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account_info.go
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account_info.go
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// Auto generated file!
package wgn
import (
"github.com/IceflowRE/go-wargaming/v4/wargaming/wgnTime"
)
type AccountInfoOptions struct {
// Access token for the private data of a user's account; can be received via the authorization method; valid within a stated time period
AccessToken *string `json:"access_token,omitempty"`
// Response field. The fields are separated with commas. Embedded fields are separated with dots. To exclude a field, use "-" in front of its name. In case the parameter is not defined, the method returns all fields. Maximum limit: 100.
Fields []string `json:"fields,omitempty"`
// Localization language. Default is "en". Valid values:
//
// "en" - English (by default)
// "ru" - Русский
// "pl" - Polski
// "de" - Deutsch
// "fr" - Français
// "es" - Español
// "zh-cn" - 简体中文
// "zh-tw" - 繁體中文
// "tr" - Türkçe
// "cs" - Čeština
// "th" - ไทย
// "vi" - Tiếng Việt
// "ko" - 한국어
Language *string `json:"language,omitempty"`
}
type AccountInfo struct {
// Player ID
AccountId *int `json:"account_id,omitempty"`
// Date when player's account was created
CreatedAt *wgnTime.UnixTime `json:"created_at,omitempty"`
// List of games player has played
Games []string `json:"games,omitempty"`
// Player name
Nickname *string `json:"nickname,omitempty"`
// Player's private data
Private *struct {
// Amount of Free Experience
FreeXp *int `json:"free_xp,omitempty"`
// Current gold balance
Gold *int `json:"gold,omitempty"`
// Premium Account expiration date
PremiumExpiresAt *wgnTime.UnixTime `json:"premium_expires_at,omitempty"`
} `json:"private,omitempty"`
}