You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Does this cause an issue? The key thing is that the guid is created, because that allows assets to be referenced in scenes, etc. and if that changes, those references can break.
We need to analyze the content of .meta file to distinguish whether the file is a directory, and i don't know what else i need to read from the .meta file in the future.
I hope that the content of .meta file created by ReSharper same with that of Unity, if not, maybe offer a setting item to avoid ReSharper create .meta file.
We need to read the content of .meta file created by Unity for the Standard Check in our workflow. The .meta file created by ReSharper dosen't contain infomation about asset data.
Environment->
JetBrains Rider: 2020.2
ReSharper Keymap:202.5103.3
Unity 2020.2.2f1c1
Code file:
resharper-unity/resharper/resharper-unity/src/ProjectModel/MetaFileTracker.cs
Line 278 in 757759a
Unity .meta file sample:
ReSharper .meta file sample:
The text was updated successfully, but these errors were encountered: