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player.md

File metadata and controls

81 lines (61 loc) · 1.05 KB

Player

<client> GetIP()

Get the client IP.

ip = player GetIP();

<client> GetForwardMove()

Get the player's forward move state.

forwardMove = player GetForwardMove();

<client> GetRightMove()

Get the player's right move state.

rightMove = player GetRightMove();

<client> GetJumpOrigin()

Get the player's jump origin Z.

jumpOrigin = player GetJumpOrigin();

<client> PmFlags()

Get the player's movement flags.

flags = player PmFlags();

<client> SetPmFlags()

Set the player's movement flags.

player SetPmFlags(flags);

<client> PmTime()

Get the player's movement time.

time = player PmTime();

<client> SetPmTime()

Set the player's movement time.

player PmTime(time);

<client> PmType()

Get the player's movement type.

type = player PmType();

<client> WeaponFlags()

Get the player's weapon flags.

flags = player WeaponFlags();