/
pokedex.lua
464 lines (399 loc) · 11.5 KB
/
pokedex.lua
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local file = require "utils.file"
local utils = require "utils.utils"
local movedex = require "pokedex.moves"
local log = require "utils.log"
local fakemon = require "fakemon.fakemon"
local dex_data = require "pokedex.dex_data"
local ptypes = require "ptypes.main"
local M = {}
local pokedex
local pokedex_extra
local abilities = {}
local evolvedata
local leveldata
local exp_grid
local genders
M.GENDERLESS = 0
M.MALE = 1
M.FEMALE = 2
local initialized = false
local function list()
local _index_list = file.load_json_from_resource("/assets/datafiles/index_order.json")
local index_list = {}
local unique = {}
local index = 1
while true do
if _index_list[tostring(index)] then
if not index_list[index] then
unique[index] = _index_list[tostring(index)][1]
end
index_list[index] = _index_list[tostring(index)]
index = index + 1
else
break
end
end
-- Add fakemons
for species, data in pairs(pokedex) do
index = data.index
if index > 0 then
if not index_list[index] then
unique[index] = species
index_list[index] = {}
end
table.insert(index_list[index], species)
end
end
-- Create the order top to down
index = 1
local order = {}
for _, pokemons in pairs(index_list) do
for _, species in pairs(pokemons) do
order[index] = species
index = index + 1
end
end
return order, #order, unique
end
function M.get_whole_pokedex()
return pokedex
end
function M.init()
if not initialized then
pokedex = {}
pokedex["MissingNo"] = file.load_json_from_resource("/assets/datafiles/pokemon/MissingNo.json")
pokedex_extra = file.load_json_from_resource("/assets/datafiles/pokedex_extra.json")
abilities = file.load_json_from_resource("/assets/datafiles/abilities.json")
evolvedata = file.load_json_from_resource("/assets/datafiles/evolve.json")
leveldata = file.load_json_from_resource("/assets/datafiles/leveling.json")
exp_grid = file.load_json_from_resource("/assets/datafiles/exp_grid.json")
genders = file.load_json_from_resource("/assets/datafiles/gender.json")
if fakemon.DATA then
if fakemon.DATA["pokemon.json"] then
log.info("Merging Pokemon data")
for pokemon, data in pairs(fakemon.DATA["pokemon.json"]) do
log.info(" " .. pokemon)
data.fakemon = true
pokedex[pokemon] = data
end
end
if fakemon.DATA["pokedex_extra.json"] then
for name, data in pairs(fakemon.DATA["pokedex_extra.json"]) do
pokedex_extra[name] = data
end
end
if fakemon.DATA["abilities.json"] then
for name, data in pairs(fakemon.DATA["abilities.json"]) do
abilities[name] = data
end
end
if fakemon.DATA["evolve.json"] then
for name, data in pairs(fakemon.DATA["evolve.json"]) do
evolvedata[name] = data
end
end
if fakemon.DATA["gender.json"] then
for name, data in pairs(fakemon.DATA["gender.json"]) do
genders[name] = data
end
end
end
M.list, M.total, M.unique = list()
initialized = true
else
local e = "The pokedex have already been initialized"
gameanalytics.addErrorEvent {
severity = "Warning",
message = e
}
log.warning(e)
end
end
local function dex_extra(pokemon)
local pokemon_index = M.get_index_number(pokemon)
local mon = pokedex_extra[tostring(pokemon_index)]
if not mon then
log.error("Can't find extra information for " .. tostring(pokemon))
end
return mon or pokedex_extra["MissingNo"]
end
function M.genderized(pokemon)
local g = genders[pokemon]
return g~=nil, g
end
function M.get_flavor(pokemon)
return dex_extra(pokemon).flavor
end
function M.get_weight(pokemon)
return dex_extra(pokemon).weight
end
function M.get_height(pokemon)
return dex_extra(pokemon).height
end
function M.get_genus(pokemon)
return dex_extra(pokemon).genus
end
function M.get_current_evolution_stage(pokemon)
local data = M.get_evolution_data(pokemon)
return data and data.current_stage or 1
end
function M.get_total_evolution_stages(pokemon)
local data = M.get_evolution_data(pokemon)
return data and data.total_stages or 1
end
function M.get_icon(pokemon)
local data = M.get_pokemon(pokemon)
local sprite = M.get_sprite(pokemon)
if data.fakemon then
if data.icon and data.icon ~= "" then
local path = fakemon.UNZIP_PATH .. utils.os_sep .. data.icon
local file = io.open(path, "rb")
if not file then
return "-1MissingNo", "sprite0"
end
local buffer = file:read("*all")
file:close()
local img = image.load(buffer, true)
gui.new_texture("icon" .. pokemon, img.width, img.height, img.type, img.buffer, false)
return nil, "icon" .. pokemon
elseif data.index < dex_data.max_index[#dex_data.order -1] then
return sprite, "sprite0"
end
return "-2Pokeball", "sprite0"
end
return sprite, "sprite0"
end
function M.get_sprite(pokemon)
local pokemon_index = M.get_index_number(pokemon)
if pokemon_index == -1 then
return "-1MissingNo", "pokemon0"
end
local pokemon_sprite = pokemon_index .. pokemon
if pokemon_index == 32 or pokemon_index == 29 or pokemon_index == 678 then
pokemon_sprite = pokemon_sprite:gsub(" ♀", "-f")
pokemon_sprite = pokemon_sprite:gsub(" ♂", "-m")
elseif pokemon_index == 493 then
return "493Arceus", "pokemon0"
end
local data = M.get_pokemon(pokemon)
if data.fakemon then
if data.sprite and data.sprite ~= "" then
local path = fakemon.UNZIP_PATH .. utils.os_sep .. data.sprite
local file = io.open(path, "rb")
if not file then
return "-1MissingNo", "pokemon0"
end
local buffer = file:read("*all")
file:close()
local img = image.load(buffer)
gui.new_texture("sprite" .. pokemon, img.width, img.height, img.type, img.buffer, false)
return nil, "sprite" .. pokemon
elseif data.index < dex_data.max_index[#dex_data.order -1] then
return pokemon_index .. pokemon, "pokemon0"
end
return "-2Pokeball", "pokemon0"
end
return pokemon_sprite, "pokemon0"
end
function M.level_data(level)
if leveldata[tostring(level)] then
return leveldata[tostring(level)]
end
log.error("Can not find level data for: " .. tostring(level))
end
function M.get_experience_for_level(level)
return M.level_data(level).exp
end
function M.get_senses(pokemon)
return M.get_pokemon(pokemon).Senses or {}
end
function M.get_index_number(pokemon)
return M.get_pokemon(pokemon).index
end
function M.get_pokemon_vulnerabilities(pokemon)
local types = M.get_pokemon_type(pokemon)
return ptypes.Model(unpack(types)).vulnerabilities
end
function M.get_pokemon_immunities(pokemon)
local types = M.get_pokemon_type(pokemon)
return ptypes.Model(unpack(types)).immunities
end
function M.get_pokemon_resistances(pokemon)
local types = M.get_pokemon_type(pokemon)
return ptypes.Model(unpack(types)).resistances
end
function M.get_walking_speed(pokemon)
return M.get_pokemon(pokemon).WSp or 0
end
function M.get_swimming_speed(pokemon)
return M.get_pokemon(pokemon).Ssp or 0
end
function M.get_flying_speed(pokemon)
return M.get_pokemon(pokemon).Fsp or 0
end
function M.get_climbing_speed(pokemon)
return M.get_pokemon(pokemon)["Climbing Speed"] or 0
end
function M.get_pokemon_type(pokemon)
return M.get_pokemon(pokemon).Type
end
function M.ability_list()
local l = {}
for a, _ in pairs(abilities) do
table.insert(l, a)
end
return l
end
function M.get_ability_description(ability)
if abilities[ability] then
return abilities[ability].Description
else
local e = string.format("Can not find Ability: '%s'", tostring(ability)) .. "\n" .. debug.traceback()
gameanalytics.addErrorEvent {
severity = "Error",
message = e
}
log.error(e)
return "This is an error, the app couldn't find the ability"
end
end
function M.get_pokemon_hidden_ability(pokemon)
return M.get_pokemon(pokemon)["Hidden Ability"]
end
function M.get_pokemon_abilities(pokemon)
return M.get_pokemon(pokemon).Abilities
end
function M.get_pokemon_skills(pokemon)
return M.get_pokemon(pokemon).Skill
end
function M.get_base_hp(pokemon)
local min_lvl = M.get_minimum_wild_level(pokemon)
local con = M.get_base_attributes(pokemon).CON
local con_mod = math.floor((con - 10) / 2)
return M.get_pokemon(pokemon).HP - (min_lvl * con_mod)
end
function M.get_pokemon_AC(pokemon)
return M.get_pokemon(pokemon).AC
end
local warning_list = {}
function M.get_pokemon(pokemon)
if pokedex[pokemon] then
return utils.deep_copy(pokedex[pokemon])
else
local pokemon_species = pokemon:gsub(" ♀", "-f")
pokemon_species = pokemon_species:gsub(" ♂", "-m")
pokemon_species = pokemon_species:gsub("é", "e")
local pokemon_json = file.load_json_from_resource("/assets/datafiles/pokemon/".. pokemon_species .. ".json")
if pokemon_json ~= nil then
pokedex[pokemon] = pokemon_json
return utils.deep_copy(pokedex[pokemon])
else
local e = string.format("Can not find Pokemon: '%s'\n%s", tostring(pokemon), debug.traceback())
if not warning_list[tostring(pokemon)] then
gameanalytics.addErrorEvent {
severity = "Critical",
message = e
}
log.error(e)
end
warning_list[tostring(pokemon)] = true
return pokedex["MissingNo"]
end
end
end
function M.get_minimum_wild_level(pokemon)
return M.get_pokemon(pokemon)["MIN LVL FD"]
end
function M.get_evolution_data(pokemon)
if evolvedata[pokemon] then
return evolvedata[pokemon]
end
log.info("Can not find evolution data for pokemon : " .. tostring(pokemon))
end
function M.get_evolved_from(pokemon)
for species, data in pairs(evolvedata) do
if data.into then
for _, into in pairs(data.into) do
if into == pokemon then
return species
end
end
end
end
return "MissingNo"
end
function M.get_evolution_possible(pokemon, gender)
local d = M.get_evolution_data(pokemon)
local gender_allow = false
if d and d.into then
for _, species in pairs(d.into) do
if genders[species] == nil or (genders[species] and genders[species] == gender) then
gender_allow = true
end
end
end
return (d and d.level and gender_allow) and true or false
end
function M.get_evolution_level(pokemon)
return M.get_evolution_data(pokemon).level
end
function M.get_evolutions(pokemon, gender)
local d = M.get_evolution_data(pokemon)
local evolutions = {}
for _, species in pairs(d.into) do
if genders[species] == nil or (genders[species] and genders[species] == gender) then
table.insert(evolutions, species)
end
end
return evolutions
end
function M.evolve_points(pokemon)
return M.get_evolution_data(pokemon).points
end
function M.get_starting_moves(pokemon)
return M.get_pokemon(pokemon)["Moves"]["Starting Moves"]
end
function M.get_base_attributes(pokemon)
return M.get_pokemon(pokemon).attributes
end
function M.get_saving_throw_proficiencies(pokemon)
return M.get_pokemon(pokemon).saving_throws
end
function M.get_pokemon_hit_dice(pokemon)
return M.get_pokemon(pokemon)["Hit Dice"]
end
function M.get_pokemon_HM_numbers(pokemon)
return M.get_pokemon(pokemon)["Moves"].HM
end
function M.get_pokemon_TM_numbers(pokemon)
return M.get_pokemon(pokemon)["Moves"].TM
end
function M.get_move_machines(pokemon)
local move_list = {}
if M.get_pokemon_TM_numbers(pokemon) then
for _, n in pairs(M.get_pokemon_TM_numbers(pokemon)) do
table.insert(move_list, movedex.get_TM(n))
end
end
return move_list
end
function M.get_pokemon_SR(pokemon)
return M.get_pokemon(pokemon).SR
end
function M.get_pokemon_exp_worth(level, sr)
return exp_grid[level][sr]
end
function M.get_pokemons_moves(pokemon, level)
level = level or 20
local moves = M.get_pokemon(pokemon)["Moves"]
local pick_from = utils.shallow_copy(moves["Starting Moves"])
for l, move in pairs(moves["Level"]) do
if level >= tonumber(l) then
for _, m in pairs(move) do
table.insert(pick_from, m)
end
end
end
return pick_from
end
return M