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clans_list.go
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/
clans_list.go
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// Auto generated file!
package wotb
import (
"github.com/IceflowRE/go-wargaming/v4/wargaming/wgnTime"
)
type ClansListOptions struct {
// Response field. The fields are separated with commas. Embedded fields are separated with dots. To exclude a field, use "-" in front of its name. In case the parameter is not defined, the method returns all fields. Maximum limit: 100.
Fields []string `json:"fields,omitempty"`
// Localization language. Default is "en". Valid values:
//
// "en" - English (by default)
// "ru" - Русский
// "pl" - Polski
// "de" - Deutsch
// "fr" - Français
// "es" - Español
// "zh-cn" - 简体中文
// "zh-tw" - 繁體中文
// "tr" - Türkçe
// "cs" - Čeština
// "th" - ไทย
// "vi" - Tiếng Việt
// "ko" - 한국어
Language *string `json:"language,omitempty"`
// Number of returned entries (fewer can be returned, but not more than 100). If the limit sent exceeds 100, a limit of 100 is applied (by default).
Limit *int `json:"limit,omitempty"`
// Page number. Default is 1. Min value is 1.
PageNo *int `json:"page_no,omitempty"`
// Part of name or tag for clan search. Minimum 2 characters
Search *string `json:"search,omitempty"`
}
type ClansList struct {
// Clan ID
ClanId *int `json:"clan_id,omitempty"`
// Clan creation date
CreatedAt *wgnTime.UnixTime `json:"created_at,omitempty"`
// Number of clan members
MembersCount *int `json:"members_count,omitempty"`
// Clan name
Name *string `json:"name,omitempty"`
// Clan tag
Tag *string `json:"tag,omitempty"`
}