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Threads do not stay fully synchronized #21

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Warepire opened this issue Jan 3, 2016 · 0 comments
Open

Threads do not stay fully synchronized #21

Warepire opened this issue Jan 3, 2016 · 0 comments
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@Warepire
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Warepire commented Jan 3, 2016

This is a problem that generates random 1-frame differences in certain scenarios.
This has effects on for example loading files in a separate thread (like Super Meat Boy) which will not take a deterministic time.
DirectSound (when thread is enabled) sometimes initializing twice can also be seen as an effect of this problem.

@Warepire Warepire added the Bug label Jan 3, 2016
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