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package.json
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package.json
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{
"name": "com.iron-mountain.scene-management",
"version": "1.7.0",
"displayName": "Scene Management",
"author": "Chris Monteferrante <ludachrismonte@gmail.com>",
"unity": "2019.1",
"type": "tool",
"license": "MIT",
"homepage": "https://github.com/Iron-Mountain-Software/scene-management#readme",
"bugs": {
"type": "git",
"url": "https://github.com/Iron-Mountain-Software/scene-management/issues"
},
"repository": {
"type": "git",
"url": "git+https://github.com/Iron-Mountain-Software/scene-management"
},
"description": "A system for loading scenes, tracking scene dependencies, and storing scene metadata.",
"useCases": [
"Manage scene metadata, such as id, initial screen orientation, and initial Time.scale.",
"Load scenes with fade effects (fade old scene out, fade loading scene in, fade loading scene out, fade new scene in) ",
"Build loading screens with progress bars and percentage counters. ",
"Manage scene dependencies and automatically load them when they're needed. ",
"Manage lists of scenes, and apply a list to the build settings."
],
"directions": "SceneData\nScriptable Object that stores metadata about a scene.\nMust be named exactly the same as the scene it represents.\nCreate > Scriptable Objects > Scene Management > SceneData\nSceneDatabase\nStores all SceneData instances, and is used to rapidly switch between scenes.\nCreate > Scriptable Objects > Scene Management > Database\nSceneList\nA customizable list of SceneDatas.\nCreate > Scriptable Objects > Scene Management > SceneList\nSceneManager (singleton)\nAttach to a GameObject.\nUse this singleton to load scenes.",
"keywords": [
"resources",
"tools",
"scenes"
],
"sources": [
{
"type": "git",
"url": "https://github.com/Iron-Mountain-Software/scene-management"
},
{
"type": "npm",
"url": "https://www.npmjs.com/package/com.iron-mountain.scene-management"
},
{
"type": "itch.io",
"url": "https://iron-mountain.itch.io/scene-management"
}
]
}