Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Migrate our core representation to an IR layer #3921

Open
5 tasks
tybug opened this issue Mar 15, 2024 · 16 comments · Fixed by #3949
Open
5 tasks

Migrate our core representation to an IR layer #3921

tybug opened this issue Mar 15, 2024 · 16 comments · Fixed by #3949
Labels
enhancement it's not broken, but we want it to be better internals Stuff that only Hypothesis devs should ever see performance go faster! use less memory! test-case-reduction about efficiently finding smaller failing examples

Comments

@tybug
Copy link
Member

tybug commented Mar 15, 2024

This epic-style issue tracks our work on refactoring Hypothesis to use an IR layer in our engine.

Motivation

So far, most things in Hypothesis have been built to work at the level of a bytestream.

  • Strategies draw bits from this bytestream to make choices or construct values while producing a return value (and in doing so "interpret the bytestream as a source of randomness", as the quote goes).
  • Inputs to a test function are represented internally as the bytestream that, when supplied to the test function, would generate that input.
  • Correspondingly, the database stores inputs as their bytestream representation.
  • DataTree, which tracks what inputs we have previously tried in order to avoid redundancy, works at the level of blocks — logically related continuous segments of bytes, e.g. perhaps from the same strategy.
  • The shrinker tries to find the lexicographically ("" < "0" < "1" < "00" < "01" < "11") smallest bytestream which is still a counterexample.

However, in many cases, a bytestream is too low-level of a representation to make intelligent decisions.

  • For many strategies, the mapping of bytestream ↦ input is not injective, so the same input may have multiple bytestream representations. DataTree sees these as distinct inputs and can't deduplicate them. Ever wondered why we try 0 so many times for @given(st.integers())? It's not because we want to!
  • The shrinker has limited knowledge of the context of the bytestream it is shrinking. We do our best to give hints, for example by denoting subsets of the bytestream (called examples) as coming from a particular strategy, but it is easy for the shrinker to try inputs which are invalid and hard for the shrinker to make context sensitive shrinks.

In a completely unrelated train of thought, we would like Hypothesis to support backends: the ability to specify a custom distribution over strategies, overriding Hypothesis' pseudo-randomness. The original motivation here was supporting CrossHair (#3086), a concolic execution tool — but many other such backends are possible. (I personally have some ideas).

Happily, we can address both of these concerns with the same refactoring. That refactoring is migrating much of Hypothesis, which currently operates on bytestreams, to instead operate on an IR layer.

IR

The IR will be comprised of five types: boolean, integer, float, string, and bytes. The full interface for the IR is as follows:

class PrimitiveProvider(abc.ABC):
    @abc.abstractmethod
    def draw_boolean(
        self,
        p: float = 0.5,
    ) -> bool:
        ...

    @abc.abstractmethod
    def draw_integer(
        self,
        min_value: int | None = None,
        max_value: int | None = None,
        *,
        # weights are for choosing an element index from a bounded range
        weights: Sequence[float] | None = None,
        shrink_towards: int = 0,
    ) -> int:
        ...

    @abc.abstractmethod
    def draw_float(
        self,
        *,
        min_value: float = -math.inf,
        max_value: float = math.inf,
        allow_nan: bool = True,
        smallest_nonzero_magnitude: float,
    ) -> float:
        ...

    @abc.abstractmethod
    def draw_string(
        self,
        intervals: IntervalSet,
        *,
        min_size: int = 0,
        max_size: int | None = None,
    ) -> str:
        ...

    @abc.abstractmethod
    def draw_bytes(
        self,
        min_size: int = 0,
        max_size: int | None = None,
    ) -> bytes:
        ...

All strategies will draw from these five functions at the lowest level level, rather than from a bytestream. From this, we get better DataTree deduplication (the mapping for arbitrary strategies is still not guarantee to be injective, but it's much closer!), more intelligent shrinking, and backend support.

One needs only to implement these five methods to receive native hypothesis support for shrinking, database, targeted PBT, and anything else.

original IR design described here #3086 (comment), though some small interface details have since changed.

Implementation

Completed:

Ongoing work, roughly in order of expected completion:

@tybug tybug added the internals Stuff that only Hypothesis devs should ever see label Mar 15, 2024
@JonathanPlasse
Copy link
Contributor

This is super interesting!
Thank you for writing this detailed issue.
I would like to get involved with hypothesis.
What would constitute a good first contribution here?

@Zac-HD
Copy link
Member

Zac-HD commented Mar 15, 2024

Welcome, Jonathan! We'd love to have you continue contributing - I already really appreciate the type-annotation-improvements for our numpy and pandas extras, so this would be a third contribution 😻

@tybug might have some ideas here, but my impression is that the "refactor for an IR" project in this issue is more-or-less a serialized set of tasks and so adding a second person is unlikely to help much - even with just one we've had a few times where there were two or three PRs stacked up and accumulating merge conflicts between them.

As an alternative, #3764 should be a fairly self-contained bugfix. On the more ambitious side, #3914 would also benefit from ongoing work on that - testing, observability, reporting whatever bugs you surface, etc. Or of course you're welcome to work on any other open issue which appeals to you!

@JonathanPlasse
Copy link
Contributor

Thanks, I will start with #3764 and then take on the different issue on #3914.

@Zac-HD
Copy link
Member

Zac-HD commented Mar 15, 2024

We may still use the bitstream representation for some things (database?).

I was thinking that we'd still serialize to a bytestring - that's the ultimate interop format, and when we need to handle weird unicode and floats like subnormals or non-standard bitpatterns for nan I don't want to trust whatever database backend our users cook up to round-trip correctly. Existing formats like protobuf or msgpack all have constraints like "unicode strings must be valid utf-8" or "numbers limited to bits", so I wrote a custom serializer instead 🙂

@tybug
Copy link
Member Author

tybug commented Mar 15, 2024

yeah, this is a hard one to parallelize 😄. Some of the steps may subtly depend on others in ways that aren't obvious until one is knee deep in implementing it.

so I wrote a custom serializer instead 🙂

Nice! I agree with the reasoning here. Added a task for this. This probably needs to be the absolute last thing to switch to the ir.

@Zac-HD
Copy link
Member

Zac-HD commented Mar 16, 2024

Definitely the last thing to switch, I just got nerdsniped 😅

@Zac-HD

This comment was marked as resolved.

@tybug

This comment was marked as resolved.

@tybug
Copy link
Member Author

tybug commented Mar 20, 2024

I'm working on migrating shrinker block programs. Our upweighting for large integer ranges is giving the shrinker trouble, because it means that a simpler tree can result in a longer buffer: the buffer runs through the weighted distribution and draws n bits from some small bucket, while the tree runs through the uniform distribution (as a result of forced=True) and draws m > n bits, where the difference in m and n is large enough that it offsets whatever simplification is made by the tree.

Real example of this:

b1 = b'\x01\x00\x01\x00\x00\x00\x01\x00\x01\x00\x00\x00\x01\x00\x01\x00\x00\x00\x01\x00\x01\x00\x00\x00\x01\x00\x01\x00\x00\x00\x00'
b2 = b'\x01\x00\x00\x00\x00\x00\x00\x00\x00\x01\x00\x00\x00\x00\x00\x00\x00\x00\x01\x00\x00\x00\x00\x00\x00\x00\x00\x01\x00\x00\x00\x00\x00\x00\x00\x00\x00'
s = st.lists(st.integers(0, 2**40))

print("complex result, smaller buffer", ConjectureData.for_buffer(b1).draw(s))
# complex result, smaller buffer [0, 0, 0, 0, 0]
print("simpler result, larger buffer", ConjectureData.for_buffer(b2).draw(s))
# simpler result, larger buffer [0, 0, 0, 0]

As a result I'd like to look at moving that weighting logic into IntegerStrategy, which imo is where it logically belongs anyway, not at the ir layer. To accommodate this with weights, we'll need a structure that can express weights for entire ranges, not just "weight points and everything else is uniform". What do you think of weights=[(a, b, p), ...] where union((a, b), ...) == [min_value, max_value], sum(p) == 1, and len((a, b), ...) <= 255?

@Zac-HD
Copy link
Member

Zac-HD commented Mar 20, 2024

What if we forced even more instead?

If we choose a smaller bits size, instead of drawing the main value from a narrower range we draw a value-to-force from the narrower range, and then force-draw it from the full range. The choice of fewer bits is then cleanly deletable without changing the interpretation of subsequent bits.

@tybug
Copy link
Member Author

tybug commented Mar 20, 2024

We could do that! I'm fairly confident exactly what you stated, or some small variation, would work.

I was thinking of killing two birds with one stone here, though. Do you think the upweighting belongs in the ir or in st.integers()? If we're going to move it out of the ir eventually anyway, I think now is the right time to do it, both while it's causing problems and we're changing the weights interface.

@Zac-HD
Copy link
Member

Zac-HD commented Mar 20, 2024

I think doing it 'below' the IR, so we just represent a single integer value with a minimum of redundancy, is the principled approach here. "Literally just give me an integer" feels like it should be bijective 😅

@tybug
Copy link
Member Author

tybug commented Mar 20, 2024

The concern is that moving the weighting to st.integers() will result in drawing an integer correspond to more than one ir draw? I think we can avoid this via weights (and wouldn't want to move the weighting if we couldn't). I was thinking of something like this, where we combine the probability distributions upfront and pass it to weights. We wouldn't need to draw a boolean with p=7/8. Probability computations are pseudocode for whatever representation we use.

class IntegersStrategy(SearchStrategy):

    ...

    def do_draw(self, data):

        weights = None
        if self.end is not None and self.start is not None:
            bits = (self.end - self.start).bit_length()

            # For large ranges, we combine the uniform random distribution from draw_bits
            # with a weighting scheme with moderate chance.  Cutoff at 2 ** 24 so that our
            # choice of unicode characters is uniform but the 32bit distribution is not.
            if bits > 24:
                def weighted():
                    # INT_SIZES = (8, 16, 32, 64, 128)
                    # INT_SIZES_SAMPLER = Sampler((4.0, 8.0, 1.0, 1.0, 0.5), observe=False)
                    total = 4.0 + 8.0 + 1.0 + 1.0 + 0.5
                    return (
                        (4.0 / total) * (-2**8, 2**8),
                        # ...except split these into two ranges to avoid double counting bits=8
                        (8.0 / total) * (-2**16, 2**16),
                        (1.0 / total) * (-2**32, 2**32),
                        (1.0 / total) * (-2**64, 2**64),
                        (0.5 / total) * (-2**128, 2**128),
                    )
                weights = (
                    (7 / 8) * weighted()
                    + (1 / 8) * uniform()
                )

            # for bounded integers, make the near-bounds more likely
            weights = (
                weights
                + (2 / 128) * self.start
                + (1 / 64) * self.end
                + (1 / 128) * (self.start + 1)
                + (1 / 128) * (self.end - 1)
            )
            # ... also renormalize weights to p=1, or have the ir do that

        return data.draw_integer(
            min_value=self.start, max_value=self.end, weights=weights
        )

Now the ir draw_integer is truly uniform, but st.integers() keeps the same distribution as before.

@Zac-HD
Copy link
Member

Zac-HD commented Mar 20, 2024

That would work! I'm also fine with the IR draw_integer remaining non-uniform above 24 bits, if that's easier.

@tybug
Copy link
Member Author

tybug commented Sep 9, 2024

I'm working on a native ordering for the IR (wip branch). My current plan is to have a bijective map ir_ordering: (value: IRType) <-> (order: int). The order depends on the kwargs of the node and order = 0 indicates the simplest value for that node.

This will replace some ad-hoc constructs:

  • node.trivial becomes ir_ordering(node, to="index") == 0
  • all_children becomes for i in range(compute_max_children(node)): yield ir_ordering(i, to="value")

We can also take advantage of this ordering as a unified representation to work over when convenient, just like the bytestring was. I plan to use this ordering to migrate Optimiser to the IR until/if we add ir-specific mutations, and to replace our shrinker misalignment logic, which currently uses the bytestring as an intermediary.

Two things:

  • I'm very open to feedback on this structure or plan in general, though I'm also relatively confident in this plan in the absence of any feedback
  • I have stopped work here at defining the ordering on floats (and likely won't return for a few weeks). This is our opportunity to redefine the ordering on floats, free from any shrinking or byte restrictions. I think there are some things here that don't make sense:
>>> sorted([0.01 * n for n in range(100)], key=float_to_lex)
[0.0, 0.5, 0.75, 0.8300000000000001, 0.54, 0.79, 0.71, 0.96, 0.52, 0.77, 0.56, 0.81, 0.73, 0.98, 0.51, 0.76, 0.72, 0.97, 0.55, 0.8, 0.53, 0.78, 0.74, 0.99, 0.5700000000000001, 0.8200000000000001, 0.59, 0.84, 0.67, 0.92, 0.63, 0.88, 0.61, 0.86, 0.6900000000000001, 0.9400000000000001, 0.65, 0.9, 0.68, 0.93, 0.6, 0.85, 0.64, 0.89, 0.7000000000000001, 0.9500000000000001, 0.62, 0.87, 0.58, 0.66, 0.91, 0.25, 0.27, 0.48, 0.26, 0.28, 0.49, 0.38, 0.36, 0.4, 0.39, 0.37, 0.41000000000000003, 0.42, 0.46, 0.44, 0.43, 0.47000000000000003, 0.45, 0.34, 0.3, 0.32, 0.35000000000000003, 0.31, 0.29, 0.33, 0.24, 0.13, 0.14, 0.19, 0.18, 0.2, 0.21, 0.23, 0.22, 0.17, 0.15, 0.16, 0.12, 0.07, 0.09, 0.1, 0.11, 0.08, 0.06, 0.05, 0.04, 0.03, 0.02, 0.01]
>>> 

like 0.54 < 0.1, and all of the last ~10 values not being smaller.

I guess a starting point is, how should we order [0, 1)? We don't have to go crazy with this – the ordering only has an impact insofar as the shrinker can intelligently match it1, there are just too many floats – but @Zac-HD I'm curious if you've thought about a good ordering before 🙂. I'm tempted to say [0] + [0.1 * n for n in range(10)] + [0.05 * n for n in range(20)] + [0.025 * n for n in range(40)] + ... (ignoring duplicates), but I don't know how this would hold up against exponent/mantissa realities of floats.

Footnotes

  1. I'm realizing that our ordering and shrinker are strongly decoupled in the IR, and to see benefits both need to be updated. There's no point to defining an intelligent and complicated ordering on floats if the shrinker never tries (ordering-)smaller floats.

@Zac-HD
Copy link
Member

Zac-HD commented Sep 11, 2024

  • this plan sounds good to me overall
  • I'd prefer having a pair of functions ir_node_to_index and ir_index_to_node rather than accepting a kwarg to specify the direction
  • gosh, doing ~anything with floats is going to suck in some ways. I think trying to work with base-ten values is basically futile. Instead, I'd represent the float x as an improper fraction a + (b / 2**c) and shrink as for the tuple (c, b, a) - meaning integers are simplest, then multiples of a half, a quarter, an eighth, etc. The interval 0 .. 2 would then be, in increasing shrink order, 0, 1, 2, 1/2, 1+1/2, 1/4, 3/4, 1+1/4, 1+3/4, 1/8, .... This jumps around the number line a bit but is fairly well-behaved in the binary-representation space, and we can make the shrinker aware of a couple of different notions of locality as needed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement it's not broken, but we want it to be better internals Stuff that only Hypothesis devs should ever see performance go faster! use less memory! test-case-reduction about efficiently finding smaller failing examples
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants