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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Christmas Ball Torture"
run/main_scene="res://game_entry.tscn"
config/features=PackedStringArray("4.1", "Forward Plus")
boot_splash/show_image=false
config/icon="res://game_icon.png"
config/windows_native_icon="res://game_icon.ico"
[autoload]
KnowledgeDB="*res://addons/netengine5/net.bobbo.knowledge/autoload/knowledge_db.tscn"
GraphNodeDB="*res://addons/netengine5/net.bobbo.dialog-graph/autoload/graph_node_db.tscn"
PresentManager="*res://autoloads/present_manager.gd"
CheckpointManager="*res://autoloads/checkpoint_manager.gd"
PauseMenu="*res://autoloads/pause_menu.tscn"
GGS="*res://addons/ggs/classes/global/ggs.tscn"
AreaTitleManager="*res://autoloads/area_title_manager.tscn"
[display]
window/size/viewport_height=672
window/size/resizable=false
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[dotnet]
project/assembly_name="CozyWinterJam2023"
[editor]
export/convert_text_resources_to_binary=false
[editor_plugins]
enabled=PackedStringArray("res://addons/ggs/plugin.cfg", "res://addons/netengine5/net.bobbo.character/plugin.cfg", "res://addons/netengine5/net.bobbo.dialog-graph/plugin.cfg", "res://addons/netengine5/net.bobbo.interactable/plugin.cfg", "res://addons/netengine5/net.bobbo.item/plugin.cfg", "res://addons/netengine5/net.bobbo.knowledge/plugin.cfg", "res://addons/netengine5/net.bobbo.player-controller/plugin.cfg", "res://addons/netengine5/net.bobbo.player-model/plugin.cfg", "res://addons/netengine5/net.bobbo.resource-field/plugin.cfg", "res://addons/netengine5/net.bobbo.state-machine/plugin.cfg", "res://addons/netengine5/net.bobbo.text-reader/plugin.cfg", "res://addons/netengine5/net.bobbo.text-window/plugin.cfg")
[input]
shoot_hook_a={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
shoot_hook_b={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
pause={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
dialog_progress={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="Foreground"
2d_physics/layer_2="Player"
2d_physics/layer_16="Camera"
[rendering]
textures/canvas_textures/default_texture_filter=0
environment/defaults/default_clear_color=Color(0, 0, 0, 1)