Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Cascade Shadow Mapping from gdx-gltf #198

Open
JamesTKhan opened this issue Jul 10, 2023 · 0 comments
Open

Cascade Shadow Mapping from gdx-gltf #198

JamesTKhan opened this issue Jul 10, 2023 · 0 comments
Assignees
Labels
enhancement New feature or request

Comments

@JamesTKhan
Copy link
Owner

JamesTKhan commented Jul 10, 2023

On snapshot versions of gdx-gltf, cascade shadow mapping is now added. It may be worth upgrading to a non-release version to get access to this feature. The upgrade will not be trivial, as gdx-gltf shaders on latest versions have been refactored and broken down into multiple files using pre-processors which will affect our custom version of the PBR shader and may be a bit tricky to upgrade.

@JamesTKhan JamesTKhan added the enhancement New feature or request label Jul 10, 2023
@JamesTKhan JamesTKhan self-assigned this Oct 7, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant