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Rendering issues (apparently depth) #137
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This is not the place I sent, and the fact that you saw a different place could be #138. I will provide a screenshot.
I don't know the code and you might be right, but to me both seem nearly identical depth tuning issues. Case 1, buildings render below boundary. Case 2, text renders below way. |
Can you make a screen shot of the right layers pane? The second issue might be because you have the ihm trails overlay enabled...? |
You're right! It was enabled. My bad. The building issue remains, though. As an aside UX note, I see no point in allowing that layer to be enabled when the "מפת הטיולים הפתוחה" is enabled. |
I agree, It's not an elegant or easy fix though. I'm not sure there's something we can do with the buildings since we decided it's important to see the end of the natural reserve more than seeing the building, keeping this issue open though since I agree it's a problem. |
Extending on @HarelM above, the wider part of the Nature Reserve's boundary is semi-transparent in order to keep other map elements visible. In fact, it seems to work since you understood that there was an overlap of the boundary with buildings. Would you prefer that buildings and potentially other map elements would hide Nature Reserves' boundaries? |
Some buildings are totally green and look as if they're a different feature. (see bottom right building in first picture). I believe buildings should be rendered above the the boundary. Or maybe: Boundary's outermost line renders above buildings, but the boundary's "inner shade" renders below. If that's technically possible. Regardless, there's no serious confusion and this is a minor and low priority issue. |
http://israelhiking.osm.org.il/#!/18/32.6855/35.0791
3 buildings are green due to being near a national park boundary.
http://israelhiking.osm.org.il/#!/17/32.6831/35.0871
Name rendering below a way.
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