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Issue is as the title describes. Trying to change the shape of the collider to be smaller whilst the collider is in the air does nothing to fix this.
I could possibly try applying a force when the player is in the air to try and unstick them? But if they're getting stuck at all, then the player is going to notice their loss in momentum even after they get unstuck, im pretty sure.
I can't find anything about this, so I feel like I must be doing something wrong or there must be some simple configuration number i have to tweak, but I can't find anything, so IDK.
Also, I'm not going to use a capsule, because the way they slip off of ledges feels ridiculous.
The text was updated successfully, but these errors were encountered:
Issue is as the title describes. Trying to change the shape of the collider to be smaller whilst the collider is in the air does nothing to fix this.
I could possibly try applying a force when the player is in the air to try and unstick them? But if they're getting stuck at all, then the player is going to notice their loss in momentum even after they get unstuck, im pretty sure.
I can't find anything about this, so I feel like I must be doing something wrong or there must be some simple configuration number i have to tweak, but I can't find anything, so IDK.
Also, I'm not going to use a capsule, because the way they slip off of ledges feels ridiculous.
The text was updated successfully, but these errors were encountered: