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Set Unity yamlmergetool as a custom merge tool in Rider #948

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van800 opened this issue Dec 5, 2018 · 2 comments
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Set Unity yamlmergetool as a custom merge tool in Rider #948

van800 opened this issue Dec 5, 2018 · 2 comments
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@van800
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van800 commented Dec 5, 2018

https://docs.unity3d.com/Manual/SmartMerge.html

  1. Currently it can be setup manually via "external merge tool" setting in Rider, but it should use the merge tool from current detected Unity version.
  2. Most of the times yamlmergetool does the job, but sometimes it needs to fallback to different mergetool, which can be rider again called as rider64.exe merge $LOCAL $REMOTE $BASE $MERGED.

Full discussion on slack https://unitydevs.slack.com/archives/CD238E69E/p1544020282007900

@van800
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van800 commented Feb 6, 2019

May be worth doing after https://youtrack.jetbrains.com/issue/IDEA-200628 is fixed.

@citizenmatt
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Fixed with #1682

@citizenmatt citizenmatt added this to the Rider 2020.2 milestone Oct 30, 2020
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