/
Main_Roster.shtml
279 lines (212 loc) · 10.4 KB
/
Main_Roster.shtml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta name="generator" content=
"HTML Tidy for Mac OS X (vers 31 October 2006 - Apple Inc. build 15.17), see www.w3.org">
<title>JMRI DP Manual - Roster Menu</title><!-- Style -->
<meta http-equiv="Content-Type" content=
"text/html; charset=us-ascii">
<link rel="stylesheet" type="text/css" href="/css/default.css"
media="screen">
<link rel="stylesheet" type="text/css" href="/css/print.css"
media="print">
<link rel="icon" href="/images/jmri.ico" type="image/png">
<link rel="home" title="Home" href="/"><!-- /Style -->
</head>
<body>
<!--#include virtual="/Header" -->
<div id="mBody">
<!--#include virtual="Sidebar" -->
<div id="mainContent">
<a name="Top" id="Top"></a>
<h1>DecoderPro® Main Window</h1>
<h2>Roster Menu</h2>
<div align="right">
<p><a href="Main_Tool.shtml">Previous |</a> <a href=
"Main_Panels.shtml">Next</a></p>
<p><a href="index.shtml#Main">Back to Index</a></p>
</div>
<h3>Roster</h3>
<p>Opens a window showing the complete roster. (See <a style=
"font-weight: bold;" href="../3-6_DecoderPro3/index.shtml"
target="_blank">DecoderPro Manual.</a>)</p>
<p><img src="images/Main_DP3Roster.png" alt="DP3 Roster"
height="527" width="899"></p>
<h3>Create Entry...</h3>
<h4>New Roster Setup Pane</h4>
<p align="center"><img src="images/Main_RosterMenu01.png"
alt="Create Roster" border="0" height="483" width="391"></p>
<p>Select a decoder that matches the one installed in your
Locomotive. The Open Programmer button will now become
activated and you'll be able to move on with the Programmer
selected from the drop-down list, then click on the
<strong>Open Programmer</strong> button, the selected
Programmer window will open. All programmers, Basic and
Comprehensive, open to the <a href=
"Comp_Setup_Roster.shtml">Roster Entry pane</a>.</p>
<h3>Edit Entry...</h3>
<h4>Edit Roster Entry Setup Pane</h4>
<p align="center"><img src="images/Main_RosterMenu02.png"
alt="Edit Roster setup" border="0" height="162" width=
"275"></p>
<p>Select the roster entry from the drop-down list that you
wish to edit. Select the Programmer format that you wish to
use from the drop-down list. Click on the Open Programmer
button and <a href="Comp_Setup_Roster.shtml">Roster Entry
Pane</a> of selected programmer will open.</p>
<h3>Copy Entry...</h3>
<h4 align="left">Select roster entry dialog box</h4>
<p align="center"><img src="images/Main_RosterMenu03.png"
alt="select roster entry" border="0" height="123" width=
"309"></p>
<p>From the drop-down list select the roster that you wish to
process, then click on the <strong>OK</strong> button. Click
<strong>Cancel</strong> button if you wish to abort this
function.</p>
<h3>Import Entry...</h3>
<h4 align="left">Input prompt</h4>
<p align="center"><img src="images/Main_RosterMenu04.png"
alt="input dialog" border="0" height="127" width="299"></p>
<p>Type the name of the new roster you wish to process then
click on the <strong>OK</strong> button. Click
<strong>Cancel</strong> button if you wish to abort this
function.</p>
<h3>Export Entry...</h3>
<p>Opens the <a href="#SelectDialog">Select roster entry</a>
dialog box. Next the <strong>Save</strong> dialog will be
displayed, select the location where you would like to save
the roster file.</p>
<h3>Delete Entry...</h3>
<p>Select the Locomotive that you wish to delete from
DecoderPro in the Roster drop-down list. Click
<strong>OK</strong> and the Confirmation box <strong>Delete
entry <em>[file Name]</em>?</strong> is displayed. Clicking
<strong>Yes</strong> deletes the file, <strong>No</strong>
aborts the operation.</p>
<p align="center"><img src="images/Main_RosterMenu05.png"
alt="Delete Roster" border="0" height="119" width="305">
<img src="images/Main_RosterMenu06.png" alt="confirm delete"
border="0" height="122" width="432"></p>
<h3>Print Summary...</h3>
<p>Opens your operating systems Print... dialog and when
<strong>Print</strong> is selected, prints a complete summary
of your roster entries. (typically 5 entries per page, so be
prepared to print several pages). Printing to PDF file can
save a lot of paper.</p>
<p style="text-align: center;"><img style=
"width: 722px; height: 649px;" alt="summary" src=
"images/Main_RosterMenu07.png"></p>
<h3>Print Preview Summary...</h3>
<p style="text-align: center;">Preview Roster
Summary<img style="width: 669px; height: 605px;" alt=
"Summary Preview" src="images/Main_RosterMenu07a.png"></p>
<h3><a href="Main_RosterGroup.shtml">Roster Groups</a></h3>
<p>Roster Grouping allows you to allocate Roster Entries into
different groups. If for example you run multiple layouts
with different locomotives, you can allocate those
Locomotives to the relative group, thus when you select a
roster group to work with, the drop down lists in the
Throttle or Edit Roster entries will only contain Locomotives
that are in that specific list.</p>
<p style="margin-left: 40px;">When working with a Roster
Group, some of the functions above change slightly:</p>
<ul>
<li><strong>Create Roster Group</strong></li>
<li><strong>Delete Roster Group</strong></li>
<li><strong>Table Association</strong></li>
<li><strong>Add Roster Entry to Group</strong></li>
<li><strong>Remove Roster Entry from Group</strong></li>
</ul>
<div style="margin-left: 40px;">
<img src="images/separator.png" alt="sep" height="4" width=
"340">
</div>
<h3>Export Complete Roster...</h3>
<p>Opens the Save dialog box to allow you to select directory
and name the file.</p><a name="speedProfiling" id=
"speedProfiling"></a>
<h3>Speed Profiling</h3>
<p>The Speed Profiling tool is designed to create a profile
of a loco at various speed steps to help with the automatic
running of a loco within JMRI. Primary goal is to help with the
principle of getting a loco to stop within a specific distance
from a known throttle setting.</p>
<p>The tool works on the principle of timing a loco over a
known distance at a given speed step, in both the forward and
reverse direction. Currently it requires three sensors which
monitor the occupancy of a section of track. Ideally the
section of track that the timed runs are performed over
should be straight, and a minimum of 1 m long, the longer the
length the better the result. For this profiling to work
correctly acceleration / deceleration should be disabled on
the loco decoder.</p>
<table style="text-align: left; width: 100%;" border="0"
cellpadding="2" cellspacing="2">
<tbody>
<tr>
<td><img style="width: 408px; height: 465px;" alt=
"speed profile" src=
"images/Main_Roster_SpeedProfile.png"></td>
<td style="vertical-align: top;">
<ul>
<li><b>Block Length</b> - This is the length in
Millimeters of the middle section which the timed
run will be measured.</li>
<li><b>Start Sensor</b> - This is the Sensor on the
initial section of track that the Locomotive will
start its initial run from.</li>
<li><b>Block Sensor</b> - This is the Sensor
related to the section of track that the timed run
will be taken over.</li>
<li><b>Finish Sensor</b> - This Sensor is related
to the section track immediately after the timed
section.</li>
<li><b>Roster Entry</b> - Select the Locomotive
that the profiling is to be performed on.</li>
<li><b>Cancel</b> - Cancels the profiling or test
run.</li>
<li><b>Profile</b> - Starts the profiling.</li>
</ul>
</td>
</tr>
</tbody>
</table>
<p>To profile the loco, fill the above details into the
window, place the loco in the starting section facing
forwards towards (but not on) the section of track that the
timed run will be taken over, then press profile.</p>
<p>What happens is that the tool will set the loco off
running in the forward direction at speed step 1, when it
activates the timed section sensor it starts a timer. Once
the finish section sensor is activated the timer is stopped,
and the speed is calculated in Millimeters per Second, this
is then recorded against the roster. The tool will then
ensure that the loco is clear of the timed section sensor,
then repeat the procedure again but in the reverse direction.
Once the loco is back at the initial start section, the whole
procedure is repeated again for the next speed step, this
occurs until a profile of all speed steps has been
completed.</p>
<h4>Testing</h4>
<p>Having completed the profiling, it is possible to test the
profile out. Place the loco in the starting section again
facing forward toward the timed section, ideally some
distance away from it. Enter in a starting speed step number
in the box next to the Test Button, then press test. What
will occur is that the tool will set the loco off running at
the given speed step, then it will attempt to gradually stop
the loco before it reaches the far end. Results will vary
especially at the higher speed steps, where you will more
likely experience an over run.</p>
<hr>
<div align="right">
<p><a href="Main_Panels.shtml"></a><a href=
"Main_Tool.shtml">Previous |</a> <a href=
"Main_Panels.shtml">Next</a></p>
<p><a href="index.shtml#Main">Back to Index</a></p>
</div><!--#include virtual="/Footer" -->
</div><!-- closes #mainContent-->
</div><!-- closes #mBody-->
</body>
</html>