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for improvement that I wrote down after the ESS test:
Things to do:
Ideas for restructuring and improvement
Facilitate Item creation Item I = new Item(modelFile, textureFile) .setScale(...) .setPosition(...) .setRotation(...);
Item I = new Item(modelFile, textureFile)
.setScale(...)
.setPosition(...)
.setRotation(...);
Add object that moves with Camera ==> TiedItem extends Item implements Tieable
TiedItem
CollidableItem implements Tieable
Camera implements Tieable
PseudoMesh: a mesh that doesn't render
UML for TiedItem
Restructure item package item interfaces => Tieable, Collidable model => Material, Texture, Mesh lighting => Light, ... Item, CollidableItem, TiedItem, ...
The text was updated successfully, but these errors were encountered:
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for improvement that I wrote down after the ESS test:
Things to do:
Ideas for restructuring and improvement
Facilitate Item creation
Item I = new Item(modelFile, textureFile)
.setScale(...)
.setPosition(...)
.setRotation(...);
Add object that moves with Camera ==>
TiedItem
extends Item implements TieableCollidableItem implements Tieable
Camera implements Tieable
PseudoMesh: a mesh that doesn't render
UML for TiedItem
Restructure item package
item
interfaces => Tieable, Collidable
model => Material, Texture, Mesh
lighting => Light, ...
Item, CollidableItem, TiedItem, ...
The text was updated successfully, but these errors were encountered: