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RenderQueue 기능을 제대로 활용하지 못하는 문제 #91

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Jin02 opened this issue Apr 17, 2018 · 4 comments
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RenderQueue 기능을 제대로 활용하지 못하는 문제 #91

Jin02 opened this issue Apr 17, 2018 · 4 comments
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@Jin02
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Jin02 commented Apr 17, 2018

이것도 개발 장비가 고장나기 전에 수정했어야 했다.

https://github.com/Jin02/SOCEngine/blob/master/SOCEngine/SOCEngine/Rendering/Renderer/MeshRenderer.h#L46-L61

매번 매쉬 렌더링할때마다 VB 교체하는건 좋지 않다.

@Jin02 Jin02 added the New label Apr 17, 2018
@Jin02 Jin02 self-assigned this Apr 17, 2018
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Jin02 commented Apr 17, 2018

더군다나 저 불필요한 코드 구조도 좀 고치자 -_-..
왜 굳이 람다를 사용해야 하는지?

@Jin02 Jin02 added the Bug label Apr 17, 2018
@Jin02 Jin02 mentioned this issue Apr 17, 2018
@Jin02 Jin02 added Accept and removed Bug New labels May 22, 2018
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Jin02 commented May 22, 2018

예전에 아래 커밋으로 수정하긴 했는데 컴파일을 못 돌려봤다.
왜냐면 DX11이 돌아가는 컴퓨터가 없어서..

cbef46c

@Jin02
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Jin02 commented Jul 1, 2018

잘 되더라.

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Jin02 commented Sep 9, 2018

This issue was moved to TeamSOC/SOCEngine#91

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