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Perhaps debatable whether it's a bug or just a little quirk, so feel free to dismiss. From the wiki:
Great Work of Writing, [...] Great Writers added in the Babylon Pack [...] provide +4 Culture and +4 Tourism; others provide +4 Culture and +4 Tourism in vanilla Civilization VI and Rise and Fall, or +2 Culture and +2 Tourism in Gathering Storm. [...]
Great Work of Music, [...] +4 Culture and +4 Tourism [same in all DLC].
Great Work of Art, [...] +3 Culture and +2 Tourism (Except Great Works of Art added by the Babylon Pack, which grant +3 Culture and +4 Tourism instead). [...]
Music has no issues, the Writings definitely seem like an obvious bug (they simply forgot to make a GS patch for those new ones), but it's not clear to me where the Arts got that +4 tourism from. I can't find any mention of Arts in the change logs, only Writings that all got nerfed in 2019:
The official Babylon_GreatWorks.xml is a mess of spaces and tabs used for indentation, and also uses both correctly spelled and misspelled "Ka(n)dinsky" which hints at some copy-pasting gone wrong, hence the +4 tourism.
The wiki also mentions Sun Tzu's Art of War, but that seems to already be fixed in the official Expansion2_GreatWorks.xml
I only started getting into modding this game this week but I attach what I think might be a start anyway:
Perhaps debatable whether it's a bug or just a little quirk, so feel free to dismiss. From the wiki:
Music has no issues, the Writings definitely seem like an obvious bug (they simply forgot to make a GS patch for those new ones), but it's not clear to me where the Arts got that +4 tourism from. I can't find any mention of Arts in the change logs, only Writings that all got nerfed in 2019:
The official
Babylon_GreatWorks.xml
is a mess of spaces and tabs used for indentation, and also uses both correctly spelled and misspelled "Ka(n)dinsky" which hints at some copy-pasting gone wrong, hence the +4 tourism.The wiki also mentions Sun Tzu's Art of War, but that seems to already be fixed in the official
Expansion2_GreatWorks.xml
I only started getting into modding this game this week but I attach what I think might be a start anyway:
BabylonGW.modinfo
Babylon_GreatWorks_Base.xml
Babylon_GreatWorks_GS.xml
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