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Provide a way to scale all assets in a scene #991

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SeanBannister opened this issue Jul 16, 2020 · 1 comment
Open

Provide a way to scale all assets in a scene #991

SeanBannister opened this issue Jul 16, 2020 · 1 comment
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enhancement work that enhances an existing feature

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@SeanBannister
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I created a scene and now I've realized the scale is wrong, the user just feels to small when they walk around inside it. I presume this will be a common problem as it's sometimes hard to estimate until you have a lot of assets in the scene. There doesn't appear to be an effective way to resize the entire scene easily, I tried:

  1. Creating a group placing all assets inside it and scaling the group, sure this scales everything but for elements like particles this isn't effective because the particle size is specified separate to the scale of the particle element.
  2. I tried resizing the spawn point, this resizes the avatar when they spawn and almost works however when the user utilities emotes or inserts assets via the create page they're now not the right scale.

I have no 3D experience so wasn't sure how other applications solve this problem.

In the meantime is the safest option for me to just manually resize everything?

@SeanBannister
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@InfiniteLee InfiniteLee added the enhancement work that enhances an existing feature label Jul 30, 2020
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