forked from LuminalDev/dgate
-
Notifications
You must be signed in to change notification settings - Fork 0
/
handlers.go
72 lines (64 loc) · 1.96 KB
/
handlers.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
package discord
import (
"errors"
"sync"
"github.com/Impulsery/dgate_new/types"
)
type Handlers struct {
OnReady []func(data *types.ReadyEventData)
OnMessageCreate []func(data *types.MessageEventData)
OnMessageUpdate []func(data *types.MessageEventData)
OnGuildMembersChunk []func(data *types.GuildMembersChunkEventData)
OnReconnect []func()
mutex sync.Mutex
OnInvalidated []func()
}
func (handlers *Handlers) Add(event string, function any) error {
handlers.mutex.Lock()
defer handlers.mutex.Unlock()
failed := false
switch event {
case types.GatewayEventReady:
if function, ok := function.(func(data *types.ReadyEventData)); ok {
handlers.OnReady = append(handlers.OnReady, function)
} else {
failed = true
}
case types.GatewayEventMessageCreate:
if function, ok := function.(func(data *types.MessageEventData)); ok {
handlers.OnMessageCreate = append(handlers.OnMessageCreate, function)
} else {
failed = true
}
case types.GatewayEventMessageUpdate:
if function, ok := function.(func(data *types.MessageEventData)); ok {
handlers.OnMessageUpdate = append(handlers.OnMessageUpdate, function)
} else {
failed = true
}
case types.GatewayEventInvalidated:
if function, ok := function.(func()); ok {
handlers.OnInvalidated = append(handlers.OnInvalidated, function)
} else {
failed = true
}
case types.EventNameGuildMembersChunk:
if function, ok := function.(func(data *types.GuildMembersChunkEventData)); ok {
handlers.OnGuildMembersChunk = append(handlers.OnGuildMembersChunk, function)
} else {
failed = true
}
case types.GatewayEventReconnect:
if function, ok := function.(func()); ok {
handlers.OnReconnect = append(handlers.OnReconnect, function)
} else {
failed = true
}
default:
return errors.New("failed to match event to gateway event")
}
if failed {
return errors.New("function signature was not correct for the specified event")
}
return nil
}