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BNNavigationController.m
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BNNavigationController.m
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//
// BNNavigationController.m
// 掌厨
//
// Created by wo on 15/9/28.
// Copyright (c) 2015年 wo. All rights reserved.
//
#import "BNNavigationController.h"
@interface BNNavigationController ()
@end
@implementation BNNavigationController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (void)pushViewController:(UIViewController *)viewController animated:(BOOL)animated
{
if (self.viewControllers.count > 0)
{
UIButton * leftCustrom = [UIButton buttonWithType:UIButtonTypeCustom];
[leftCustrom setImage:[UIImage imageNamed:@"nav_back"] forState:UIControlStateNormal];
[leftCustrom addTarget:self action:@selector(leftCustromTouch:) forControlEvents:UIControlEventTouchUpInside];
leftCustrom.frame = CGRectMake(0, 0, 40, 40);
viewController.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:leftCustrom];
}
[super pushViewController:viewController animated:animated];
}
- (void)leftCustromTouch:(UIButton *)btn
{
[self popViewControllerAnimated:YES];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
@end