Personal profile of software engineering skills
⬜ Optional, 🟦 Required for all, 🟨 Required for js, 🟩 Learned, 🟥 Declined
Syntax
Statements
Functions
Data structures
Process & style
🟩 value
🟩 if
🟩 recursion
🟩 array
🟩 refactoring
🟩 identifier
🟩 loops
🟩 function
🟩 instance
🟩 code review
🟩 variable
🟩 assignment
🟩 return
🟩 object
🟩 antipatterns
🟩 constant
🟩 prototype
🟩 signature
🟩 collection
🟩 paradigm
🟩 scalar
🟩 class
🟩 argument
🟩 hash table
🟩 algorithm
🟩 literal
🟩 while
🟩 parameter
🟩 linked list
🟩 magic numbers
🟩expression
🟩 do..while
🟩 pure function
🟩 queue
🟩 hardcode
🟩 heap
🟩 for
🟩 lambda
🟩 stack
🟦 complexity
🟩 type
🟩 for..in
🟩 side effects
🟩 deque
🟩 decomposition
🟩 primitive types
🟩 for..of
🟩 closure
🟦 serialization
🟩 spaghetti
🟩 reference
🟩 for await
🟦 partial
🟦 mixin, extend
⬜️ silver bullet
🟩 flag
🟩 throw
⬜️ curry
🟩 iterator
🟩 not invented here
🟦 lexical scope
🟩 try..catch
🟩 chaining
🟨 typed arrays
🟩 dead code
🟩 code block
🟩 equality operators
🟦 higher order
🟩 Map
🟩 unreachable code
🟩 Object
🟩 logical operators
🟩 callback
🟩 Set
🟩 duplicate code
🟩 this
🟩 bitwise operators
🟩 listener
⬜️ weak collections
🟩 exception
🟩 arrow function
🟩 break, continue
⬜️ pipe
⬜️ Proxy
🟩 return early
🟨 generator
🟩 switch
🟩 memoize
⬜️ Symbol
🟩 linter
🟩 async function
🟩 new Error
🟦 factory
🟩 string parsing
🟩 prettier
🟨 call, bind, apply
🟦 pool
🟨 timers
🟦 unittest
🟩 Array
🟦 wrapper
🟨 EventEmitter
🟩 git
🟩 instanceof
🟩 default parameters
🟨 RegExp
🟩 github
🟩 ...spread
🟩 global
🟩 node.js
🟩 ...rest
🟩 undefined
🟩 npm
🟩 typeof
🟩 null
Multi-paradigm programming
Theory
OOP basics
Abstractions
Patterns
🟩 Procedural programming
🟩 constructor
⬜ struct, record
🟦 Singleton
🟩 Imperative programming
🟩 new
⬜ Mutable state
🟩 Structured programming
🟩 Static method
⬜ Immutable state
🟦 Non-structured programming
🟩 Method
⬜ Enum
🟦 Functional programming
🟩 Async method
🟦 Linked list
🟦 Prototype-based programming
🟩 Getters, Setters
🟦 Doubly list
🟩 Object-oriented programming
🟩 Public fields
🟦 Unrolled list
⬜ Object-based programming
🟩 Private fields
🟦 Circular list
🟦 Generic programming
🟦 Field declarations
🟦 Trees
🟦 Concurrent computing
🟦 Inheritance
🟦 Graphs
🟩 Asyncronous programming
🟩 Parent class
🟦 Functor
🟦 Parallel programming
🟩 Polymorphism
🟦 Functional object
🟦 Reactive programming
🟩 Abstract class
⬜ Monad
⬜ FRP (Functional-reactive)
🟩 Interface
🟩 Generator
🟦 Automata-based programming
🟩 Encapsulation
🟩 Iterator
🟦 Domain-specific languages
⬜ Hidden class
🟩 Async Iterator
🟦 Multi-paradigm programming
⬜ Object form
⬜ Metaprogramming
🟩 instance
⬜ Actor model
⬜ Introspection
⬜ Reflection
Async contracts
JavaScript & Node.js specific
Theory
Techniques
🟩 Callback-last
🟩 Timers
🟦 Event Loop
⬜ async.js library
🟦 Error-first
🟦 setImmediate
🟦 Async error
⬜ Async composition
🟩 Promise
🟦 nextTick
🟩 try..catch
⬜ Rx.js
🟩 Async function
⬜ AbortController
🟦 Non-blocking
🟦 Sequential async
🟩 await
🟦 Promise unhandled rejection
🟦 Async I/O
🟦 Parallel async
🟩 Generator
🟦 Promise double resolve
🟦 Pattern Reactor
🟩 Promise.all
🟩 Async Generator
🟦 child_process
⬜ CAS operations
🟦 Promise.allSettled
🟩 Async Iterator
🟦 worker_threads
⬜ epoll
🟩 Promise.race
🟦 Thenable
🟦 Atomics
⬜ kqueue
🟦 Promise.any
🟦 EventEmitter
🟦 Blockeing operations
⬜ Completion ports
⬜ Web Locks API
⬜ Cancelable callback
🟦 Non-blocking loop for Array
⬜ Event ports
⬜ Async Pool
⬜ Cancelable Promise
⬜ High resolution clock
🟦 libuv
⬜ Thread Pool
🟦 Asynchronous Queue
🟦 Callback hell
🟦 Race conditions
🟦 callbackify
⬜ Future
🟦 Promise hell
🟦 Dead locks
🟦 promisify
⬜ Deferred
🟦 Live locks
⬜ IPC
🟦 Observer
⬜ Actor Model
⬜ Channel API
⬜ Async Collector
⬜ Revealing Constructor
⬜ Coroutine
⬜ Goroutine
Internals
Theory
Network
Technique
Problems
🟦 Nonblocking I/O
🟦 I/O bound tasks
🟩 HTTP(S)
🟦 Logging
🟦 Memory leaks
🟦 Event Loop
🟦 CPU bound tasks
🟩 TCP/SSL
🟦 Testing
🟦 Resource leaks
🟦 commonjs
🟦 Memory bound tasks
🟩 UDP
⬜ CI/CD
🟦 Blocking code
🟦 ECMA modules
🟦 Multilayer approach
🟩 TLS
🟦 Readable
🟦 Data race
🟦 Network API
🟦 Separation of concerns
🟦 Websocket
🟦 Writable
🟦 Graceful Shutdown
⬜ Addons
🟦 Inversion of control
⬜ SSE
🟦 Transform
🟦 Dependencies
⬜ N-API
🟦 Dependency injection
⬜ HTTP/3 (QUIC)
⬜ back pressure
⬜ Webassembly
🟦 GRASP for JS and Node.js
⬜ Long polling
🟦 Buffer
🟩 npm
🟦 SOLID for JS and Node.js
🟦 REST
🟦 Console
🟩 node_modules
🟦 GoF for JS and Node.js
🟦 RPC
🟦 Inspector
🟩 package.json
⬜ Distributed systems
🟦 Routing
🟦 Reliability
🟦 vm isolation
⬜ Highload applications
🟦 IP sticky
🟦 Quality
🟦 command line args
🟦 DDD
🟦 DoS
🟦 Availability
⬜ Node.js CLI
🟦 Clean architecture
🟦 DDoS
🟦 Flexibility
🟦 Streams
🟦 Domain in the middle
🟦 XSS
🟦 Clustering
🟦 Message Queue
🟦 Path traversal
⬜ Load balancing
🟦 Transport-agnostic server
🟦 CSRF
⬜ Serverless clouds
🟦 Framework-agnostic app
🟩 DNS
⬜ FaaS clouds
⬜ Interactive applications
🟩 Fetch
🟦 Debugging node.js
⬜ Real-time applications
🟦 zlib
🟦 crypto
🟦 CQS and CQRS
⬜ SharedArrayBuffer
🟦 Event Sourcing
🟦 child_process
🟦 Shared memory
🟦 worker_threads