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Make writable graphics API #2

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JPTIZ opened this issue Jul 21, 2019 · 0 comments
Open

Make writable graphics API #2

JPTIZ opened this issue Jul 21, 2019 · 0 comments
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@JPTIZ
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JPTIZ commented Jul 21, 2019

Scenary

Currently all data must bem const to be placed in ROM. This is done this way because there is only 32KB in SRAM (+256KB in DRAM), and graphics potentially use much more than that (and there still need space for game data while playing).

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No idea from where to start, actually. Maybe with palette?

@JPTIZ JPTIZ added the feature label Jul 21, 2019
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