/
M0B30Y03.txt
155 lines (125 loc) · 4.37 KB
/
M0B30Y03.txt
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-- Quest: C:\QUESTS\WORKING\M0B30Y03.Qbn.
-- StartsBy: NPC
-- Questee: member
-- Questor: fighter
-- Repute: 30
-- QuestId: 3
Messages: 81
Quest: M0B30Y03
DisplayName: Hunt for a Daedroth
-- Message panels
QRC:
QuestorOffer: [1000]
<ce> Something's come up. I don't know
<ce> who else could handle it but you,
<ce> %pcf. There's this
<ce> bad critter in ___mondung_,
<ce> a Daedroth. Now, I ain't lying --
<ce> no one knows why it's there, but
<ce> everyone wants it gone. For _reward_
<ce> gold, you think you could handle
<ce> it, %pcf?
RefuseQuest: [1001]
<ce> I don't blame you, %pcf.
<ce> I wouldn't wanna take on a
<ce> Daedroth either.
AcceptQuest: [1002]
<ce> Hey, alright, your funeral, %pcf.
<ce> Listen, knock off that Daedroth and
<ce> get back here in =1stparton_ days for
<ce> your reward. I don't know how long
<ce> that thing's gonna be around, so you're
<ce> gonna want to move your ass. And
<ce> listen to me on this, %pcf --
<ce> go prepared for a hell of a fight.
QuestFail: [1003]
<ce> Are you waiting for that Daedroth
<ce> to die of old age, %pcf?
QuestComplete: [1004]
<ce> Hey, you're a better %ra
<ce> than me, %pcf. Daedroth-killer.
<ce> I like it. Here's your gold.
RumorsDuringQuest: [1005]
I don't know what that big lizard thing is in ___mondung_, but I don't like it.
<--->
Everyone's talking about that big, nasty thing over in ___mondung_.
RumorsPostfailure: [1006]
I don't know what happened to that Daedroth. It's still around here somewhere.
<--->
Liked it best when I knew where the Daedroth was. I don't know where's safe.
RumorsPostsuccess: [1007]
Thank %god the Fighters Guild is around to take care of Daedroths.
<--->
I wonder what that big nasty lizard thing was anyway.
QuestorPostsuccess: [1008]
<ce> You're the %ra that slew the Daedroth
<ce> in ___mondung_ for me.
<ce> Let me shake your hand.
QuestorPostfailure: [1009]
<ce> Failure is not taken lightly in the
<ce> Fighter's Guild. If you couldn't handle
<ce> a Daedroth, you shouldn't have taken
<ce> the job. I've got better things to do
<ce> than waste my time talking to you.
Message: 1020
<ce> The Daedroth is dead.
Message: 1030
%qdt:
The Fighters Guild in
___questgiver_ will pay me _reward_ gold pieces
if I slay the Daedroth in ___mondung_ in
=1stparton_ days or less.
-lowered first line of 1030 from %qdt line
Message: 1080
<ce> Since you didn't even blink at offing
<ce> a Daedroth, take this map to ___newdung_.
<ce> Plenty of fun for a %pct like you.
-- Symbols used in the QRC file:
--
-- %god occurs 1 time.
-- %pcf occurs 9 times.
-- %pct occurs 3 times.
-- %qdt occurs 1 time.
-- %ra occurs 2 times.
-- =1stparton_ occurs 2 times.
-- ___mondung_ occurs 6 times.
-- ___newdung_ occurs 1 time.
-- ___questgiver_ occurs 1 time.
-- _reward_ occurs 2 times.
QBN:
Item _reward_ gold
Person _questgiver_ group Questor
Place _mondung_ remote dungeon
Place _newdung_ remote dungeon
Clock _1stparton_ 00:00 0 flag 17 range 0 2
Foe _monster_ is Daedroth
-- Quest start-up:
start timer _1stparton_
reveal _mondung_
log 1030 step 0
pick one of _map_ _nomap_ _nomap_ _map_
place foe _monster_ at _mondung_
_pcgetsgold_ task:
when _qgclicked_ and _mondead_
give pc _reward_
_mondead_ task:
killed 1 _monster_ saying 1020
_qgclicked_ task:
clicked npc _questgiver_
_1stparton_ task:
end quest
_clearclick_ task:
when _qgclicked_ and not _mondead_
say 1003
clear _qgclicked_ _clearclick_
variable _map_
variable _nomap_
_S.07_ task:
when _map_ and _pcgetsgold_
reveal _newdung_ readmap
say 1080
_S.08_ task:
when _nomap_ and _pcgetsgold_
_S.09_ task:
when _S.07_ or _S.08_
end quest