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2D image editor with NOT 1:1 Aspect Ratio causing the Texture to stretch after create a new project #2142

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DrageonDB opened this issue Dec 5, 2023 · 0 comments
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@DrageonDB
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What are you trying to do, and what do you expect to happen?

Step to reproduce

  1. Make a new 2D Image project
  2. Set 2D Image resolution as NOT 1:1 Aspect Ratio (Example: 16x32, 32x16, 128x16, and more)
  3. Then Confirm

What happens instead?

image
This texture got stretched (Caused by the UV size is not changing after create a new project, and keep 16x16)

Model format in which the issue occurs

2D Image Editor

Blockbench variant

Program

Blockbench version

4.9.1

Operating System

Windows 11 22H2

Installed Blockbench plugins

No response

@JannisX11 JannisX11 added the bug label Dec 9, 2023
@JannisX11 JannisX11 added this to Confirmed Issue in Overview Dec 9, 2023
@JannisX11 JannisX11 moved this from Confirmed Issue to Fixed/Added in Upcoming Version in Overview Dec 15, 2023
@JannisX11 JannisX11 removed this from Fixed/Added in Upcoming Version in Overview Dec 18, 2023
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