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Can't build ironruby on UNIX Systems #10

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slide opened this issue Jun 6, 2017 · 4 comments
Open

Can't build ironruby on UNIX Systems #10

slide opened this issue Jun 6, 2017 · 4 comments

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@slide
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slide commented Jun 6, 2017

From @amiralles on July 15, 2016 23:59

Hi guys, I been trying to build ironruby using this command:

xbuild /p:configuration=Release Solutions/Ruby.sln

And got this error:
"...Builtins/RubyModule.cs(1767,21): error CS1570: Warning as Error"... blah, blah, blah....
(It's an xml error in the method's summary).

It fails on both, Mac and Linux (Ubuntu 14). On the mac I'm using mono v 4.2.1.
I already fixed it on a local branch, can I send a pull request with my changes or doesn't work just like that?

PS: I know that this is something specific to ironruby, but based on brief exploration, I guess that the build process is centralized at the main repository, so maybe this is the right place to report the issue. I really don't know... any guidance will be appreciated.
Thanks.

Copied from original issue: IronLanguages/main#1304

@slide
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slide commented Jun 6, 2017

I would recommend doing all changes in the ironruby repo.

On Fri, Jul 15, 2016, 16:59 Ale Miralles notifications@github.com wrote:

Hi guys, I been trying to build ironruby using this command:

xbuild /p:configuration=Release Solutions/Ruby.sln

And got this error:
"...Builtins/RubyModule.cs(1767,21): error CS1570: Warning as Error"...
blah, blah, blah....
(It's an xml error in the method's summary).

It fails on both, Mac and Linux (Ubuntu 14). On the mac I'm using mono v
4.2.1.
I already fixed it on a local branch, can I send a pull request with my
changes or doesn't work just like that?

PS: I know that this is something specific to ironruby, but based on brief
exploration, I guess that the build process is centralized at the main
repository, so maybe this is the right place to report the issue. I really
don't know... any guidance will be appreciated.
Thanks.


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@slide
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slide commented Jun 6, 2017

From @amiralles on July 16, 2016 23:45

All right. I'll do that then.
Just another question: Now that you are splitting projects, wouldn't be better for each project/repo to have its own build script?
i.e. if I checkout ironruby I can build it without knowing anything about ironpython or ironlanguages at all.
I guess as of now, because of the dependencies, it cant' be done. How do you plan to handle that?

@slide
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slide commented Jun 6, 2017

The ironruby has its own build script, but it still has to depend on the
dlr somehow. Its currently pulling in a prerelease via nuget. We're going
to do a full release of the dlr somewhat soon and then the separate repos
can just depend on that.

On Sat, Jul 16, 2016, 16:45 Ale Miralles notifications@github.com wrote:

All right. I'll do that then.
Just another question: Now that you are splitting projects, wouldn't be
better for each project/repo to have its own build script?
i.e. if I checkout ironruby I can build it without knowing anything about
ironpython or ironlanguages at all.
I guess as of now, because of the dependencies, it cant' be done. How do
you plan to handle that?


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IronLanguages/main#1304 (comment),
or mute the thread
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@slide
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slide commented Jun 6, 2017

From @amiralles on July 17, 2016 16:18

That'll be great. Thanks.

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