.
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http://pl.spoj.com/problems/BIPART/ BFS, easy. Coloring graph.
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http://pl.spoj.com/problems/KASZTANY/ Bridges in graph.
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http://main.edu.pl/pl/user.phtml?op=zgl&m=info&id=757401 Easy. Huffman coding.
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http://pl.spoj.com/problems/MWP2_2F/ Union and Find. Easy.
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http://pl.spoj.com/problems/LEMONS/ Graph theory. Minimum spinnig tree. Easy.
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http://main.edu.pl/pl/archive/oig/1/sor Easy. Just to get back into coding.
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https://www.hackerrank.com/contests/w25/challenges/baby-step-giant-step Very easy. Logic problem.
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https://www.hackerrank.com/contests/ncr-codesprint/challenges/game-of-numbers Very easy. Logic problem.
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https://www.hackerrank.com/challenges/find-the-median?utm_campaign=challenge-recommendation&utm_medium=email&utm_source=24-hour-campaign Easy. Finding kth biggest number.
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https://www.hackerrank.com/contests/projecteuler/challenges/euler001 Not that easy as I thought, but still... Quite interesting.
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https://www.hackerrank.com/challenges/dijkstrashortreach Dijkstra algorithm. Knowing it, easy.
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https://www.hackerrank.com/challenges/missing-numbers/submissions/code/32452062 Simple sorting problem.
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https://www.hackerrank.com/challenges/kruskalmstrsub Just training. Took few minutes to code. One step ahead.
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https://www.hackerrank.com/challenges/new-year-chaos Comeback after a long break.
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https://www.hackerrank.com/challenges/kmp-problem Nice problem based on kmp.
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https://www.hackerrank.com/challenges/countingsort4 Counting Sort.
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http://pl.spoj.com/problems/ABAKUS/ Eesy but fun. Edge cases.
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https://www.hackerrank.com/challenges/richie-rich Eeasy but fun.
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http://pl.spoj.com/problems/FR_03_11/ Binary. Systems. Modulo.
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https://www.hackerrank.com/challenges/sherlock-and-anagrams Easy, but brute force.
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https://www.hackerrank.com/challenges/bear-and-steady-gene Fun.
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http://pl.spoj.com/problems/FR_02_01/ Precision. Geometry.
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http://pl.spoj.com/problems/AL_11_07/ Irritating.
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http://pl.spoj.com/problems/AL_16_02/ Annoying.
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http://pl.spoj.com/problems/FR_02_12/ Easy. NWD. NWW.
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https://www.hackerrank.com/challenges/fraudulent-activity-notifications Very nice. Multiset. Sorting.
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https://www.hackerrank.com/challenges/lilys-homework Permutations. Sorting. Nice.
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Deadline24/Edycja 2017/Zadanie[rows] Sorting. nlogn.
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https://www.hackerrank.com/challenges/torque-and-development Graph theory. SCC. Union and find.
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https://www.hackerrank.com/challenges/journey-to-the-moon Find and union. Graph theory. SCC.
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https://www.hackerrank.com/challenges/bfsshortreach/submissions/code/41214706 BFS. Graoh theory.
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https://www.hackerrank.com/challenges/largest-permutation Greedy.
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https://www.hackerrank.com/challenges/sherlock-and-minimax?h_r=next-challenge&h_v=zen Greedy.
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https://www.hackerrank.com/challenges/reverse-shuffle-merge Greedy. Strings. Really fun.
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https://www.hackerrank.com/challenges/lambda-march-compute-the-area-of-a-polygon Functional. Scala. Easy. Fun.
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https://www.hackerrank.com/challenges/valid-bst Functional. Scala. Easy. Fun. Bst.
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https://www.hackerrank.com/challenges/lambda-march-compute-the-perimeter-of-a-polygon/problem Functional. Scala. Easy.
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https://szkopul.edu.pl/problemset/problem/Tczhl-p0p4d8QI5QKSByWTME/site/?key=statement OIG. BigNUm.