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default.json
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{
// NOTE TO TRANSLATORS: If you are here to help create a new translation file, thank you so much!
// I prefer to publish all translations as part of the main mod to keep everything up to date.
// Please prepare your translation following the stardewvalleywiki Translation guide linked below.
// You can send me your work on Discord (Jonqora#8597) or on GitHub (Jonqora) and I will include it
// in the next mod update.
// HELPFUL LINKS
// https://stardewvalleywiki.com/Modding:Translations (translation guide)
// https://github.com/StardewModders/mod-translations (requests board)
// https://discord.gg/stardewvalley (ask for help on discord, my username is Jonqora#8597)
// https://github.com/Jonqora/StardewMods/ (github repo for my mods, including this one)
// IMPORTANT NOTES
// Some data entries below include event scripts and dialogue with keys or symbols that should not be changed or removed.
// Please be careful not to remove symbols, dialogue keys, or special character sequences (like \" or _ or #$b# or $y) when translating.
// For example, @ is a placeholder for player name, %farm is a placeholder for farm name, and %rival gives a random same-gender name.
// https://stardewvalleywiki.com/Modding:Event_data (how Stardew event scripts work)
// https://stardewvalleywiki.com/Modding:Dialogue#Format (Stardew dialogue formatting)
// If you are creating a new translation, making gender-neutral "-gn" dialogue variants dialogue is optional.
// It's easier in some langauges than others, and not everyone is familiar with gender-neutral grammar alteratives used in their language.
// Feel free to submit a partial translation with only standard dialogue keys. Someone else can add the -gn variant later.
// ===================================
// TRANSLATION TEXT FOR GRANDPA'S NOTE
// ===================================
// These text entries are based on game files => Strings/Locations => "Farm_GrandpaNote"
// Do not remove or change any symbols {0}-\n\n , \n\n , @-^^ , ^^ , or [#]
// Text that comes after [#] is the mail preview name; this is shown when you hover over a letter in collections.
// If your language has grammatical gender, make sure the ordinal numbers match the word in your language for "year".
"GrandpaOrdinalYears": "first|second|third|fourth|fifth|sixth|seventh|eighth|ninth|tenth",
// Do not change {{ordinalYear}} tokens; these will automatically use an appropriate word from the list above.
"GrandpaNote": "{0}-\n\nWait for my return on the dawn of your {{ordinalYear}} year.\n\n-Grandpa",
"GrandpaNoteMail": "@-^^Wait for my return on the dawn of your {{ordinalYear}} year.^^-Grandpa[#]Grandpa's Note",
// Do not change {{smapiSDate}} tokens; these automatically generate a translated date string.
// smapiSDate example: "Spring 1 in year 15" or "le 1 printemps de l'année 12"
"GrandpaNoteTenPlusYears": "{0}-\n\nWait for my return on {{smapiSDate}}.\n\n-Grandpa",
"GrandpaNoteMailTenPlusYears": "@-^^Wait for my return on {{smapiSDate}}.^^-Grandpa[#]Grandpa's Note",
// =====================================
// TRANSLATION TEXT FOR DISPLAY MESSAGES
// =====================================
// These text entries are brand-new messages that appear when you collect a bonus reward from Grandpa's Shrine.
// In vanilla, finding the statue of perfection shows: "You found a peculiar statue behind Grandpa's Shrine."
"Object.cs.1CandleReward": "You found a very old seed on top the shrine.",
"Object.cs.2CandleReward": "You found a prehistoric egg tucked behind the shrine. Was that always there?",
"Object.cs.3CandleReward": "Something was glimmering under Grandpa's Shrine... a rare and powerful gemstone!",
// Points score message displayed at the top of the screen during the evaluation events."
"Event.cs.ShowGrandpaScore": "Grandpa's Score: {{grandpaScore}} of {{maxScore}} Great Honors",
// ==================================
// TRANSLATION TEXT FOR EVENT SCRIPTS
// ==================================
// =======================
// TOKENS AND INSTRUCTIONS
// Token used in EvaluationEvent {{countYears}} when grandpa says long you've had the farm. E.g. "You've been here [four years now]..."
// The first in list, "less than a year now", is used when Config.YearsBeforeEvaluation = 0
"GrandpaCountYears": "less than a year now|one year now|two years now|three years now|four years now|five years now|six years now|seven years now|eight years now|nine years now",
// Used instead when Config.YearsBeforeEvaluation = 10 or more
"GrandpaCountManyYears": "many years now",
// Used instead when Config.YearsBeforeEvaluation = 10 or more AND Config.GrandpaDialogue = "Nuclear"
"GrandpaCountManyYears.Nuclear": "a really fucking long time",
// Keys ending with -gn are gender-neutral. These should stay as close as possible to the standard scripts, but anything
// like "boy", "girl", "grand-daughter" that refers to the player should be replaced with a gender-neutral phrase.
// ===========================
// "ORIGINAL" DIALOGUE VARIANT
// Slightly different script from the earliest versions of Stardew Valley
"EvaluationEvent.Original": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear boy...^My dearest grand-daughter...{{gpaHappy}}
#$b#It's been many years since we last spoke. You were just a little boy... Do you remember?
^It's been many years since we last spoke. You were just a little girl... Do you remember?{{gpaNeutral}}
#$b#Look how far you've come!{{gpaSurprise}}
#$b#Though you may have forgotten me, I've been here all along.{{gpaStern}}
#$b#You see... My body has departed this world, but my heart will always remain in Stardew Valley.{{gpaNeutral}}\"
/specificTemporarySprite grandpaNight/pause 4000
/speak Grandpa \"You've been here {{countYears}}...{{gpaStern}}\"
/grandpaEvaluation/pause 3000
/speak Grandpa \"The future of %farm Farm is in your hands, now.{{gpaStern}}
#$b#Farewell!{{gpaNeutral}}\"
/pause 1000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
"EvaluationEvent.Original-gn": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear child...{{gpaHappy}}
#$b#It's been many years since we last spoke. You were just a wee child... Do you remember?{{gpaNeutral}}
#$b#Look how far you've come!{{gpaSurprise}}
#$b#Though you may have forgotten me, I've been here all along.{{gpaStern}}
#$b#You see... My body has departed this world, but my heart will always remain in Stardew Valley.{{gpaNeutral}}\"
/specificTemporarySprite grandpaNight/pause 4000
/speak Grandpa \"You've been here {{countYears}}...{{gpaStern}}\"
/grandpaEvaluation/pause 3000
/speak Grandpa \"The future of %farm Farm is in your hands, now.{{gpaStern}}
#$b#Farewell!{{gpaNeutral}}\"
/pause 1000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
// Re-evaluations didn't exist in the original game, so this entry is creatively written to fit grandpa's old attitudes.
"RepeatEvaluationEvent.Original": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/skippable/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear boy...^My dearest grand-daughter...{{gpaNeutral}}
#$b#I'm glad you summoned me. I am curious to see the progress you've made.{{gpaSurprise}}
#$b#I trust that you've been working hard since my last visit?{{gpaHappy}}\"
/specificTemporarySprite grandpaNight/pause 4000
/speak Grandpa \"Let's see...{{gpaStern}}\"
/grandpaEvaluation2/pause 3000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
"RepeatEvaluationEvent.Original-gn": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/skippable/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear child...{{gpaNeutral}}
#$b#I'm glad you summoned me. I am curious to see the progress you've made.{{gpaSurprise}}
#$b#I trust that you've been working hard since my last visit?{{gpaHappy}}\"
/specificTemporarySprite grandpaNight/pause 4000
/speak Grandpa \"Let's see...{{gpaStern}}\"
/grandpaEvaluation2/pause 3000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
// ==========================
// "VANILLA" DIALOGUE VARIANT
// Normal event script found in the current game files => Data/Events/Farmhouse => "558291/y 3/H"
"EvaluationEvent.Vanilla": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear boy...^My dearest grand-daughter...{{gpaHappy}}
#$b#It's been many years since we last spoke. You were just a little boy... Do you remember?
^It's been many years since we last spoke. You were just a little girl... Do you remember?{{gpaNeutral}}
#$b#Look how far you've come!{{gpaSurprise}}
#$b#Though you may have forgotten me, I've been here all along.{{gpaStern}}
#$b#You see... My body has departed this world, but my heart will always remain in Stardew Valley.{{gpaNeutral}}\"
/specificTemporarySprite grandpaNight/pause 4000
/speak Grandpa \"You've been here {{countYears}}...{{gpaNeutral}}\"
/grandpaEvaluation/pause 3000
/speak Grandpa \"The future of %farm Farm is in your hands, now.{{gpaNeutral}}
#$b#Farewell!{{gpaHappy}}\"
/pause 1000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
"EvaluationEvent.Vanilla-gn": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear child...{{gpaHappy}}
#$b#It's been many years since we last spoke. You were just a wee child... Do you remember?{{gpaNeutral}}
#$b#Look how far you've come!{{gpaSurprise}}
#$b#Though you may have forgotten me, I've been here all along.{{gpaStern}}
#$b#You see... My body has departed this world, but my heart will always remain in Stardew Valley.{{gpaNeutral}}\"
/specificTemporarySprite grandpaNight/pause 4000
/speak Grandpa \"You've been here {{countYears}}...{{gpaNeutral}}\"
/grandpaEvaluation/pause 3000
/speak Grandpa \"The future of %farm Farm is in your hands, now.{{gpaNeutral}}
#$b#Farewell!{{gpaHappy}}\"
/pause 1000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
// Normal event script found in the current game files => Data/Events/Farmhouse => "558292/e 321777/t 600 620/H"
"RepeatEvaluationEvent.Vanilla": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/skippable/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear boy...^My dearest grand-daughter...{{gpaHappy}}
#$b#I'm glad you summoned me. I... was perhaps a little too harsh with you last time.{{gpaNeutral}}
#$b#Forgive me. You've been working very hard, and I'm proud of it.{{gpaSurprise}}\"
/specificTemporarySprite grandpaNight/pause 4000
/speak Grandpa \"Let's see...{{gpaHappy}}\"
/grandpaEvaluation2/pause 3000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
"RepeatEvaluationEvent.Vanilla-gn": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/skippable/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear child...{{gpaHappy}}
#$b#I'm glad you summoned me. I... was perhaps a little too harsh with you last time.{{gpaNeutral}}
#$b#Forgive me. You've been working very hard, and I'm proud of it.{{gpaSurprise}}\"
/specificTemporarySprite grandpaNight/pause 4000
/speak Grandpa \"Let's see...{{gpaHappy}}\"
/grandpaEvaluation2/pause 3000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
// ==========================
// "NUCLEAR" DIALOGUE VARIANT
// Exaggerated, humorous script where grandpa is more assertive with his opinions. May contain profanity.
"EvaluationEvent.Nuclear": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear boy...^My dearest grand-daughter...{{gpaHappy}}
#$b#It's been so long since we last spoke. You were just a little boy... Do you remember?
^It's been so long since we last spoke. You were just a little girl... Do you remember?{{gpaNeutral}}
#$b#I hope, in all this time, that you've made something of yourself and of the farm I left you.{{gpaStern}}
#$b#Since my death I have been unable to care for %farm Farm... and my spirit is troubled.{{gpaFrown}}
#$b#Perhaps your own work on the farm will finally allow me to find peace.{{gpaHappy}}\"
/specificTemporarySprite grandpaNight/pause 3000
/speak Grandpa \"You've been here {{countYears}}...{{gpaNeutral}}
#$b#Let's see...{{gpaStern}}\"
/grandpaEvaluation/pause 2000
/speak Grandpa \"Farewell!{{gpaStern}}\"
/pause 1000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
"EvaluationEvent.Nuclear-gn": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear child...{{gpaHappy}}
#$b#It's been so long since we last spoke. You were just a wee child... Do you remember?{{gpaNeutral}}
#$b#I hope, in all this time, that you've made something of yourself and of the farm I left you.{{gpaStern}}
#$b#Since my death I have been unable to care for %farm Farm... and my spirit is troubled.{{gpaFrown}}
#$b#Perhaps your own work on the farm will finally allow me to find peace.{{gpaHappy}}\"
/specificTemporarySprite grandpaNight/pause 3000
/speak Grandpa \"You've been here {{countYears}}...{{gpaNeutral}}
#$b#Let's see...{{gpaStern}}\"
/grandpaEvaluation/pause 2000
/speak Grandpa \"Farewell!{{gpaStern}}\"
/pause 1000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
// Exaggerated, humorous script where grandpa is more assertive with his opinions. May contain profanity.
"RepeatEvaluationEvent.Nuclear": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/skippable/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear boy...^My dearest grand-daughter...{{gpaSurprise}}
#$b#I received your summons in the other world and came to see how the farm is doing.{{gpaNeutral}}
#$b#Have you made improvements since my last visit?{{gpaStern}}\"
/specificTemporarySprite grandpaNight/pause 3000
/speak Grandpa \"Let's see what you've accomplished...{{gpaHappy}}\"
/grandpaEvaluation2/pause 3000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
"RepeatEvaluationEvent.Nuclear-gn": "grandpas_theme/-2000 -1000/farmer 13 23 2/broadcastEvent/addTemporaryActor Grandpa 1 1 -100 -100 2 true
/skippable/specificTemporarySprite grandpaSpirit/viewport -1000 -1000 true/pause 10000
/speak Grandpa \"My dear child...{{gpaSurprise}}
#$b#I received your summons in the other world and came to see how the farm is doing.{{gpaNeutral}}
#$b#Have you made improvements since my last visit?{{gpaStern}}\"
/specificTemporarySprite grandpaNight/pause 3000
/speak Grandpa \"Let's see what you've accomplished...{{gpaHappy}}\"
/grandpaEvaluation2/pause 3000/globalFade/removeTemporarySprites/playMusic none/pause 1000/end bed",
// =======================================
// TRANSLATION TEXT FOR EVALUATION RESULTS
// =======================================
// =======================
// TOKENS AND INSTRUCTIONS
// Token used in 1CandleResult.Original {{pastYears}} when grandpa talks about how long you've been there.
// E.g. "you haven't accomplished very much during [this past year]"
// The first in list, "so far", is used if Config.YearsBeforeEvaluation = 0 (grandpa visits on the morning of 1 Spring year 1)
"GrandpaDuringPastYears": "this time|this past year|these past two years|these past three years|these past four years|these past five years|these past six years|these past seven years|these past eight years|these past nine years",
// Used instead when Config.YearsBeforeEvaluation = 10 or more
"GrandpaDuringManyYears": "all these years",
// Token used for {{pastYears}} when Config.YearsBeforeEvaluation = 10 or more AND Config.GrandpaDialogue = "Nuclear"
"GrandpaDuringManyYears.Nuclear": "all these years?{{gpaShock}}
#$b#By Yoba, don't you realize it's been over a decade?",
//Special lines of text for {{fifthCandle}} token that are added to the 4-candle dialogue ONLY if a player earns all 21 grandpa points in one year.
"FifthCandle.Original": "#$b#You have even achieved the impossible.{{gpaShock}}
#$b#I wish I could light a fifth candle on my shrine in your honor.{{gpaJoy}}",
"FifthCandle.Vanilla": "#$b#You've truly achieved the impossible.{{gpaShock}}
#$b#I wish I could light a fifth candle on my shrine in your honor.{{gpaJoy}}",
"FifthCandle.Nuclear": "#$b#You have astounded me by achieving things I never thought possible.{{gpaShock}}
#$b#I wish I could light a fifth candle on my shrine in your honor!{{gpaJoy}}",
//The {{spouseOrLewis}} token is automatically generated and translated from game code. No need to translate this one.
// Keys ending with -gn are gender-neutral. These should stay as close as possible to the standard scripts, but anything
// like "boy", "girl", "grand-daughter" that refers to the player should be replaced with a gender-neutral phrase.
// ===========================
// "ORIGINAL" DIALOGUE VARIANT
// Different, harsher scripts from the earliest versions of Stardew Valley
"1CandleResult.Original": "I'm sorry to say... but you haven't accomplished very much during {{pastYears}}.{{gpaFrown}}
#$b#Maybe I should've left the farm to one of the other grandkids...{{gpaSigh}}",
"1CandleResult.Original-gn": "I'm sorry to say... but you haven't accomplished very much during {{pastYears}}.{{gpaFrown}}
#$b#Maybe I should've left the farm to one of the other grandkids...{{gpaSigh}}",
"2CandleResult.Original": "You've done a decent job with the place.{{gpaNeutral}}
#$b#It seems you've tried your best... that's all I can ask for.{{gpaStern}}",
"2CandleResult.Original-gn": "You've done a decent job with the place.{{gpaNeutral}}
#$b#It seems you've tried your best... that's all I can ask for.{{gpaStern}}",
"3CandleResult.Original": "You've done well, my boy.^You've done well, my dear.{{gpaHappy}}
#$b#%farm Farm has never looked better. It's an honor to the family name.{{gpaSurprise}}
#$b#Grandpa is pleased.{{gpaLove}}",
"3CandleResult.Original-gn": "You've done well, my child.{{gpaHappy}}
#$b#%farm Farm has never looked better. It's an honor to the family name.{{gpaSurprise}}
#$b#Grandpa is pleased.{{gpaLove}}",
"4CandleResult.Original": "I'm so proud of you, my boy!^I'm so proud of you, my dear!{{gpaLove}}
#$b#You're a better farmer than I ever was, and you've brought great honor to the family name.{{gpaSurprise}}{{fifthCandle}}
#$b#I can feel it now... My spirit is finally put to rest. Bless you.{{gpaHappy}}",
"4CandleResult.Original-gn": "I'm so proud of you, my child!{{gpaLove}}
#$b#You're a better farmer than I ever was, and you've brought great honor to the family name.{{gpaSurprise}}{{fifthCandle}}
#$b#I can feel it now... My spirit is finally put to rest. Bless you.{{gpaHappy}}",
// Re-evaluations didn't exist in the original game, so these entries are creatively altered to fit grandpa's old attitudes.
"1CandleReevaluation.Original": "I'm sorry to say... but you still haven't accomplished very much.{{gpaFrown}}
#$b#My other grandkids would have taken better care of things...{{gpaSigh}}
#$b#I must return to the other world... call on me again if you have something worth seeing.{{gpaStern}}",
"1CandleReevaluation.Original-gn": "I'm sorry to say... but you still haven't accomplished very much.{{gpaFrown}}
#$b#My other grandkids could have taken better care of things...{{gpaSigh}}
#$b#I must return to the other world... call on me again if you have something worth seeing.{{gpaStern}}",
"2CandleReevaluation.Original": "You've done a decent job improving the place since we last spoke.{{gpaSurprise}}
#$b#It seems you've tried your best... that's all I can ask for.{{gpaNeutral}}
#$b#I must return to the other world, now... call on me again once you've made a little more progress.{{gpaStern}}",
"2CandleReevaluation.Original-gn": "You've done a decent job improving the place since we last spoke.{{gpaSurprise}}
#$b#It seems you've tried your best... that's all I can ask for.{{gpaNeutral}}
#$b#I must return to the other world, now... call on me again once you've made a little more progress.{{gpaStern}}",
"3CandleReevaluation.Original": "You've done well, my boy.^You've done well, my dear.{{gpaHappy}}
#$b#%farm Farm has never looked better. It's an honor to the family name.{{gpaSurprise}}
#$b#Grandpa is pleased.{{gpaLove}}
#$b#I must return to the other world, now... but feel free to call on me again any time.{{gpaNeutral}}",
"3CandleReevaluation.Original-gn": "You've done well, my child.{{gpaHappy}}
#$b#%farm Farm has never looked better. It's an honor to the family name.{{gpaSurprise}}
#$b#Grandpa is pleased.{{gpaLove}}
#$b#I must return to the other world, now... but feel free to call on me again any time.{{gpaNeutral}}",
"4CandleReevaluation.Original": "I'm so proud of you, my boy!^I'm so proud of you, my dear!{{gpaLove}}
#$b#You've finally brought out %farm Farm's full potential!{{gpaJoy}}
#$b#You're a better farmer than I ever was, and you've brought great honor to the family name.{{gpaSurprise}}{{fifthCandle}}
#$b#I can feel it now... My spirit is finally put to rest. Bless you.{{gpaHappy}}",
"4CandleReevaluation.Original-gn": "I'm so proud of you, my child!{{gpaLove}}
#$b#You've finally brought out %farm Farm's full potential!{{gpaJoy}}
#$b#You're a better farmer than I ever was, and you've brought great honor to the family name.{{gpaSurprise}}{{fifthCandle}}
#$b#I can feel it now... My spirit is finally put to rest. Bless you.{{gpaHappy}}",
// ==========================
// "VANILLA" DIALOGUE VARIANT
// From game files => Strings/StringsFromCSFiles => "Event.cs.1315", "Event.cs.1316", "Event.cs.1317", "Event.cs.1318"
"1CandleResult.Vanilla": "The farm hasn't changed much in {{pastYears}}... but that's okay.{{gpaStern}}
#$b#If you're enjoying your new life, that's all that matters to me...{{gpaHappy}}",
"1CandleResult.Vanilla-gn": "The farm hasn't changed much in {{pastYears}}... but that's okay.{{gpaStern}}
#$b#If you're enjoying your new life, that's all that matters to me...{{gpaHappy}}",
"2CandleResult.Vanilla": "You've done a good job with the place.{{gpaHappy}}
#$b#It seems you've tried your best... that's all I can ask for. I'm proud of you.{{gpaSurprise}}",
"2CandleResult.Vanilla-gn": "You've done a good job with the place.{{gpaHappy}}
#$b#It seems you've tried your best... that's all I can ask for. I'm proud of you.{{gpaSurprise}}",
"3CandleResult.Vanilla": "You've done well, my boy.^You've done well, my dear.{{gpaHappy}}
#$b#%farm Farm has never looked better. It's an honor to the family name.{{gpaSurprise}}
#$b#Grandpa is pleased.{{gpaLove}}",
"3CandleResult.Vanilla-gn": "You've done well, my child.{{gpaHappy}}
#$b#%farm Farm has never looked better. It's an honor to the family name.{{gpaSurprise}}
#$b#Grandpa is pleased.{{gpaLove}}",
"4CandleResult.Vanilla": "I'm so proud of you, my boy!^I'm so proud of you, my dear!{{gpaLove}}
#$b#You're a better farmer than I ever was, and you've brought great honor to the family name.{{gpaJoy}}{{fifthCandle}}
#$b#I can feel it now... My spirit is finally put to rest. Bless you.{{gpaHappy}}",
"4CandleResult.Vanilla-gn": "I'm so proud of you, my child!{{gpaLove}}
#$b#You're a better farmer than I ever was, and you've brought great honor to the family name.{{gpaJoy}}{{fifthCandle}}
#$b#I can feel it now... My spirit is finally put to rest. Bless you.{{gpaHappy}}",
// More text from game files => Strings/StringsFromCSFiles => "Event.cs.1306", "Event.cs.1307", "Event.cs.1308", "Event.cs.1309"
"1CandleReevaluation.Vanilla": "The farm hasn't changed much all that much since we last spoke... but that's okay.{{gpaNeutral}}
#$b#If you're enjoying your new life, that's all that matters to me...{{gpaHappy}}
#$b#I must return to the other world, now... but feel free to call on me again when you're ready.{{gpaStern}}",
"1CandleReevaluation.Vanilla-gn": "The farm hasn't changed much all that much since we last spoke... but that's okay.{{gpaNeutral}}
#$b#If you're enjoying your new life, that's all that matters to me...{{gpaHappy}}
#$b#I must return to the other world, now... but feel free to call on me again when you're ready.{{gpaStern}}",
"2CandleReevaluation.Vanilla": "You've done a good job improving the place since we last spoke.{{gpaSurprise}}
#$b#It seems you've tried your best... that's all I can ask for. I'm proud of you.{{gpaHappy}}
#$b#I must return to the other world, now... but feel free to call on me again when you're ready.{{gpaNeutral}}",
"2CandleReevaluation.Vanilla-gn": "You've done a good job improving the place since we last spoke.{{gpaSurprise}}
#$b#It seems you've tried your best... that's all I can ask for. I'm proud of you.{{gpaHappy}}
#$b#I must return to the other world, now... but feel free to call on me again when you're ready.{{gpaNeutral}}",
"3CandleReevaluation.Vanilla": "You've done well, my boy.^You've done well, my dear.{{gpaSurprise}}
#$b#%farm Farm has never looked better. It's an honor to the family name.{{gpaJoy}}
#$b#Grandpa is pleased.{{gpaLove}}
#$b#I must return to the other world, now... but feel free to call on me again when you're ready.{{gpaHappy}}",
"3CandleReevaluation.Vanilla-gn": "You've done well, my child.{{gpaSurprise}}
#$b#%farm Farm has never looked better. It's an honor to the family name.{{gpaJoy}}
#$b#Grandpa is pleased.{{gpaLove}}
#$b#I must return to the other world, now... but feel free to call on me again when you're ready.{{gpaHappy}}",
"4CandleReevaluation.Vanilla": "I'm so proud of you, my boy!^I'm so proud of you, my dear!{{gpaJoy}}
#$b#You've really turned the place around since we last spoke!{{gpaShock}}
#$b#You're a better farmer than I ever was, and you've brought great honor to the family name.{{gpaLove}}{{fifthCandle}}
#$b#I can feel it now... My spirit is finally put to rest. Bless you.{{gpaHappy}}",
"4CandleReevaluation.Vanilla-gn": "I'm so proud of you, my child!{{gpaJoy}}
#$b#You've really turned the place around since we last spoke!{{gpaShock}}
#$b#You're a better farmer than I ever was, and you've brought great honor to the family name.{{gpaLove}}{{fifthCandle}}
#$b#I can feel it now... My spirit is finally put to rest. Bless you.{{gpaHappy}}",
// ==========================
// "NUCLEAR" DIALOGUE VARIANT
// Exaggerated, humorous script where grandpa is more assertive with his opinions. May contain profanity. Be creative! :)
"1CandleResult.Nuclear": "What goddamn fuckery have you been up to {{pastYears}}?{{gpaShock}}
#$b#Really, @...{{gpaFrown}}
#$b#You call this a farm?{{gpaAngry}}
#$b#I've seen tidier plots of land in war zones.{{gpaRage}}
#$b#...{{gpaStern}}
#$b#Giving you %farm Farm is my biggest regret in life...{{gpaNeutral}}
#$b#I should have given it to one of your cousins.{{gpaTears}}
#$b#...{{gpaNeutral}}
#$b#The future of %farm Farm is in your hands, now...{{gpaFrown}}
#$b#unfortunately.{{gpaSigh}}
#$b#$y '
_[say nothing]
_...there is an awkward silence.{{gpaFrown}}
_This place was a dump when I got it. I'm doing my best to clean up the mess you left!
_Well I'm sorry if my death inconvenienced your inheritance... asshole.{{gpaRage}}
_Well fuck you too, grandpa.
_...Grandpa is affronted.{{gpaShock}}'",
"1CandleResult.Nuclear-gn": "What goddamn fuckery have you been up to {{pastYears}}?{{gpaShock}}
#$b#Really, @...{{gpaFrown}}
#$b#You call this a farm?{{gpaAngry}}
#$b#I've seen tidier plots of land in war zones.{{gpaRage}}
#$b#...{{gpaStern}}
#$b#Giving you %farm Farm is my biggest regret in life...{{gpaNeutral}}
#$b#I should have given it to one of your cousins.{{gpaTears}}
#$b#...{{gpaNeutral}}
#$b#The future of %farm Farm is in your hands, now...{{gpaFrown}}
#$b#unfortunately.{{gpaSigh}}
#$b#$y '
_[say nothing]
_...there is an awkward silence.{{gpaFrown}}
_This place was a dump when I got it. I'm doing my best to clean up the mess you left!
_Well I'm sorry if my death inconvenienced your inheritance... asshole.{{gpaRage}}
_Well fuck you too, grandpa.
_...Grandpa is affronted.{{gpaShock}}'",
"2CandleResult.Nuclear": "Is this all you've managed to accomplish in {{pastYears}}?{{gpaAngry}}
#$b#...{{gpaFrown}}
#$b#If I'm honest, the farm has certainly seen better days than this.{{gpaStern}}
#$b#It's really not what it used to be... but I suppose you did your best.{{gpaFrown}}
#$b#...{{gpaSigh}}
#$b#For better or worse, the future of %farm Farm is in your hands, now...{{gpaFrown}}",
"2CandleResult.Nuclear-gn": "Is this all you've managed to accomplish in {{pastYears}}?{{gpaAngry}}
#$b#...{{gpaStern}}
#$b#If I'm honest, the farm has certainly seen better days than this.{{gpaStern}}
#$b#It's really not what it used to be... but I suppose you did your best.{{gpaFrown}}
#$b#...{{gpaSigh}}
#$b#For better or worse, the future of %farm Farm is in your hands, now...{{gpaFrown}}",
"3CandleResult.Nuclear": "The farm looks quite good, actually.{{gpaShock}}
#$b#I'm bloody surprised you've done so well with the place. Did {{spouseOrLewis}} help you with it?{{gpaSurprise}}
#$b#In any case, I'm pleased to see it's being put to good use.{{gpaHappy}}
#$b#There's room for improvement still, but you've done well, my boy.
^There's room for improvement still, but you've done well, my dear.{{gpaNeutral}}
#$b#...{{gpaHappy}}
#$b#The future of %farm Farm is in your hands, now...{{gpaNeutral}}",
"3CandleResult.Nuclear-gn": "The farm looks quite good, actually.
#$b#I'm bloody surprised you've done so well with the place. Did {{spouseOrLewis}} help you with it?{{gpaSurprise}}
#$b#In any case, I'm pleased to see it's being put to good use.{{gpaHappy}}
#$b#There's room for improvement still, but you've done well, my child.{{gpaNeutral}}
#$b#...{{gpaHappy}}
#$b#The future of %farm Farm is in your hands, now...{{gpaNeutral}}",
"4CandleResult.Nuclear": "@, my boy...^@, my dear...{{gpaFrown}}
#$b#You are an absolute fucking legend.{{gpaLove}}
#$b#Is... this really the same farm I left to you? I hardly recognize it!{{gpaShock}}
#$b#The work you've done on the place is incredible! You've become a better farmer than I ever was.{{gpaJoy}}
#$b#Such commitment to excellence... This is why you're my favorite grandchild, you know.{{gpaLove}}{{fifthCandle}}
#$b#Ah yes...{{gpaHappy}}
#$b#I can feel it now... My spirit is finally put to rest. Bless you.{{gpaSurprise}}
#$b#...{{gpaHappy}}
#$b#The future of %farm Farm is in your very capable hands...{{gpaJoy}}
#$b#Please call on me any time; I would love to see your continued progress.{{gpaLove}}",
"4CandleResult.Nuclear-gn": "@, my child...{{gpaFrown}}
#$b#You are an absolute fucking legend.{{gpaLove}}
#$b#Is... this really the same farm I left to you? I hardly recognize it!{{gpaShock}}
#$b#The work you've done on the place is incredible! You've become a better farmer than I ever was.{{gpaJoy}}
#$b#Such commitment to excellence... This is why you're my favorite grandchild, you know.{{gpaLove}}{{fifthCandle}}
#$b#Ah yes...{{gpaHappy}}
#$b#I can feel it now... My spirit is finally put to rest. Bless you.{{gpaSurprise}}
#$b#...{{gpaHappy}}
#$b#The future of %farm Farm is in your very capable hands...{{gpaJoy}}
#$b#Please call on me any time; I would love to see your continued progress.{{gpaLove}}",
// Exaggerated, humorous script where grandpa is more assertive with his opinions. May contain profanity. Be creative! :)
"1CandleReevaluation.Nuclear": "I thought maybe I was too harsh last time, so I came back to have a look...{{gpaSurprise}}
#$b#But here I am, and you've still accomplished fuck-all.{{gpaRage}}
#$b#Your cousin %rival's progress on his farm would put you to shame.
^Your cousin %rival's progress on her farm would put you to shame.{{gpaAngry}}
#$b#This visit was a waste of time.{{gpaFrown}}
#$b#...{{gpaSigh}}
#$b#I'm leaving... don't summon me again unless you have something worth seeing.{{gpaFrown}}
#$b#%Wow, grandpa is really angry. I better not disappoint him again.",
"1CandleReevaluation.Nuclear-gn": "I thought maybe I was too harsh last time, so I came back to have a look...{{gpaSurprise}}
#$b#But here I am, and you've still accomplished fuck-all.{{gpaRage}}
#$b#Your cousin %rival's progress on their farm would put you to shame.{{gpaAngry}}
#$b#This visit was a waste of time.{{gpaFrown}}
#$b#...{{gpaSigh}}
#$b#I'm leaving... don't summon me again unless you have something worth seeing.{{gpaFrown}}
#$b#%Wow, grandpa is really angry. I better not disappoint him again.",
"2CandleReevaluation.Nuclear": "Is this all you have to show me?{{gpaNeutral}}
#$b#I was hoping for something a little more... I don't know.{{gpaStern}}
#$b#I'm not entirely disappointed, mind; you've clearly been putting in *some* effort.{{gpaFrown}}
#$b#Perhaps I was foolish to expect more from you.{{gpaNeutral}}
#$b#...{{gpaSigh}}
#$b#I must return now... do try to make more progress around here before you summon me again.{{gpaStern}}",
"2CandleReevaluation.Nuclear-gn": "Is this all you have to show me?{{gpaNeutral}}
#$b#I was hoping for something a little more... I don't know.{{gpaStern}}
#$b#I'm not entirely disappointed, mind; you've clearly been putting in *some* effort.{{gpaFrown}}
#$b#Perhaps I was foolish to expect more from you.{{gpaNeutral}}
#$b#...{{gpaSigh}}
#$b#I must return now... do try to make more progress around here before you summon me again.{{gpaStern}}",
"3CandleReevaluation.Nuclear": "The farm is looking very good these days.{{gpaHappy}}
#$b#I'm damn well surprised you've been able to make so much progress... did {{spouseOrLewis}} help you?{{gpaJoy}}
#$b#Either way, I'm happy to see the farm in good shape. You've done well.{{gpaLove}}
#$b#Although... there's still plenty of work to keep you busy in the coming years, if you really put the effort in.{{gpaHappy}}
#$b#...{{gpaStern}}
#$b#It's time for me to return to the other world... feel free to call on me again when you're ready.{{gpaNeutral}}",
"3CandleReevaluation.Nuclear-gn": "The farm is looking very good these days.{{gpaHappy}}
#$b#I'm damn well surprised you've been able to make so much progress... did {{spouseOrLewis}} help you?{{gpaJoy}}
#$b#Either way, I'm happy to see the farm in good shape. You've done well.{{gpaLove}}
#$b#Although... there's still plenty of work to keep you busy in the coming years, if you really put the effort in.{{gpaHappy}}
#$b#...{{gpaStern}}
#$b#It's time for me to return to the other world... feel free to call on me again when you're ready.{{gpaNeutral}}",
"4CandleReevaluation.Nuclear": "@, my boy...^@, my dear{{gpaStern}}...
#$b#You are an absolute fucking legend.{{gpaLove}}
#$b#%farm Farm looks amazing... the results of your hard work speak for themselves.{{gpaSurprise}}
#$b#Just look at the incredible progress you've made! I get overwhelmed thinking about how far you've come...{{gpaJoy}}
#$b#Aww shit, @... you're going to make me cry.{{gpaTears}}{{fifthCandle}}
#$b#Above all, you've brought me peace... My spirit is calmly at rest. Bless you.{{gpaHappy}}",
"4CandleReevaluation.Nuclear-gn": "@, my child...{{gpaStern}}
#$b#You are an absolute fucking legend.{{gpaLove}}
#$b#%farm Farm looks amazing... the results of your hard work speak for themselves.{{gpaSurprise}}
#$b#Just look at the incredible progress you've made! I get overwhelmed thinking about how far you've come...{{gpaJoy}}
#$b#Aww shit, @... you're going to make me cry.{{gpaTears}}{{fifthCandle}}
#$b#Above all, you've brought me peace... My spirit is calmly at rest. Bless you.{{gpaHappy}}",
// ================================================
// TRANSLATIONS FOR UTILITIES AND CONFIG (OPTIONAL)
// ================================================
// Translations below this point are not necessary to enjoy any content this mod adds to the game!
// These are extra; they just allow error messages, command output, and config options to be translated.
// If you are creating a new translation, feel free to submit your file with or without these entries!
// {{NL}} tokens are replaced with a newline in the code.
// ===================
// GMCM CONFIG OPTIONS
// These descriptions are visible if players install Generic Mod Config Menu (optional)
// and view or change their config settings from the lower left button in the game's main menu.
"DialogueOptions.title": "Dialogue Options", // Category title
"GrandpaDialogue.name": "Choose grandpa's dialogue style",
"GrandpaDialogue.description": "Changes the dialogue used during evaluation and re-evaluation events:{{NL}} Original - Harsher dialogue found in early versions of the game{{NL}} Vanilla - Normal dialogue used in the game ever since version 1.05{{NL}} Nuclear - Grandpa is very enthusiastic about his opinions. WARNING:Profanity!",
// Note to translators - do not translate the option names Original/Vanilla/Nuclear
"GenderNeutrality.name": "Use gender-neutral dialogue",
"GenderNeutrality.description": "Removes all references to player gender in grandpa's dialogue",
"ExpressivePortraits.name": "Expressive dialogue portraits",
"ExpressivePortraits.description": "Gives grandpa a variety of new facial expressions",
"PortraitStyle.name": "Choose grandpa's portrait art",
"PortraitStyle.description": "Changes the art style used for grandpa's expressive portraits:{{NL}} auto - Checks for compatible portrait mods and uses a matching style if available{{NL}} Vanilla - Grandpa matches the vanilla art style even if other portrait mods are installed{{NL}} Poltergeister - Matches Poltergeister's art style no matter what portrait mods are installed",
// Note to translators - do not translate the option names auto/Vanilla/Poltergeister
"ScoringOptions.title": "Scoring Options", // Category title
"ScoringSystem.name": "Choose scoring system",
"ScoringSystem.description": "Changes how points are scored and how many are required to earn 4 candles:{{NL}} Original - Original game evaluation: 13 possible points, 12+ earns 4 candles{{NL}} Vanilla - Normal game evaluation: 21 possible points, 12+ earns 4 candles{{NL}} Hard - Harder scoring option: needs 18/21 points to earn 4 candles{{NL}} Expert - Hardest scoring option: needs all 21 points for 4 candles!",
// Note to translators - do not translate the option names Original/Vanilla/Hard/Expert
"YearsBeforeEvaluation.name": "Years before evaluation",
"YearsBeforeEvaluation.description": "How many in-game years to wait before grandpa's first visit:{{NL}} Default is [2] - grandpa will appear Spring 1 of Year 3",
"ShowPointsTotal.name": "Show points total",
"ShowPointsTotal.description": "Displays your raw score during the evaluation",
"Rewards.title": "Rewards", // Category title
"BonusRewards.name": "Enable bonus rewards",
"BonusRewards.description": "Gives new bonus rewards for earning 1-3 candles",
"StatuesForFarmhands.name": "Give statues to all farmhands",
"StatuesForFarmhands.description": "In a multiplayer game, allows each farmhand to receive their own Statue of Perfection",
// =====================
// CONFIG ERROR MESSAGES
// These helpful messages are printed as warnings to the console if a player enters an invalid config value.
// IMPORTANT: to make sure error messages match the Config file, please do not change
// the property names (e.g. GrandpaDialogue, YearsBeforeEvaluation)
"GrandpaDialogue.error": "Invalid config value \"{{value}}\" for GrandpaDialogue.
Accepted values are [{{listGrandpaDialogueChoices}}].
GrandpaDialogue has been reset to default value \"{{fallback}}\"",
"PortraitStyle.error": "Invalid config value \"{{value}}\" for PortraitStyle.
Accepted values are [{{listPortraitStyleChoices}}].
PortraitStyle has been reset to default value \"{{fallback}}\"",
"ScoringSystem.error": "Invalid config value \"{{value}}\" for ScoringSystem.
Accepted values are [{{listScoringSystemChoices}}].
ScoringSystem has been reset to default value \"{{fallback}}\"",
"YearsBeforeEvaluation.error": "Invalid config value [{{value}}] for YearsBeforeEvaluation.
You must enter a non-negative integer.
YearsBeforeEvaluation has been reset to default value [{{_yearsBeforeEvaluation}}].",
"CustomCandleScores.error.wrongLengthOrNotZero": "Invalid config entry [{{valueList}}] for CustomCandleScores.
You must enter a list of four numbers with the first number equal to 0.
CustomCandleScores has been reset.",
"CustomCandleScores.error.notAscendingOrder": "Invalid config entry [{{valueList}}] for CustomCandleScores.
You must enter a list of four numbers in increasing order.
CustomCandleScores has been reset.",
// ================
// CONSOLE COMMANDS
// Players can view these command descriptions if they use the help command in the SMAPI console.
"reset_evaluation.description": "Resets all grandpa evaluations and mail/event flags, allowing you to re-experience the initial and re-evaluation events on an existing late-game save.",
"grandpa_config.description": "Prints the active Angry Grandpa config settings to the console.",
"grandpa_score.description": "Estimates the result of a farm evaluation using grandpa's scoring criteria.",
"grandpa_debug.description": "Activates grandpa_config and grandpa_score commands, plus useful debugging information.",
// Note: do not change grandpa_config or grandpa_score as these are commands.
// =======================================
// NO TRANSLATION NEEDED FOR THESE ENTRIES
// =======================================
// DO NOT COPY the entries in this section to new translation files. These are important data and their values should never change.
"GrandpaNote.gameKey": "Farm_GrandpaNote",
"GrandpaNoteMail.gameKey": "6324grandpaNoteMail",
"CandleEvent.gameKey": "2146991/y 3/H",
"CandleEvent.gameValue": "spring_day_ambient/8 7/farmer 64 16 2/broadcastEvent/globalFade/viewport 8 7 clamp true/pause 3000/grandpaCandles/pause 3000/end",
"EvaluationEvent.gameKey": "558291/y 3/H",
"RepeatEvaluationEvent.gameKey": "558292/e 321777/t 600 620/H",
"1CandleResult.gameKey": "Event.cs.1315",
"2CandleResult.gameKey": "Event.cs.1316",
"3CandleResult.gameKey": "Event.cs.1317",
"4CandleResult.gameKey": "Event.cs.1318",
"1CandleReevaluation.gameKey": "Event.cs.1306",
"2CandleReevaluation.gameKey": "Event.cs.1307",
"3CandleReevaluation.gameKey": "Event.cs.1308",
"4CandleReevaluation.gameKey": "Event.cs.1309"
}