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I recommend using https://gbatemp.net/threads/cdnx-cdn-downloader.504155/ instead of HACDN or its port(s), CDNX is much more optimized, has less of a chance of banning you and is also in C#. If you want to read this for fun, I'm not stopping you and if you want to use my app anyways, you're crazy but go ahead.

What's different???

Understandably, when a derivative version of an application is created, it is questioned what exactly is the benefit of this over the original? Well let me outline it in a list for your convenience:

  1. This application uses "using", Basically "using" disposes unneeded memory allocations after they are done being used. Unless I'm crazy, I saw very many disposable methods being left as is.
  2. It's written in C#. Self-explanatory.
  3. This application does not use goto statements
  4. I personally think my code is more organized, but that's subjective; you decide.
  5. I plan on writing this in mono, or just trying to build it as is in mono. Stay tuned for details.

Usage:

Put in the title id of a Switch game you purchased on the eShop, put in your device id and then click download. The title ID is the identifier of a game, you can see a reasonably up-to-date listing on SwitchBrew. The device ID is extractable from your PRODINFO partition.

Dependencies:

  • Requires your cert, hactool and a filled keys.txt file.
  • .Net Framework 4.7.1

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