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CS:S: TAS Boosters Broken #64

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nazakomu opened this issue Nov 29, 2017 · 2 comments
Open

CS:S: TAS Boosters Broken #64

nazakomu opened this issue Nov 29, 2017 · 2 comments
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@nazakomu
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nazakomu commented Nov 29, 2017

As the title says, boosters on maps are broken on the TAS style (tested in CS:S; I'm not sure about CS:GO). The lower you set the timescale, the higher your gravity becomes when getting boosted from jumping off of boosters.

@nazakomu nazakomu changed the title TAS Boosters Broken CS:S: TAS Boosters Broken Nov 29, 2017
@TotallyMehis
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I doubt I can do anything to fix it.

@Zipcore
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Zipcore commented Dec 16, 2018

The server still runs on normal speed, the timescale is only forced on a players using tas,
which means that trigger_push will be triggered more often since you touch it more frames.

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