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Random Features.csproj
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Random Features.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{3EFF75B6-8D15-4142-BF18-41BB03AF964A}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Random_Features</RootNamespace>
<AssemblyName>Random Features</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\PoeHelper\Plugins\Compiled\Random Features\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x64</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="ImGui.NET">
<HintPath>..\..\ExileApi\deps\ImGui.NET.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\..\PoeHelper\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SharpDX">
<HintPath>..\..\PoeHelper\SharpDX.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SharpDX.Mathematics">
<HintPath>..\..\PoeHelper\SharpDX.Mathematics.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\PoeHelper\System.Numerics.Vectors.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe">
<HintPath>..\..\PoeHelper\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Windows.Forms" />
</ItemGroup>
<ItemGroup>
<Compile Include="Atlas\Textures.cs" />
<Compile Include="Libs\ImGuiExtension.cs" />
<Compile Include="Libs\Keyboard.cs" />
<Compile Include="Libs\LocalPlayer.cs" />
<Compile Include="Libs\MapIcon.cs" />
<Compile Include="Libs\Mouse.cs" />
<Compile Include="Plugins\AreaModWarnings.cs" />
<Compile Include="Plugins\AreaTransitions.cs" />
<Compile Include="Plugins\Fossil Tiers.cs" />
<Compile Include="Plugins\FuckRomanNumerals.cs" />
<Compile Include="Plugins\LevelSkillGems.cs" />
<Compile Include="Plugins\RandomFeatures.cs" />
<Compile Include="Plugins\Trials.cs" />
<Compile Include="Plugins\WheresMyCursor.cs" />
<Compile Include="PoeNinjaApi\Fossils.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RandomFeatures.cs" />
<Compile Include="RandomFeaturesSettings.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\ExileApi\Core\Core.csproj">
<Project>{5539d732-34a7-44ab-9e28-116c3429b12a}</Project>
<Name>Core</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="Area Mods.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="AreaWarningMods.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="GitUpdateConfig.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="How To Get Map Mods.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="textures\Random FeaturesAtlas.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<Content Include="Fossil_Tiers.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="textures\Random FeaturesAtlas.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>