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About VapourSynth-removedirt,... #4

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Selur opened this issue May 6, 2022 · 3 comments
Closed

About VapourSynth-removedirt,... #4

Selur opened this issue May 6, 2022 · 3 comments

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@Selur
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Selur commented May 6, 2022

Sorry, to post here, but https://github.com/Setsugennoao/VapourSynth-removedirt has no issue tracker and I wanted to ask whether you could share a win64bit build of VapourSynth-removedirt.
I'd like to test whether you changes fix an issue I encountered with RestoreMotionBlocks, see: https://forum.doom9.org/showthread.php?p=1964324#post1964324

Thanks :)

@Setsugennoao
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Hello, thanks for the interest!
I haven't touched that plugin for 8 months, and i don't remember fixing any issues nor adding features, it was just for building (which I can't find, sorry) since i couldn't compile upstream.
If you provide some use cases and bugs i can do an AVS port of the plugin, since it got updated.
Can you contact me on discord?
Setsugen_no_ao#6969 or preferably in the Irrational Encoding Wizardry server

@kedaitinh12
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Avs ver of plugin
https://github.com/pinterf/RemoveDirt

@Selur
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Selur commented May 7, 2022

updated Vapoursynth RemoveDirt would be nice. :)

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