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[Issue] Interpolation with "this" in a keyframe only works after the keyframe, not before #1134

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Cub0use opened this issue Oct 24, 2021 · 1 comment

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@Cub0use
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Cub0use commented Oct 24, 2021

Animation A has some rotation on the bone. I want to use animation B additively, but progressively cancel the rotation from A with "-this" in B.

Problem is, in Blockbench, "-this" only interpolated after the keyframe having it, not before.

this_additive_interpolation_bug.mp4
@Cub0use
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Cub0use commented Oct 26, 2021

I need to test this in game, it might be working as intended...

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