forked from hazelcast/hazelcast-go-client
/
map_execute_on_keys_codec.go
57 lines (47 loc) · 2.03 KB
/
map_execute_on_keys_codec.go
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/*
* Copyright (c) 2008-2021, Hazelcast, Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License")
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package codec
import (
"github.com/JorgenPo/hazelcast-go-client/internal/proto"
iserialization "github.com/JorgenPo/hazelcast-go-client/internal/serialization"
)
const (
// hex: 0x013200
MapExecuteOnKeysCodecRequestMessageType = int32(78336)
// hex: 0x013201
MapExecuteOnKeysCodecResponseMessageType = int32(78337)
MapExecuteOnKeysCodecRequestInitialFrameSize = proto.PartitionIDOffset + proto.IntSizeInBytes
)
// Applies the user defined EntryProcessor to the entries mapped by the collection of keys.The results mapped by
// each key in the collection.
func EncodeMapExecuteOnKeysRequest(name string, entryProcessor *iserialization.Data, keys []*iserialization.Data) *proto.ClientMessage {
clientMessage := proto.NewClientMessageForEncode()
clientMessage.SetRetryable(false)
initialFrame := proto.NewFrameWith(make([]byte, MapExecuteOnKeysCodecRequestInitialFrameSize), proto.UnfragmentedMessage)
clientMessage.AddFrame(initialFrame)
clientMessage.SetMessageType(MapExecuteOnKeysCodecRequestMessageType)
clientMessage.SetPartitionId(-1)
EncodeString(clientMessage, name)
EncodeData(clientMessage, entryProcessor)
EncodeListMultiFrameForData(clientMessage, keys)
return clientMessage
}
func DecodeMapExecuteOnKeysResponse(clientMessage *proto.ClientMessage) []proto.Pair {
frameIterator := clientMessage.FrameIterator()
// empty initial frame
frameIterator.Next()
return DecodeEntryListForDataAndData(frameIterator)
}